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Reader Comments (Page 1 of 1)
7-15-2009 @ 3:17PM
Heremod said...
I'm not sure the "reset every mob inside it" language is clear enough. Especially since you don't define trash mob, mob, and boss in the instance. (And "mob" is I'm pretty sure technically slang).
At least I would say that "A hard reset causes all trash mobs and bosses to respawn." Saying "all mobs" is confusing.
Also, you should probably specify that soft resets (both types) work in all instances, including raids, However, hard resets only work for non-heroic 5 player dungeons. All raids and heroics are governed by their own reset timers which, currently, players have no control over (9 a.m. PST probably for heroics, Various for raids (typically resetting early Tuesday morning in the U.S.)0
Also, did the article point out that heroic and raid IDs are created when you kill the first boss in an instance, and attach to everyone in or who enters the instance after any boss has been killed. [So if you wipe 10 times on the first 3 trash pulls, you are not instance-locked. As long as no bosses have been killed.]
Reply
7-15-2009 @ 3:46PM
t0xic said...
If you wipe 10 times on the first 3 trash pulls you've got bigger issues to deal with =)