Skip to Content
7-15-2009 @ 3:17PM
I'm not sure the "reset every mob inside it" language is clear enough. Especially since you don't define trash mob, mob, and boss in the instance. (And "mob" is I'm pretty sure technically slang).At least I would say that "A hard reset causes all trash mobs and bosses to respawn." Saying "all mobs" is confusing. Also, you should probably specify that soft resets (both types) work in all instances, including raids, However, hard resets only work for non-heroic 5 player dungeons. All raids and heroics are governed by their own reset timers which, currently, players have no control over (9 a.m. PST probably for heroics, Various for raids (typically resetting early Tuesday morning in the U.S.)0Also, did the article point out that heroic and raid IDs are created when you kill the first boss in an instance, and attach to everyone in or who enters the instance after any boss has been killed. [So if you wipe 10 times on the first 3 trash pulls, you are not instance-locked. As long as no bosses have been killed.]
7-15-2009 @ 3:46PM
If you wipe 10 times on the first 3 trash pulls you've got bigger issues to deal with =)
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.