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Reader Comments (Page 1 of 1)
7-16-2009 @ 7:26PM
Karilyn said...
That Q&A was so utterly depressing.
I've never felt the desire to reroll until now. I seriously doubt they will ever give Warriors a fair examination until a big name Warrior like Cider, Xav, or Kungen rerolls.
Then again, I've said it before, and I'll say it again. The day I quit being a Warrior is the day I quit WoW. At this rate, I may be finally going to retire from WoW for good.
It's not fun being 4th place in absolutely everything that a tank can do.
Reply
7-16-2009 @ 7:49PM
DecoyTPH said...
I agree. For the first month or two after 3.1 (when it became apparent Warrior tanks were in relatively dire straights and that little to no help would be coming any time soon), I was sorely tempted to drop my beloved Warrior for something that actually receives developer attention.
That inclination passed to some degree when the first few bits of 3.2 news began to leak.. "Block boost? A dps buff (however small)?? Rage-On-Avoidance??! Wow, cool!" That lasted all of one week until they began nerfing other abilities to "compensate" and began talking about how Warrior tanks are on par with Druids and how they're exactly where the developers want them to be.
I think I will be rerolling, quite quickly in fact. Thanks Ghostcrawler. No, really.. Thank *you*.. I was naive enough to think all classes were treated equally. But it's become obvious to me that you have blinders on and I can no longer force myself to hope for change.
7-17-2009 @ 12:17AM
mitchty said...
Dk tank here. All I can say is that there are more dk tanks around mainly due to the current state of prot warriors. Its rare I see a warrior tank around lately and frankly, I think it sucks too. I've seen druid tanks picked over warrior tanks in raids. Lately it seems warriors have a choice of threat or survival, no real big in between like dk's, pallies, and druids. Its sad because some encounters seem like they have a niche for a warrior to tank. With intervene some hardmodes would have to be easier than they are for me now spamming heart strike 6x in a row and hoping the rogues are tricking often.
I would say they should adopt a rage model similar to runic power. It works loads better than rage mechanics and it isn't like they don't have an existing model to work off of. Sure it would need testing as the rune/runic power system is quite different than rage being the only power source.
As for shield block, I have no answer for fixing that now broken mechanic. Maybe just make it a flat % based on strength that amounts to just plain mitigation maybe? Then have the shield block gear add a % on top of that. So you could choose mitigation over avoidance rather easily.
In either case i'm leveling my warrior as prot as the current state can't last forever (can it?). And charge is just too fun, as is death grip too but I can't help but just laugh while I charge at mobs.
I'd rather all tanks be on equal footing than the current state. I'll back up any tank class on that matter. Dpswise I don't know what to say, I pretty much only tank so don't even know what dps my dk can do. :)
7-17-2009 @ 1:34AM
Nick S said...
I occasionally respec my Paladin to Prot, and while there are some minor survivability issues, the threat from a Protadin is miles ahead of Warrior threat.
Something really needs to be done.
As for DPS, yeah... missing some there. IMO the 10% Fury nerf was needless. But then I play a Hunter, and we're feeling the hurt on most Ulduar bosses, too, and no buffs coming in 3.2.
7-17-2009 @ 9:15AM
Dharmabhum said...
Prot pally here. I don't know what you're talking about in terms of survival. I don't have as many cooldowns as DKs, but I don't really die as a protadin. In raids, healers are always good enough to keep me up and I do well enough to mitigate and avoid what I can. Alone, well there's a myriad of combinations of seals and judgements that keeps me up and soloing quite a bit of content.
Pally survivability... bubble question mark.
7-17-2009 @ 9:19AM
Dharmabhum said...
Oops, also, I sympathize to some extent with warriors and their lack of decent dps while balancing threat and survivability. As you can tell, I think pallies do fine for survivability and there's not much I can say about threat other than I DON"T EVEN HAVE TO TRY ANYMORE. It would be nice to have everyone on equal footing but who knows when that will ever be clear to the developers, much less rise to a point of being a priority.