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7-17-2009 @ 6:18AM
You're wrong Freeway. Guilds will have multiple tanks, usually of different specs, and if one proves to be particularly effective, the raid will use them to tank an encounter. Warriors can't match other tanks, currently the only thing they have going for them is 2 cd's to paladins 1, and that's changing in 3.2. They are often not picked for hard-mode encounters, and have a harder time at lower lvl encounters. This also feeds into recruitment. Capable of tanking all encounters? Depends on how you measure it. If a guild is having a hard time with a particular boss, chances are an equally geared DK would do better and give them the chance to down it. This is why many warrior tanks feel like they're banging their heads against a wall. Harder to play and less effective isn't 'challenging', it's bad.
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