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7-17-2009 @ 8:46AM
@ Rossi - "No matter the fight a Warrior can beat me, he may have to have 5x the skill to do so, but the point is he CAN."...So it's balanced if a warrior can match or exceed your numbers if he's got to be five times as good at DPSing as you to do so? Seriously?Congratulations. You stumped me. I don't even know how a thinking human being COULD believe what you just typed.------------Congrats on straw man: that's not what he said: you elided the rather critical point where he noted that as a pally he would end up max pos 6 no matter how he played. He was suggesting that that limit isn't there with a warrior tho' the skill to hit pos 3 4 or 5 might eventually escalate to fiendish. Seems a perfectly reasonable remark: bar DKs and Hunters the L2p rule applies.On a more general note to this discussion it would seem that the general response to every QA I have seen borders on QQ with a lot of comparisons between classes (why isn't my DPS/heal/threat management keeping up with x class? I'm in danger of not getting into raids!). I can't help feeling that there is a fundamental misunderstanding of how raids should operate and it revolves around that old chestnut - bring the player not the class. So what if hunter DPS is maybe off by a few hundred or two from a DK or rogue? You can guarantee that if the player is skilled and/or knowledgable you'll be better off than inviting that facerolling DK scrub. I know that I would rather have certain warriors as MT any day over certain in-guild pallys and that comes down to the fact that a) they play better b) they know the encounter and c) they're not going to freeze if the unpredictable happens.
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