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7-17-2009 @ 9:19AM
I believe it is telling that the first 11 paragraphs present arguments and analysis about why Bliz is speeding up the leveling process because it isn't as high quality as the later stuff while only the last 2 paragraphs and a sentence develop the argument for why the early content is still important.Also, those last two paragraphs don't really provide very strong support. And by "very strong support" I mean "any actual evidence whatsoever." The mechanics are very different, the roles that a raid needs are never touched when one is soloing, and there is never any intimate discussion about how the math behind the game works. How does a leveling character - especially in today's age of "no one around to find groups with" - learn about spell selection when raid healing (or even tank healing, for that matter)? How does the character learn about the defense minimum? How does a Shadow Priest learn about the opportune time to refresh DoTs when mobs die before the first DoT runs out? How does a Hunter learn about keeping pets alive in AoE situations when no mob in the old world does the necessary AoE damage to kill the pet? How does anyone learn about the +hit and +expertise caps on Boss Level mobs when they don't exist in the leveling world, and the game doesn't tell you that Boss Level = your level +3?I'm not saying that leveling isn't a great experience. But it most certainly is not a learning experience for the Icecrown Citadel raid.
7-17-2009 @ 9:37AM
So, in the 80 levels you don't learn about what spells to use? What spells DO? What abilities you have? Or what your talents do, how they work?Pretty ignorant to think you go from 1 to 80 without ever looking at an ability or talent or ANYTHING...
7-17-2009 @ 12:04PM
Astemus you completely missed his point
7-17-2009 @ 12:52PM
Xtian, While levelling doesn't tell you anything about hit caps, how to raid vs. tank heal, what it DOES do, and this is very important, is force you to go to trainer every 2 levels- sometimes every 4 or what have you- and learn new skills. Introducing those skills slowly and surely is vital to the making of a good member of a class- while it is possible without, all the study in the world aren't replacement for the knowledge you get of each skill as you level a toon-Unless you're just powerleveling the poor sap.I cannot emphasize enough that anecdotally, the worst raiders I've ever met are those who had either been powerleveled, were essentially bought, or whatever. A previous poster mentioned the idea of instant 80s for those who already had them and recanted it- I strongly believe that we would ALL pay the price in the skill of our fellow raiders if this were allowed. I agree with you that it's a great experience, but I contend that without the experience of leveling, there is virtually no one who would attain the same knowledge level for their class, and while it won't teach you how to manage your HoTs when raid healing, or how to manage DoT application, it will make you intimately familiar with your toolbox for such things, so that, when the time comes, your not dealing with "How the heck does Ecplise work?" AND trying to find out what +hit is and why you should need it.Learning how to play the game is certainly elementary preparation for Icecrown, as is learning to play the game from a new alt's perspective. Just because it isn't a college class doesn't mean the knowledge isn't important.
7-17-2009 @ 2:09PM
Couldn't agree more. Leveling has nothing to do with raiding; there are many skills/talents that are only useful in groups; some skills only useful in PVP, etc. Also, i think the main thing is that it's an insult to think it would take 5 or 10 days /played to figure out how to play our class, esp when all those dynamics and spell rotations change at 80. Those who complain it takes hundreds of hours to figure out a class perhaps haven't really actively tried reading the tooltips. Granted it may take a few hours to figure out your class, but hundreds of hours? You're kidding. I'm not suggesting all new accounts should come with premade 80s, but for those of us who want to do things besides leveling toons, it sure would be nice to be able to make a toon and within 10-20 hours be able to raid with it. Not happening in this game though.
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