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7-17-2009 @ 9:40AM
Levelling's fun as long as it's fast, I like getting new abilities : I just hate levelling slowly :-).I've always thought you should get a straight -10% exp cost to levelling for every character who hits max level, but with the addition of the 10% exp chest, I'm getting my wish. . . if they add 3 more of those I'll be happy. . . they're only one behind what I need :-).The worst part about levelling quickly is actually that gear seems less useful - you outgrow it really fast . . . BUT . . . let's face it, quest rewards 1-60 were garbage, and at the same time, you often keep stuff for a very long time (both my warlock and my friends rogue were using level 30 something greens at level 56/57). And we could afford to shop the ah :-).But . . . boa fixed a lot of that. The lack of players to run instances is an issue. . . it would be kind of awesome if they redid low level dungeons to be 1-3 player instances, I admit :-). Is it really that bad? I just haven't done any instances on the last alt I levelled because I hate pugging, so I won't run an instance without at least one friend, ideally two. But I thought I still saw groups forming. I do have fond memories of levelling 31-39 by running scarlet monastery over and over, but the experience gains just weren't any better than questing, was often the downside :-p. Maybe they should just increase exp gains in sub-80 instances by 20%? That might be the better solution to encouraging instancing, getting stuck in that bracket for longer just makes me less likely to level another alt :-).But yeah, there's no reason I can't learn everything I need to know spending 15 min a level.
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