We've got spirit, yes we do!
It's pretty routine to run across complaints in World of Warcraft communities about poor DPS showing up to PuGs. When I say poor DPS, I don't mean the unfortunate soul who just dinged 80 and is running around in greens far below their class' hit cap. You would reasonably expect someone's damage to be fairly lackluster under those circumstances even if the person concerned is a great player. By "poor DPS," I mean someone at 80 who shows up to your Naxx PuG in full epics rocking 25-man raid buffs who manages to stay alive on each boss fight with a Bloodlust/Heroism...and doesn't manage to break 4-figure DPS. I've seen it before, saw it again recently, and am fatalistic about its eventual reappearance.Questionable gemming and enchant choices tend to abound with these players, as you'd expect, and the cry of "He gemmed for Spirit!" tends to follow them around. Fair enough; it does happen, but as someone who's been leveling a platoon of alts through a sea of /headdesk pre-60 itemization, I've wondered whether the abundance of Spirit on pre-60 gear leaves newer or inexperienced players with a false impression regarding its eventual importance in the endgame. And it's easy to see how they could arrive at that conclusion; the stat is everywhere!
You'll see it from 2H axes in Deadmines all the way to mail gloves in LBRS, and it's often allocated in equal or greater numbers over the stats you actually want. Any new player could be forgiven for thinking that, regardless of the class and spec they play, Spirit's worth having if it shows up in such abundance on every armor type. Worse yet, there's nothing in the game to tell them how few classes and specs make real use of it. I love Spirit on my level 80 Druid when she's Restoration and I tolerate it when she's Balance, but I despise it on my level 35 Hunter.
Blizzard's spent a lot of time tinkering with Spirit in the effort to make it more attractive as both a DPS and regeneration stat, but I wonder if, in the age of gear consolidation, it wouldn't make more sense to fold its damage contribution back into other talents and just use the more straightforward mp5. This certainly won't solve bad gemming choices at 80, but it does seem odd to keep using a stat that's useless for most classes, a more convoluted version of mp5 for regen, and whose damage contribution seems to be in the game mostly as a means of quieting players who wouldn't otherwise want it there at all.
Filed under: Analysis / Opinion, Classes, Raiding






Reader Comments (Page 1 of 6)
kaos95 Jul 29th 2009 2:08PM
As an affliction lock, I still hate spirit. It means not only do I get to compete with spriests and mages for gear, now I get to compete with the various priests. I much prefered it when the only spirit I needed for raids was some Jonny Walker.
garfunkel Jul 29th 2009 2:49PM
aye good sir
/raises glass
Ircasha Jul 29th 2009 3:35PM
I disagree with your choice of spirit (I'm a Bushmills fan myself), but I do agree with the sentiment!
Charlie Jul 29th 2009 3:54PM
Bushmills? Jameson my friend.
You must be protestant =D
Ircasha Jul 29th 2009 4:03PM
I actually prefer Paddys for sentimental reasons . . . but I cannot get it here in the States.
. . . and yes, I am a Protestant (Scots-Irish on one side of the family - the other side is Irish Catholic). :)
srhall Jul 29th 2009 4:28PM
Glenury Royal all the way.
And the first few times I read lrcasha's comments, I was seeing, "I prefer pallys(sic.) for sentimental reasons . . ."
Heh.
Natsumi Jul 30th 2009 12:26AM
I play a warrior, I can haz spririt two?
Seriously, go look at the Valor set......
Shoryu Jul 29th 2009 2:08PM
people in ulduar 25 gear rocking all their t8.5 pieces and a weapon from Yoggy who come to your naxx25 pug and ask how to do a boss. thanks ebay....
Karilyn Jul 29th 2009 2:31PM
Shhhhh... I've only occasionally wiped a low tier boss because I forgot the mechanics in the several months since I last tanked it.
D:
Continuum6 Jul 29th 2009 2:33PM
/agree
What's that? You've never played WoW before?
Bought this account on Ebay?
Wanna me to tell you how to fight Gluth?
Umm....
No.
Go roll a lvl 1 toon and figure it the f*** out yourself.
I didn't spend a year in game learning how to play four different classes competently to have to spend a WEEK teaching some ebay 80 how to tie his f***ing shoes.
regisfrost Jul 29th 2009 2:35PM
It was just a long time since they did it. Refresh their memory plz.
Shoryu Jul 29th 2009 4:11PM
yeah i doubt it was a long time since they did NAXX!!!!!!! since you know, thats all we had for like 6 months and they are in all ulduar 25 gear theres no way they just went from heroics to uld.
Drow Jul 29th 2009 2:44PM
lol not only just e-bay!
It's people who get carried. They are usually the GM's girlfriend, MT's little brother, your best healers mom, etc., or since raiding has become more easy, could have just been that new family guild trying to do 25 mans and that's the 25th person they could get.
Epics are SO easy to get now, you can't just say "full purples". There are BLUES that are BETTER then purples and have the same ilvl right now. Luckily, Blizz is coming out with a default in their UI to see the ilvl so if you are not familar with the class or don't have ratings buster, you can tell right off if they are rocking Naxx-10/Heroic 200's or Ulduar25 Hard Mode 232's...of course, come patch, the new emblem system will just help to deceive us all even more :(
Naix Jul 29th 2009 2:59PM
" Trying to explain Heigan to new raiders apparently sounds like you're reciting The Decameron as translated from Esperanto into Farsi and back again."
EVERYONE explains Heigan dance diffrently and waaaaaaaay too long. The easiest method is the "face the corner of the stage and count to 3 then stop" I made. This is all you have to do and everyone gets it the first time.
1. Clear vent
2. Once the dance has started have everyone face the corner of the stage.
3. When slime pops up straf right while counting to 3 and then stop.
4. Rinse and repeat then collect your loot.
Everyone is impressed with how easy it is.
qoa Jul 29th 2009 4:30PM
I had a run recently like this. It was a "gearing run" so some people could get into Ulduar. The main tank was complaining on vent that he was in naxx 10. He went on and on about how he never thought he'd be back here, and how much of a joke it was.
Cut to 2 hours later and countless wipes on Saph, all do to him going down. Yeah... The next day he avoids raid time and a "scrubby" tank this guild just recruited downed her first shot.
arilasWL Jul 30th 2009 2:51AM
@quo: Sounds like a healer problem to me
LilBanshee Jul 30th 2009 8:11AM
@Suo
Tanks have remarkably few abilities that actually reduce the incoming damage, and the ones they have only last a few seconds usable once every couple minutes (except maybe block cooldowns). The amount of damage they take is largely out of their hands, and not their fault.
If a tank dies on saph from anything other than the air phase, it's either a gear problem (which it probably isn't in this case), or the healers failed, or the raid leader failed to assign raid and tank healers properly. I might avoid raid time too if I was epic'ed out and the raid still couldn't keep me alive, then blamed me for the wipe.
LilBanshee Jul 30th 2009 8:13AM
um... I mean @qoa. The last poster threw me off and I butchered the name even worse.
srhall Jul 29th 2009 2:10PM
It's not even that clear for advanced, experienced players. I am only now leveling a lock and a priest for whom spirit probably really does matter . . . and I say probably . . . since my other toons are a paladin, a shaman, and a DK. But I hear the conversations in Vent all the time among purer-caster classes. "You get that from spirit, don't you?"
"Wait, I don't think I have that talent."
"Do I get that from spirit?"
Playing resto shaman, I have a fine appreciation of mp5, but I see even from the baby lock (who just dinged 46, gratz me) that a core ability, life tap, scales a bit with spirit.
I'm just now getting over the fact that the tooltips for lock abilities have a very, VERY loose association with reality. I thought some of what pally and shaman tooltips said, but JEEZ. I guess tooltips are really hard to fix.
--Stuart
bluerobin427 Jul 29th 2009 2:16PM
Yeah... I realized recently that I don't actually pay attention to tooltips anymore because my main (and the character I've been with FOREVER) is a lock and they weren't accurate most of the time. They're kinda sorta useful for determine relatively which spells do more than which other spells, but with each spell scaling differently, even THAT use is really limited.
Aaanyway, on to topic. When I was a babylock in vanilla WoW a few years ago I know for a fact that I thought each of the stats held their own and therefore spirit MUST be useful! It just had to be! Then I got curious and thought, "hmm how much is this actually doing for me?" and did some reading and to this day I'm still unsure how much spirit affects me. I'm sure it doesn't help that it's changed so many times in so many different ways.