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8-01-2009 @ 2:06AM
The problem with Hunters not dealing full damage in melee range while other casters can isn't that simple . . . Hunters have pets. So even when the Hunter is at range we still have a pet in the other guy's face interrupting his casts, probably causing stealth issues, slowing casts, stunning him, whatever (depending on the pet).In other words, we get the benefits of both a ranged class and a melee class at once, which is excellent for PvP (in optimal situations). The downfall is that in sub-optimal situations we suffer. Boohoo. Keep it as it is.
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