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Reader Comments (Page 1 of 1)
8-01-2009 @ 10:30AM
Clbull said...
Kiting is hard when other classes have gap closers (e.g. Charge, Intercept, Death Grip etc) and snares (e.g. Spamstring, Crippling Poison, Chains of Ice) and can just run into melee and take us down in very few hits.
The dead zone is also annoying in PvE. Take Malygos for instance, if a Power Spark is killed, you had better hope its not in melee range (or more like the equivalent of 30 yards due to Malygos' massive hitbox.)
That is why I feel that the dead zone needs to be removed.