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8-02-2009 @ 2:20PM
Here's a pro tip on what quests NOT to make: quest#1 - go kill me some bad guys at location X and come back to me quest#2 - go bring/use some item at location X and come back to me quest #3 - escort some guy TWICE through location X and come back to me quest #4 - go back to location X AGAIN (!) and kill the big bad guy at the endofc, each time the mobs have respawned and you'll have to kill them over and over and overYES Felwood Shadow Council Quest, I'm looking at you!
8-02-2009 @ 2:51PM
I agree here, and I'm glad Blizzard has mostly abandoned this old school quest design principle (in WotLK).
8-02-2009 @ 3:52PM
one of my least favorite (and actually i hate with a passion) are the quests where you click a clicky and hope it has the item you need, all the while fighting off quickly respawning mobs. :PSame for the very low drop rate items on mobs, and that stupid cheese for glowersomething cooking daily where you have to try to beat others for those stupid glasses. Frustrating and not fun.
8-02-2009 @ 4:11PM
Ugh, that's a personal pet peeve of mine:When you're asked to kill x amount of mobs, then you go hand that quest in and the questgiver says to go back to that same place to do something again. I've done quest chains where you go back and forth 3 or 4 times, and you have to re-kill everything each time. -_-
8-03-2009 @ 3:15PM
I remember a really annoying quest that told you to kill Murlocs in Hillsbrad Foothills. When you were done, the guy realised he hadn't asked you to bring back proof, so you get a new quest to kill the exact same murlocs and collect their heads (which don't drop all the time).
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