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8-03-2009 @ 11:32PM
So... dispel protection is not an issue even though GC says our damage is heavily based on DoTs? Sounds like '1+2 = fish' to me.SPriest: Ha, I cast a DoT!Pally/Priest: Ha, I dispel it, you do no damage!SPriest: Ha, I recast a DoT!Pally/Priest: Ha, I dispel it, you do no damage!SPriest: Ha, I recast a DoT!...I'd be okay with this if Psychic Horror gains a 1.5s cast time and had a 2s CD, and the duration halved, that way the playing field would be even:DK/Pally/Rogue: Ha, I attack you!SPriest: Ha, I stun and disarm you, you do no damage!DK/Pally/Rogue: Ha, I attack you again!SPriest: Ha, I stun and disarm you, you do no damage!DK/Pally/Rogue: Ha, I attack you again!SPriest: Ha, I stun and disarm you, you do no damage!...Saying that no dispel protection for a class that relies heavily on DoT damage and has a long ramp-up time is basically the exact opposite conclusion that any logical, reasonable individual would come to.
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