World of Warcraft Patch 3.2 Raiding Guide

Patch 3.2 changes the landscape of raiding in the most significant way since the release of Wrath of the Lich King itself. Not since the opening of Obsidian Sanctum has a single patch done so much to bring people up to the "current level" of raiding. While a new tier of gear badges will be hitting the ground, old Emblems are being upgraded to help people "catch up" to the current content.
Of course, that's not all. The very structure of raiding is being changed, with a lot of exciting changes to the very way we step into an instance to do battle with the bosses. You can go to The Argent Coliseum in a 5 man group, a 10 man raid, or a 25 man raid. You can extend your raid lockout, in case you need just a little longer to reach the boss. Heck, if there's an accident with loot, you can trade your items for up to an hour after the boss died. There's a lot to process, so take a look behind the cut and see what's changing.
The Argent Coliseum
The new raid for content patch 3.2 is The Argent Coliseum. As the story goes, you can't simply send thousands of people to fight Arthas. If you did such a thing, every time one of those fighters died, they would be reborn as an enemy. As a result of that difficulty, Tirion Fordring has come up with a clever plan. He's going to hold a massive Coliseum. The finest survivors of this game will be the chosen few who go on to fight the Lich King.
There are no trash mobs in the Coliseum, which I think is one of the most exciting changes to raid structure. Sure, trash purples are fun when they drop. But now your raiding experience is going to be smoother and more efficient than ever.
The Argent Coliseum has 6 versions
Yeah, you heard that right. The Coliseum is splitting out Heroics in 5, 10, and 25 man version, forever denying the WotLK-practiced saying of "Normal vs. Heroic" indicating a head count. You'll now face down against:
- 5 man Normal and 5 man Heroic
- 10 man Normal and 10 man Heroic
- 25 man Normal and 25 man Heroic
Archavon gets another roomie
I guess Emalon's not shelling out his fair share of the rent, because Archavon had to go pick up yet another roommate. The new guy's name is Koralon the Fire Watcher. Koralon is a pretty straight-forward fight -- don't stand in fire, cuddle up for the meteor, tank him, and spank him. Still, expect this to be the "first" fight in any post-WIntergrasp Vault of Archavon runs from now on.
Badge changes: New Triumph badges, no more Heroic or Valor badges
Of course, this means that there's a whole new tier of badge rewards. At the same time, in order to cut the disparity between people who are on current content versus those who might just be getting started, anything which once dropped an Emblem of Heroism or an Emblem of Valor will now drop an Emblem of Conquest instead.
Even the daily Heroic quests will reward Emblems of Conquest. You can back trade to pick up older gear, of course.
The new badge dropped in the Argent Coliseum is called an Emblem of Triumph. But, the even better news with the Argent Coliseum is how the armor tokens work.
Universal Armor Tokens for Tier 9
When a boss drops your Tier 9 gear token now, it will no longer be for your head, hand, chest, or legs. It will simply be a universal token, for which you can pick up any of the Tier 9 gear you need. Of course, even if you think your Tier 9 gear looks a little nasty, it will at least be appropriately "branded" to your faction. (Make sure you check out Zach's Tier 9 Mighty Battle, to see whether the Horde or Alliance scored the better gear design for each class.)
Extend Raid Lockouts
It's going to take a great deal more management, but you're really going to have to put some effort into managing your raid lockouts. You no longer have to assume your almost-to-the-final-boss raid ID will reset Tuesday morning. Your raid individually has the choice of further pursuing that ID, or getting reset. Now, you'll want to be careful you set expectations across your group, but it's still a pretty neat feature.
Trade BoPs for up to an hour
Everyone likes to say this was put in for folks who "accidentally assigned the loot wrong." For every one time I see that happen, though, I also see ten instances where someone bids or rolls for an item just after the Master Looter assigned the gear. In any case, you'll now be able to swap your loot around for up to an hour after you kill the boss. You had to be there for the kill to get the gear, though.
Val'Anyr remains relevant
If you're one of the lucky few who has managed to pick up Val'anyr, the Hammer of Ancient Kings, you're in for some good news. The most-awesome of maces is getting buffed in patch 3.2. This helps keep the highly sought-after mace relevant into new tiers of content, promoting continued raids in Ulduar as well as a little more longevity for a Legendary item.
Yogg Clouds Speak!
In terms of the billion things going on, this may seem relatively minor. But the quote is funny enough that I wanted to be sure we mention it again. Starting with Patch 3.2, the clouds issued by Yogg-Saron are going to be "more vocal" to the people standing in them. I'm hoping they scream "This guy! This guy is standing in a cloud RIGHT NOW!"
NOT changing: Drakes
If you recall, I once lamented the early loss of the Zul'Aman bears. Our time to achieve a similar feat with Ulduar also felt pretty short. Thankfully, Blizzard agreed and has decided to not remove the Ulduar Drakes yet. Even more importantly, we're going to have a one-month warning before the drakes do get yoinked.
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WoW's Patch 3.2 ushers in the Crusaders' Coliseum, the Isle of Conquest, flying mounts at 60, and much more. WoW.com has all the patch information your Worgen obsessed mind can handle in WoW.com's Guide to Patch 3.2! |







Reader Comments (Page 1 of 2)
Mezikeen Aug 4th 2009 8:05AM
I think I'm going to try and grab some of the new rator pets and the new mount in Un'goro. Kind of expecting North Rend issues, and this way I can still enjoy the game without the server drops.
Ryan Bourret Aug 4th 2009 8:07AM
I can't wait to get home from work today!
Netherscourge Aug 4th 2009 8:41AM
Something caught my attention:
"...old Emblems are being upgraded to help people "catch up" to the current content."
Does this mean all our Emblems of Heroism and Valor are going to be automatically converted to Emblems of Conquest in our Currency Tabs?
I have over 200 Emblems of Valor and I have absolutely nothing to spend them on. I already bought the BoA stuff too for my alts. I'd LOVE to be able to get newer gear with them now.
Sarducci Aug 4th 2009 8:50AM
Trade them down to hero badges and buy raw epic gems.
Babaloo Aug 4th 2009 8:54AM
No, all your current Emblems will stay exactly the same. Only now, any dungeon which drops Emblems of Heroism / Valor will now drop Emblems of Conquest. Your current Emblems will not be affected at all, and now, the achievements for looting Emblems of Heroism / Valor will now become Feats of Strength, as it is now impossible to loot them.
JKWood Aug 4th 2009 8:09AM
"Lucky view" ?
I do believe you meant "Lucky few."
sparkforce Aug 4th 2009 8:11AM
As someone who leads raids and has made his fair share of "crap I master looted that to the wrong person moments" I gotta say the new change on raid loot is *awesome*. Well done Blizzard.
Ronald Aug 4th 2009 8:13AM
It's like Xmas.
ikser Aug 4th 2009 8:14AM
as in Universal Armor Tokens for Tier 8, you mean T9 right?
sparkforce Aug 4th 2009 8:16AM
As someone who has made his fair share of "crap I master looted that to the wrong person" mistakes I think the new change to loot is brilliant. Well done Blizzard.
Additionally I'm intrigued to see how the mechanics of extending the raid lockout will actually work.
JS Aug 4th 2009 9:27AM
It will make master looting less stressful. But the time between fights will probably increase. Scenario:
DK wins a roll on a dps plate chestpiece on boss 1. Warrior wins a dps plate leg piece on boss two. they both don't equip. Now the trading begins...
This is probably for the best though, as people can trade minor upgrades for better ones and help guild gearing progress. Although, there will also be people rolling on every drop that is a lateral move and trying to sell it to the other rollers after the win.
Dboy Aug 4th 2009 8:20AM
"Even the daily Heroic quests will reward Emblems of Conquest."
According to your link, Heroic daily quests will reward Emblems of Triumph, not Conquest.
Isolater Aug 4th 2009 8:31AM
'He's going to hold a massive Coliseum'
A coliseum is a building.
You can't hold a coliseum.
Well maybe Saurfang could...
Eisengel Aug 4th 2009 7:15PM
If he can hold a Coliseum, why doesn't he just drop it on LK?
Is that a Coliseum you're holding, or are you just happy to see me?
Put down the Coliseum, put your hands on your head and take two steps back!
I wanna hold your Coli-see-ee-um... I wanna hold your Coliseum... and when you joust in it I feel happy - inside... it's a feeling of competition that - I can't hide... I can't hide... I can't hiiiiiide!
Taladan Aug 4th 2009 8:36AM
"Even the daily Heroic quests will reward Emblems of Conquest. You can back trade to pick up older gear, of course. "
No.
From the patch notes: "The Heroic dungeon daily quest will now reward 2 Emblems of Triumph and the normal daily dungeon quest will reward 1 Emblem of Conquest."
Bith Aug 4th 2009 8:51AM
What do you mean "Val'Anyr the most awesome of maces"? It doesn't even work for half the classes it's intended to work for...
JKWood Aug 4th 2009 11:12AM
It's been updated to be a much better deal.
Jenn Aug 4th 2009 9:13AM
Well, aren't we a bunch of grumpy nitpicking bastards this morning...
JKWood Aug 4th 2009 11:14AM
Just trying to help my favorite WoW news site.
Haq Aug 4th 2009 9:28AM
My question is about the 5-mans, I dinged 80 as a prot/holy pally a few weeks back, ran a few dungeons/heroics, and am almost geared for "beginner" raids, what is the difficulty level for these 5-mans? I'm assuming the normal version is for fresh 80's?