World of Warcraft Patch 3.2 Raiding Guide

Patch 3.2 changes the landscape of raiding in the most significant way since the release of Wrath of the Lich King itself. Not since the opening of Obsidian Sanctum has a single patch done so much to bring people up to the "current level" of raiding. While a new tier of gear badges will be hitting the ground, old Emblems are being upgraded to help people "catch up" to the current content.
Of course, that's not all. The very structure of raiding is being changed, with a lot of exciting changes to the very way we step into an instance to do battle with the bosses. You can go to The Argent Coliseum in a 5 man group, a 10 man raid, or a 25 man raid. You can extend your raid lockout, in case you need just a little longer to reach the boss. Heck, if there's an accident with loot, you can trade your items for up to an hour after the boss died. There's a lot to process, so take a look behind the cut and see what's changing.
The Argent Coliseum
The new raid for content patch 3.2 is The Argent Coliseum. As the story goes, you can't simply send thousands of people to fight Arthas. If you did such a thing, every time one of those fighters died, they would be reborn as an enemy. As a result of that difficulty, Tirion Fordring has come up with a clever plan. He's going to hold a massive Coliseum. The finest survivors of this game will be the chosen few who go on to fight the Lich King.
There are no trash mobs in the Coliseum, which I think is one of the most exciting changes to raid structure. Sure, trash purples are fun when they drop. But now your raiding experience is going to be smoother and more efficient than ever.
The Argent Coliseum has 6 versions
Yeah, you heard that right. The Coliseum is splitting out Heroics in 5, 10, and 25 man version, forever denying the WotLK-practiced saying of "Normal vs. Heroic" indicating a head count. You'll now face down against:
- 5 man Normal and 5 man Heroic
- 10 man Normal and 10 man Heroic
- 25 man Normal and 25 man Heroic
Archavon gets another roomie
I guess Emalon's not shelling out his fair share of the rent, because Archavon had to go pick up yet another roommate. The new guy's name is Koralon the Fire Watcher. Koralon is a pretty straight-forward fight -- don't stand in fire, cuddle up for the meteor, tank him, and spank him. Still, expect this to be the "first" fight in any post-WIntergrasp Vault of Archavon runs from now on.
Badge changes: New Triumph badges, no more Heroic or Valor badges
Of course, this means that there's a whole new tier of badge rewards. At the same time, in order to cut the disparity between people who are on current content versus those who might just be getting started, anything which once dropped an Emblem of Heroism or an Emblem of Valor will now drop an Emblem of Conquest instead.
Even the daily Heroic quests will reward Emblems of Conquest. You can back trade to pick up older gear, of course.
The new badge dropped in the Argent Coliseum is called an Emblem of Triumph. But, the even better news with the Argent Coliseum is how the armor tokens work.
Universal Armor Tokens for Tier 9
When a boss drops your Tier 9 gear token now, it will no longer be for your head, hand, chest, or legs. It will simply be a universal token, for which you can pick up any of the Tier 9 gear you need. Of course, even if you think your Tier 9 gear looks a little nasty, it will at least be appropriately "branded" to your faction. (Make sure you check out Zach's Tier 9 Mighty Battle, to see whether the Horde or Alliance scored the better gear design for each class.)
Extend Raid Lockouts
It's going to take a great deal more management, but you're really going to have to put some effort into managing your raid lockouts. You no longer have to assume your almost-to-the-final-boss raid ID will reset Tuesday morning. Your raid individually has the choice of further pursuing that ID, or getting reset. Now, you'll want to be careful you set expectations across your group, but it's still a pretty neat feature.
Trade BoPs for up to an hour
Everyone likes to say this was put in for folks who "accidentally assigned the loot wrong." For every one time I see that happen, though, I also see ten instances where someone bids or rolls for an item just after the Master Looter assigned the gear. In any case, you'll now be able to swap your loot around for up to an hour after you kill the boss. You had to be there for the kill to get the gear, though.
Val'Anyr remains relevant
If you're one of the lucky few who has managed to pick up Val'anyr, the Hammer of Ancient Kings, you're in for some good news. The most-awesome of maces is getting buffed in patch 3.2. This helps keep the highly sought-after mace relevant into new tiers of content, promoting continued raids in Ulduar as well as a little more longevity for a Legendary item.
Yogg Clouds Speak!
In terms of the billion things going on, this may seem relatively minor. But the quote is funny enough that I wanted to be sure we mention it again. Starting with Patch 3.2, the clouds issued by Yogg-Saron are going to be "more vocal" to the people standing in them. I'm hoping they scream "This guy! This guy is standing in a cloud RIGHT NOW!"
NOT changing: Drakes
If you recall, I once lamented the early loss of the Zul'Aman bears. Our time to achieve a similar feat with Ulduar also felt pretty short. Thankfully, Blizzard agreed and has decided to not remove the Ulduar Drakes yet. Even more importantly, we're going to have a one-month warning before the drakes do get yoinked.
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WoW's Patch 3.2 ushers in the Crusaders' Coliseum, the Isle of Conquest, flying mounts at 60, and much more. WoW.com has all the patch information your Worgen obsessed mind can handle in WoW.com's Guide to Patch 3.2! |
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Reader Comments (Page 2 of 2)
bradxrazorfed Aug 4th 2009 10:22AM
Remember Magister's Terrace? I am thinking the new 5 man will be comparable to it in difficulty.
Isopentane Aug 4th 2009 11:22AM
I do not remember the difficulty of Magisters Terrace, is the difficulty of the 5-man and 10-man coliseum going to be equal to 10 man - OS or 10 man Ulduar, or somthing along the lines of Heroic HOS/HOL?
Isopentane Aug 4th 2009 11:25AM
I have the same question, can someone that know what the exact answer please answer if it is going to be equal to difficulty for the 5-man coliseum run to 5-man Heroic HOS/HOL or 10 -man OS, 10-man Naxx, or 10-man Ulduar? I know this coliseum is post Ulduar content obviously but does that automatically mean it is more difficult than Ulduar becasue from the other changes coming in 3.2 it seems they arre trying to make it a bit easier for beginning end gamer's.
Evaline Aug 4th 2009 9:42AM
What about the whole 'one boss unlocks per week' thing? Is that still in? I can't find anything about that here.
Isopentane Aug 4th 2009 11:18AM
Yes, they will be unlocking 3 different "encounters" one a week for three weeks. It is explained better in the Guide to Loot for patch 3.2 posted early this morning a bit after this article.
Amak Aug 4th 2009 9:47AM
The trading of BoPs is for up to 2 hours:
"New Dungeon Loot Feature
Players will now be able to trade soulbound items with other raid or
group members that were eligible for the loot. This system will work
like the Item Buy Back system and allow 2 hours for players to trade
an item after it has been looted. Players who choose to enchant or
add gems to the item will get one last confirmation before losing
the ability to trade the item."
Bith Aug 4th 2009 11:23AM
No, I mean the proc doesn't work for any druid hots and a variety of priest heals (GHeal and FHeal still work). The original blue post says that hots were intended to add to the shields but they don't. There's been extensive discussion on it in the Healing Forums, and was ignored by the forum managers (the thread was eventually locked but no reply was ever given).
The stats were udpated, yes, but I'd take any ol' Coliseum healing weapon before Val'Anyr.
P.S.: For any curious, there are good threads in the Healing Forums (especially the one that was locked) if you wish to read more on what I'm talking about.
GuardianAli Aug 4th 2009 11:33AM
The trading for BOP items thing is going to be bad in the long for PUGS. In guild runs, sure its nice to be able to fix mistakes. But in pugs i can so easily see people that DONT need the gear (ie they have something better or something), now roll for anything and everything they can use and then whispering the guy with the next higest roll if they win and say "oh hey i guess i didnt need it after all..wanna but it for XYZ gold??"
Sigh..u know its gonna happen.
Shoryu Aug 4th 2009 1:46PM
do you have to have your crusader title to run the Colosseum?
Allen Ibrahim Aug 4th 2009 7:36PM
I'm just so happy the patch hit. Technically, you could just do the daily heroic and the new 5 man and you'd eventually have the best tier gear! No raiding required. Also, the mount changes make alt levelling so much easier.