WoW Rookie: Get up to speed with a mount
New around here? WoW Rookie points WoW's newest players to the resources they need to get acclimated. Send us a note to suggest a WoW Rookie topic. Tired of hoofing it yet? Once you reach level 20, you can hoof it in an entirely new way: on your first mount. Mounts used to become available at level 40; then the level requirement was dropped to 30, and now Patch 3.2 (August 2009) has set the bar for obtaining your first mount to level 20. On the back of your trusty steed (or Kodo or lizard or birdie or ...), you'll be able to zip across increasingly larger zones and quest areas in style. You'll start off on a standard ground mount. Later, you can upgrade to faster versions of those creatures and eventually to mounts that can fly.
There are two parts to getting yourself into the saddle. The first step is training your riding skill. You'll upgrade your riding skill at level 40, 60 and 70, giving you access to faster mounts and mounts that fly.
Apprentice Riding (Skill 75)
- 60% land mount speed
- Requires level 20
- Cost: 4 gold
- Mount cost: 1 gold
- Mail will be sent to players at level 20 guiding them to the riding trainer.
- 100% land mount speed
- Requires level 40
- Cost: 50 gold
- Mount cost: 10 gold
- Mail will be sent to players at level 40 guiding them back to the riding trainer.
- 150% flying mount speed; 60% land mount speed
- Requires level 60
- Cost: 250 gold
- Mount Cost: 50 gold
- Can now be learned in Honor Hold (Alliance; Stormwind faction discounts apply) or Thrallmar (Horde; Orgrimmar faction discounts apply)
- 280% flying mount speed; 100% land mount speed
- Requires level 70
- Cost: 5,000 gold
- Mount Cost: 100 gold
Training your riding skill is the expensive part of riding. Apprentice-level riding training is only 4 gold in this day and age, and the next step up is only 50 gold – but beyond that, brace yourself. Even though money is much easier to come by than it used to be, buying upper-level riding skills is generally considered a character-defining expense. Faction discounts will help soften the blow.
Simply training your riding skill won't increase your speed or get you into the air; you have to buy a fast(er) mount, as well. At 1 gold for a basic land mount, mounts are relatively cheap by comparison to the training needed to ride them. Finding where to buy your mount, however, can seem somewhat mysterious to new players. Stables and trainers are not located in the main cities, so be sure to consult a list of riding trainer locations before setting out to make your purchase.
Class-specific mounts
Several classes train or perform class-specific quests for their mounts as part of their class progression. Warlocks get Felsteeds and Dreadsteeds, and Paladins also quest for their Warhorses and Chargers. Druids get a special Flight Form later down the road, and Death Knights earn their own Deathchargers. The level requirements for travel abilities (Druid, Shaman and Hunters) and class-specific mounts have been adjusted to match the introduction of earlier mount skills in Patch 3.2. The various spells are now available at level 16 and match the regular mounts in speed and level requirements.
How fast can I go?
Here's how fast you can go on a mount:
- Level 20 land mounts: 60% on land
- Level 40 land mounts: 100% on land
- Level 60 flying mounts: 60% on land, 150% in flight
- Level 70 flying mounts: 100% on land, 280% in flight
- Special mounts such as Swift Nether Drake or Ashes of Al'ar: 310%
The perfect mount
Mounts are one of the most obvious and enjoyable ways to personalize your characters. Players today have many ways to earn or purchase a whole stable of mounts:
- Purchase another race's mount and go for an entire collection (plus the related achievements!).
- Earn mounts through PvP and Battlegrounds.
- Raise your faction to earn rare mounts such as the Winterspring Frostsaber and the new Ravasaur.
- Win a rare drop from an instance or quest.
- Make your own mount via Engineering (copters and motorcycles) or Tailoring (flying carpets).
- Obtain a special mount code from a World of Warcraft Trading Card Game card.
- Get a special holiday mount during Brewfest or Hallow's End.
- Receive a Swift Zhevra when you participate in the Recruit-a-Friend program.
- Buy an exotic mount (even one that holds multiple passengers) in Dalaran.
- Earn a Bear, Drake or Proto-Dragon by completing certain Achievements.
Heed these tips and you're ready to roll on your new mount:
- Be sure to purchase both the riding skill you need plus the mount to use it.
- Your newly purchased mount will appear in the Mounts tab of your character pane once you've clicked it for the first time.
- Drag your mount's icon to your hotbar. Click it to mount, click it again to dismiss. (You can also dismount by right-clicking the mount "buff" to remove it.)
- You cannot cast spells or mount other mounts (including quest mounts/vehicles and flight path mounts) while mounted. Check the auto-dismount option in your options menu if you'd like to dismount automatically when you cast a spell.
- Mounts can generally only be used outdoors (with a few exceptions, such as in Undercity).
- Getting hit by even grey-to-you, low-level mobs can dismount and stun you. Use caution when riding through mobs.
- You cannot summon your mount while in combat, so mounts aren't useful as getaway vehicles!
(Updated for patch 3.2.2)
Filed under: Leveling, Guides, WoW Rookie, Mounts






Reader Comments (Page 1 of 3)
JPN Aug 5th 2009 4:08PM
Who wants to bet on which patch will give us mounts at level 1? My guess is 4.2
micgillam Aug 5th 2009 4:30PM
We don't serve your kind here.
JPN Aug 5th 2009 4:35PM
It wasn't a negative comment at all. They've moved the level requirement from 40 to 20. When the level cap is 100 or more, I'm guessing they will give you a mount at a very, very low level, if they don't have some kind of power-leveling...thing.
impurezero Aug 5th 2009 5:17PM
Hey...I'd rather see them speeding the leveling process through earlier and earlier mounts than through more and more increased experience.
If people could ride a horse directly from level 1, they would level much faster (which seems to be what Blizzard wants as level caps increase), but without missing out on actually doing some of the leveling quests and dungeons. They'd still have to honestly level...they'd just have less travel time along the way.
If anything, level 1 mounts for alts is something I wouldn't be surprised by one day.
Kousi Aug 5th 2009 4:09PM
Sheesh, along with casting time decrease it has become common place for me to mount up to run 30 feet on my 20+ alts. So different than it used to be.
Andrew R. Aug 5th 2009 4:09PM
These guides are great. I'm a veteran WoW player but my friend just started recently. I showed her the rookie guides and it's helped immensely.
Gnosh Aug 5th 2009 4:11PM
Section "How fast can I go?"
Normal flying mounts now fly at +150% speed, up from +60%.
kromis Aug 5th 2009 4:39PM
So what are you supposed to fly on while leveling in northrend if you dont get cold weather flying until 77? I have to go back to my ground mount?
Krsnik Aug 5th 2009 4:45PM
Don't need a flying mount til you hit storm peaks/ice crown and when you do, you can pick up http://www.wowhead.com/?item=44221 or http://www.wowhead.com/?item=44229
t0xic Aug 5th 2009 4:51PM
If you have a max level (80) toon you can buy a Tome of Cold Weather Flying for your alt. If this is your first time leveling through Northrend you will have to use a land mount until level 77.
akw Aug 5th 2009 5:08PM
Yes - that's what all of us did when we leveled 70-77 in Northrend. That was the whole point of cold-weather flying - a made-uprestriction that forced you back onto your land mount because... well, they said so. ('cuz Northrend is pretty, or something.)
They've recently added the heirloom book that everyone is talking about to give people who've already been through that a way to speed up their alt leveling, or just straight up unleash the army of level 68 gatherer druids on Northrend without bothering them to level up to 77.
Adamant Aug 5th 2009 4:13PM
You made a mistake. Flying mounts are now at 150%, regular. So they're not the same speed as a normal land mount anymore.
micgillam Aug 5th 2009 4:26PM
That's in the air. It's still +60% on the ground.
GormanGhaste Aug 5th 2009 4:14PM
I thought they changed regular flying mounts to be +150% speed in flight? Which would make them 250%, the way you're displaying the speeds in your article?
Jafari Aug 6th 2009 8:52AM
Yes, the section on speeds seems consistent now, except that it starts with "you consider base running speed on foot to be 100% movement speed," which would lead me to expect that the regular mount would be 160%, epic ground 200%, regular flyer 160% on land, 250% in air.
Kind of funny how everything says how much the bonus percentage is, and it seems alien to see them added up to base speed. 160% mount just doesn't 'sound' right ... probably better to not do that.
Can be easily fixed by changing "here's how fast you can go on a mount" to "here is how much faster you can go on a mount"
awwjwah Aug 5th 2009 4:16PM
I wonder when they are going to do away with the Frostsabers being alliance only now that they have added the Ravasaur trainer.
Crash Aug 5th 2009 4:20PM
"Purchase another race's mount when you reach Exalted faction with that race (a few races and mounts are limited due to size restrictions)."
That is also incorrect, no racial restriction on mounts since 3.0.8.
micgillam Aug 5th 2009 4:28PM
This is correct.
From the patch notes: "Racial restrictions on mounts have now been lifted. Night Elves on mechanostriders? Tauren on raptors? You're not seeing things."
http://www.wow.com/2009/01/20/world-of-warcraft-3-0-8-patch-notes/
Freak Mojo Aug 5th 2009 4:21PM
Since I have limited access to WoW websites at work and I'm killing time...
Where is the Cold Weather trainer?
I wish I could access a one page picture of all the different flying mounts :(
Krsnik Aug 5th 2009 4:30PM
There's one in K3 that I know of and one in Dalaran I believe.