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8-06-2009 @ 12:29AM
We did XT-002 last night as part of our regular raids. Usually we'd do Heartbreaker, but with the waves of adds, normal mode was almost as difficult as the hard mode! I feel sorry for the guilds who aren't quite geared enough to be doing hard modes who would have found it almost impossible to deal with that many bombs.
8-06-2009 @ 2:39AM
Is the Death Knight flying mount supposed to still cost 950G from the vendor in the ebon hold? I thought it would be getting a price cut. The mount guide for 3.2 didnt address it but it does say that the regular flying mounts would cost 50G. I know the mount scales with flight skill, but the sum of the cost for a regular and epic flying mount should be 150G and I dont really feel like shelling out the other 800 if it just got overlooked.Davey, sorry for piggybacking off your comment, but I came across this way after that 3.2 mount post moved onto the 4th page and I was hoping to get some answers from the Wow.com community.
8-06-2009 @ 4:37AM
The DK flyer scales with your flying skill so it would have to cost more than a regular flyer.
8-06-2009 @ 6:50AM
Plus, the chicken is still a "special" mount.
8-06-2009 @ 9:00AM
We would usually do Heartbreaker and the adds kept us from being able to complete it this week as well, but am I alone in thinking XT was actually a fun fight with the massive add increase? While we couldn't get Heartbreaker completed, I believe it would have been possible with a few extra attempts to get everyone accustomed to the size of the add waves and ranged being pulled from heart much earlier.(I raid as a mage and I'm one of the ranged responsible for adds during heart phases.)
8-06-2009 @ 8:44AM
XT was mildly harder, though I can imagine it being much harder to do the hard mode. We had one of our melee switch to range and come off the heart to deal with the added bombs and it then it was fine (which is why heartbreaker would have been much harder to initiate).Before the patch we could position XT so that adds would only spawn from 2 piles. Now it seems we can only limit the adds to 3 piles. Is this what everyone is seeing? Or is it just more adds from the same spots as before?
8-06-2009 @ 8:57AM
Took us much longer to get Heartbreaker done this week that's for sure!Got a new achievement out of it at least (Nerf Bombots). But I think we all panicked when we first saw 10 bomb-bots and tons of scrapbots in a line.
8-06-2009 @ 10:29AM
Our guild was actually going to do the speed kill just for fun and then we got hammered by the adds. We actually found it easier to do hard mode than normal. Once hard mode is activated there are no more bots to deal with.
8-06-2009 @ 10:54AM
We did XT last night and the first attempt we weren't aware of the bug and failed. Though the 2nd attempt we just moved XT to a different location and we were fine. It is a lot more adds and probably more then Blizz ment but it wasn't that bad.
8-06-2009 @ 5:39PM
We used to do the 2-pile thing on XT, but when we tried that on Tuesday, adds came as a tsunami from all 4 piles. And did not stop coming even when he was out of heart mode.
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