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Reader Comments (Page 1 of 1)
8-11-2009 @ 5:12PM
Randron said...
Or delete spell plate. They roll on cloth/leather/mail. Give them ONE talent in holy to increase their Armor Value to equal what they would of had in plate.
Quick and easy.
Reply
8-11-2009 @ 5:40PM
Brian said...
no one cares that it's plate other than plate WAS itemized better before ulduar. Blizzard is now trying to force haste and mp5 down our throats. The reason we roll with plate is most good raid leaders won't let paladins roll on cloth/leather/mail because.....priests/druids/shamans need those more because they cannot wear plate. Also cloth tends to have spirit which is useless to paladins, leather tends to have spirit and haste also useless, and mail tends to have haste and mp5 which are ALSO useless.
Holy Paladins want Int, Crit, SP, Sta, Haste, Agi/Str, Spirit, MP5 in that order.
8-11-2009 @ 6:01PM
kabshiel said...
Exactly. Do the same thing with caster druids and cloth. Then give hunters a non-mana resource system and make them and enhancement shaman use leather.
8-11-2009 @ 6:03PM
Malachi said...
@Brian
Blizz is going to just keep nerfing Pallies until we all take Mp5. With the nerf to illumination Mp5 has moved up in the rankings. Definitely higher than where you put it, being stubborn doesn't make this state better or that stat worse.
8-11-2009 @ 11:17PM
Taladan said...
Quick, easy and don't solve the problem GC pointed.
The point is: Protection paladins, wearing PvP holy gear, can be better healers than holy paladins.
That's the problem. Not gear drops or whatever Rossi wants you to believe.
8-12-2009 @ 12:07AM
thebitterfig said...
I'm just going to add that looking deeper into the issue, the problem isn't as much that prot can heal as big as holy (holy still has more healing tools and can heal a lot faster than prot can), but that prot gets a 20 second CD stun, a 30 second CD snare/silence, a non-dispellable buff which provides huge mana regen, and a boatload of crap which makes them almost impossible to kill. Holy paladins just heal fast, with a 60 second CD stun, and none of the nifty tools that a prot healer gets.
8-12-2009 @ 12:10AM
Taladan said...
@thebitterfig: And holy get at least 500 less SP *less* than prot. It makes a huge difference since every heal we have scales with SP.
8-12-2009 @ 2:30AM
Wyred said...
Glad a fix is coming even if it's taken this long. Prot paladins are unbelievable, unkilllable in 2v2 arena while capable of keeping their partners up indefinitely (undispellable infininte divine plea wtf?). If a shadow priest using the same gear as a disc priest, one caster spec to another, tried to heal in arena, you're pretty much guaranteed a win coz they can't do it. Same for pretty much all the classes/specs.
8-12-2009 @ 10:45AM
Para said...
Yea taladan the problem as you say is prot being able to outheal holy with pvp healing gear, its redicously stupid. For example i can do 34k! crit holy lights when using wings, trinkets and healing a druid i think it was (extra amount healed). This was a while ago and i could definatly get for more with the gear i have now but still the highest i could get with holy was around 18-19k crits.....
As much as i like the ability to heal AND survive as prot holy needs a buff,,,, simple as that most of the tree is absolute junk and we only take a few them because we need to unlock further down the trees to get our usefull talents like : Lights grace, Holy guidance, Judgement of the pure, holy shock and beacon. The rest of the tree is just pure crap + the amount of points we have to sink just to get those abilities is insane usually /3 or /5 before they are worthwhile -_-
The only advantage Holy has over prot is an instant heal and allowing judgements to increase haste. (beacons nice but we can do our job without it ie you dont rely on it to keep someone alive + it should last longer than 1 min.....)
8-13-2009 @ 5:01AM
Gothia said...
Rossi what the hell are you talking about - lets kill peter to feed paul - sure this approach works since paul now has two time as much food, but what about paul.
The problem is that Prot Paladins are using a pvp exploit to heal and have all their other pvp tools which makes them OP. Intellect is important to all 3 pally specs in order to maximize their abilities that require mana. That said druids have a unique spell in the feral tree that converts agility to spell power called "nuturing instinct"- increases your healing spells by 70% of your Agility - and as nice as this ability is for a leveling feral it doesn't trump the restro tree.
While healing itemization of plate is not ideal maybe they have plans for another plate healing class in the near future.