A discussion in defense of new race/class combinations, pt. 4
GNOME PRIESTS:
DW: On the subject of Gnome Priests, I'm going to point out that Gnome healers of a type do exist in game. There's been Gnome Medics spotted in Gnomeregan, and more recently in the Howling Fjord as part of the Alliance's Northern Fleet. If you really want to be thorough, you could point out that Gnomeregan offers a Gnomeregan Bonesaw as one of its Argent Tournament rewards, and a bonesaw is traditionally a healer's tool.
MS: Yeah, absolutely. Gnomes clearly have the ability to heal, though we've not necessarily seen it magically done before. One the other hand, it's not as if other gnome magic users are few and far between.
DW: I definitely agree, which is why my final word on why Gnomes should be Priests would probably come from Northrend itself.
MS: Yeah, Northrend has certainly been eye-opening for the gnomes, or at least for those gnomes that choose to believe what they've seen in Borean Tundra and Ulduar.
DW: Right, the Gnomes have had a very interesting time of it there. They've had their whole origin and original purpose laid out before them at Fizzcrank's Airstrip in the struggle with Gearmaster Mechazod. Given that they now know where they come from, they need to come to grips with that. Are they horrified that they're descended from near-mindless Automatons and Machines, or are they proud that they were once the perfect machines of invention and innovation? Those are the type of questions a new Gnomish religion would work on answering.
MS: True; Blizzard has said before that religion might be beyond gnomes, but they've been interacting with other religious races for a long time now. Maybe they could take a step away from the drawing board and into more abstract concepts.
DW: Yeah, exactly. I'm going to raise the flag in support of Comparative Religion and Mythology in Azeroth again. I'd like to see the Gnomes not worship the Light, but rather start a Church of Innovation and Discovery, with Priests of the same preaching the virtues of said ideas.
MS: The Holy Light is comparable to Mimiron's Spark of Imagination, really, when you get down to it.
DW: Yeah, the idea of Gnome Priests being able to heal and harm via pure belief in the power of thought is actually scarily cool to me.
MS: And hardly as outright scary as some other stuff gnomes have done!
DW: Haha, right. But hey, if it comes down to it, I can deal with Gnomes depressed by their origins seeking solace in the Light too. But it would be cooler to have that whole Church of the Imagination concept, and would open up a lot more interesting lore and storytelling possibilities.
Priest columnist Matt Low's perspective: With the inclusion of Gnomes, every race in the Alliance will have access to Priests. It's very difficult to hate a Gnome (some exceptions may apply depending on faction loyalty). It's possible to see these knee biters as Priests. We already see them wielding arcane powers and demonic spells in the form of Mages and Warlocks.
For naming a Gnome Priest, might I suggest the likes of Gnoheals, Gneedmana, and Gnoblegnome?
From a tactical perspective, the Expansive Mind racial effect increases Intellect by 5%. That in itself is great as Intellect ties into Shadowfiend, Hymn of Hope and Replenishment. Escape Artist could very well rival Stoneform in terms of PvP racials. Lastly, Priest Engineers will have a head start.

DW: I'm really very excited for what all these new race and class combinations could mean not only for immediate gameplay options but for the long term story of the Warcraft Universe. With Arthas probably dying in Patch 3.3, we're entering a whole new chapter of the story, and it's a perfect time to shake things up. With new religions, new paths, and new philosophies permeating the races and stories of Azeroth, I'm very excited to see where the lore team can take the story next.
MS: Definitely. I think that while these additions are more overtly for gameplay reasons, to facilitate more choice in faction switches and to encourage rerolling in a game where we've had the same class options for years, they also show that Blizzard isn't afraid to advance the game lore and mix things up a little. Hopefully these are just one small step toward making that happen on a large scale.






Reader Comments (Page 1 of 7)
Maximize Aug 18th 2009 1:19PM
I remember lots of these from the previous Warcraft games and while leveling in WoW. There are some very unusual combinations of race/class if you think about it. Blizzard is just finally bringing them out. The only reason some players are throwing a fit is because its something they aren't used to. And if anything was going to force the obscure classes and races into the open its the Cataclysm.
Chilblain Aug 18th 2009 4:30PM
These class changes seem more apt to appear in a patch than be the driving force behind an expansion.
I'm against it... it homogenizes the game even more.
Jon Do Aug 18th 2009 1:22PM
While we appreciate the effort, those like myself who have been around since vanilla are too numb to care by now.
Red Viking Aug 18th 2009 2:08PM
Speak for yourself, buddy.
Boombaclot Aug 18th 2009 2:27PM
Seriously dude speak for yourself. I have been playing since 2 months after release and if this game wasn't constantly changing I would of (and more then likely a lot of other people) quit a long time ago. Why are you paying monthly fees so you can be "numb" by what changes are in the game?
kalatash Aug 18th 2009 1:23PM
Hmm, I have no idea where to comment... anyway, I have a couple:
The joke about Aponi was great. I would love to see someone ask GC at Blizzcon if this was true. Of course, the main problem I have with Tauren Priests and Paladins is this: I will personally MURDER any and all people with an alt called 'Holycow'.
Jay Aug 18th 2009 1:52PM
Someone beat me to it on my server, or I'd probably roll an alt to park the name.
Arawn Aug 18th 2009 2:18PM
I've got Cowadin reserved on a couple realms. ;)
kalatash Aug 19th 2009 1:06AM
You two? On my list. >:(
Jaakmis Aug 19th 2009 1:19AM
I agree, Holycow should be banned. Since I plan on completely rerolling on an RP server (as a Tauren priest) I reserved the names Goldhorn and Lightmane. Contextual, but not crude.
busuan Aug 18th 2009 1:26PM
Human hunter...while it's a cool idea (I am SO going to make a 'Level Two Hunter') it doesn't really have any advantage in PvE, other than faster leveling through +10% exp.
On the other hand, Detect Stealth, Sword and Mace expertise are good for PvP, of cuz only if a melee hunter is more viable in next expansion.
devilsei Aug 18th 2009 1:31PM
I think you mean +10% rep buddy...
+10% xp would be unfair :P
busuan Aug 18th 2009 1:35PM
oops, you're right.
+10% Reputation it is.
Eternauta Aug 18th 2009 2:26PM
What you say is true, but keep in mind that many players (me included) choose race for other reasons than pure mathematics (aesthetics, lore, etc..)
Alja Aug 18th 2009 1:27PM
thank you thank you thank you for doing this article - hopefully it will get some of the people who are screaming "THAT DOESN'T FIT LORE" to shut up.
I for one am most excited about the prospect of gnome priests (my absolute wish was gnome shamans - with tiny lil' baby totems), but just the idea of being able to play my favorite race and do what I enjoy doing the most (healing) makes me a happy happy gnome. Granted, now what the hell am I gonna do with the priest I've been leveling.
Suzaku Aug 18th 2009 2:37PM
I'm more enclined to believe that the people who don't see how the classes can fit into lore, ironically, aren't big readers, and probably won't read a multi-page explanation about how they're wrong.
Alja Aug 18th 2009 2:24PM
Why are you destroying my dreams!!! :P
Hagen Aug 18th 2009 3:32PM
Since launch day back in 2004 I have been sad that I couldn't put together a balanced all Gnome group. Sure I could grab a Dwarf Priest and we would all be short at least, but Gnomes couldn't cover the healing role. This makes me happy :)
Taladan Aug 18th 2009 4:17PM
Except that, after the middle, they change from "the lore supports it" to "we saw someone doing that in the game before". It's interesting, yes, but it's hardly lore.
Take, for example, the explanation for the Tauren Paladins/Priests: It's speculation, sure, but it shows that there is a developing story behind the appearance of those classes in the Tauren ranks (if the story is true); on the other hand, the gnome priests is more like "yeah, there is one or two in the game already"... no back story into how the gnomes decided to train for priesthood.
vocenoctum Aug 18th 2009 4:24PM
Hopefully we'll get some method of adding these characters, either being able to change my draenei priest to a gnome, or new slots for characters, or something. I WILL have a gnome priest.
But, it's sort of disappointing that gnomes only get 1 new class combo. We've always had less and it's irksome. I'd rather they did Druid or Paladin to make it more multirole than simply "now you can heal", but oh well.