A discussion in defense of new race/class combinations

There's been a lot of news about possible new features arriving with the upcoming Cataclysm expansion. I covered one of those recently, that being the possibility of new race/class combinations, ones that were previously unavailable to player characters.
Now, this feature would actually make a ton of sense, especially taking the following into consideration:
- We've had the same 9 classes available for going on 5 years now.
- With new races being added in Cataclysm, there's almost certainly no hero class.
- It's quite likely that the new races will be unable to be Death Knights, at least at first.
- The leaked information from MMO-Champion suggests that Azeroth is getting a makeover, graphically and design-wise.
- The Paid Faction Switch service is coming soon, and adding these new combinations would bring almost 100% parity between factions in terms of classes available.
- Blizzard has been tossing quests that hint at these new combinations into the past few patches and onto the PTR.
But of course, the WoW community is a fickle beast, and what they seem to be focusing on here tends not to be the gameplay benefits of adding new race/class combinations, but the "lore-breaking" aspects of said combinations.
Well, I don't think any of these are unreasonable, and in fact many of them have precedents in lore. To make the discussion more interesting, I've brought in my lore-hound colleague Daniel Whitcomb, and we'll expound on each new possible option to give you clear reasons why they're not only plausible, but likely. On top of that, I'm bringing in our class columnists to give their insight on the new choices and explain their pros and cons in terms of gameplay!
Let's start, shall we?
TAUREN PALADINS AND PRIESTS
Daniel Whitcomb: Whereas for me, it's probably one of the ones I'm most excited about. Mythology and Religion have always been some of my favorite subjects, so the idea of Warcraft fleshing out the religions of the world is possibly my favorite possibility from the lore so far.
MS: Right. In the quest that was added in patch 3.2, Tahu Sagewind seems to be doubting that Night Elf-style moon worship is the right way to go for all spiritual Tauren; that there should be some balance between the sun and the moon, just as they worship their personifications, An'she and Mu'sha. Sun and Moon, male and female, light and darkness. He seems to think that pure Druidism is getting it wrong by not taking this balance into account.
DW: And given that whole sun worship hook, I'm really hopeful that the new Priests and Paladins are sun worshippers, using the power of the sun to cast their damage and healing spells in the same way Druids use arcane magic when casting moon-related spells. On top of that, Aponi Brightmane's conversation with Tahu does seem to suggest that she might have found something to admire in the Argent Crusaders and feels inspired to take up their abilities, so I can see that too. I'm really hoping it's sun worship though.
MS: Either way, we could be looking at the first Tauren Priest in conflicted druid Tahu, and the first Tauren Paladin in injured warrior Aponi.
DW: Aponi?
MS: Aponi.
DW: Wait ... Ghostcrawler promised us Aponi ... and he delivered!
Priest columnist Matt Low's perspective: Holy cow! I don't think anyone saw this one coming! Possible? Yes it is! Taurens can be Druids or Shamans. While it may not seem obvious, the Tauren have an affinity for healing. With Taurens being able to train for Priesthood now, they can add their own diversity and racial talents among Horde players.
Possible Tauren Priest names might be Holyhoof or Lighthorn.
Tactically speaking, the first thing that comes to mind is that Tauren Priests will have a defensive mechanism for anyone close by them. The War Stomp will be enough to stun and stall pesky players (such as Rogues) long enough for them to get clear or wait for reinforcements. If that's not enough, the base health increase allows them to survive a little bit longer. They'll probably survive an extra 2 seconds before they get turned into beef. Priests and Herbalism also go well together. I'm not quite sure how handy Nature Resistance is going to be. My first thought is that it'll increase their survivability against Chain Lightning and other related nature spells that are prominent in Ulduar.

DW: Seriously. In both Zul'aman and Zul'gurub as well as Zul'drak, we've seen Trolls channel animal Loa to gain power. It's certain possible that certain Troll Priests could call on their Loa for similar empowerment, and thereby gain Druid-like powers.
MS: Right. They have the pick of the pack in terms of animals to worship.
DW: What's really intriguing to me is which set of Loa player-character Troll Druids might call upon. As Darkspears originally hail from Stranglethorn, they might call upon the jungle Loa of Zul'grub, assuming they're now freed from the influence of Hakkar. On the other hand, Zul'aman offers more immediate analogues to current Druid forms, including Bear, Cat, and Bird Loas.
MS: For me, the Stranglethorn bunch seems much more likely, actually. If you've ever quested in Zabra'jin, you do some scouting on Lost One Druids in Feralfen Village for the Troll Shaman Seer Janidi, and she says, "No self-respecting Darkspear troll engages in bird worship. Their spirits are weak, capricious, and best left to the Amani."
DW: Right, which brings up the question: Does that mean, perhaps, different animals for Troll Druid forms? The possibilities certainly have me excited!
MS: After all, it's not called Storm Crow Form, it's called Flight Form. Maybe we'll see Bat Form for flying Troll Druids. Maybe their cat form could be a badass tiger with 80s hair.
DW: Yeah, and Serpent or Spider Tank form? I'm on board. But then again, I'm not sure if Blizzard wants to take the plunge and make that much of a change to class flavor, even if the basic mechanics and numbers behind the spells and forms are the same. They could just go the other way and allow some Trolls to get buddy buddy with the Tauren and learn Druidism from them -- or they could introduce a whole new set of Loas or mix and match Loas. Like I said, I love fictional religion and mythology, and I've been in love with troll Loas since I first read about Eraka no Kimbul and Ueetay no Mueh'zala in Zul'Farrak. So, I'm hoping it's all about Loas and not just a bunch of Trolls converting to Earthmother worship a la Tauren.
Druid columnist Allison Robert's perspective: We know that Trolls are perfectly capable of managing the shapeshifting mechanic (e.g. Zul'Gurub, Zul'Aman, and Gun'drak), so the most class-defining part of being a Druid isn't really a stretch for them. Moreover, Trolls are already capable Shaman, and the two classes' views on the world aren't entirely dissimilar. Lorewise the only thing that's kind of tough to accept is that the Trolls would willingly join a class so inextricably linked to Night Elven civilization and culture, but better them than the Blood Elves (who were perhaps the other likely choice). Trolls are still the least-played Hordeside race (possibly the least-played race in the game, period) and so they're unlikely to impact the population advantage still held by the Night Elves, but I might have had to kill myself if Blood Elves got Druids.
Now, frankly, Troll racials are amazingly bad for Druids. This is the one area where Horde would have been better off getting Blood Elves as Druids; BE racials would have been fantastic for the class. Beast Slaying has situational use, and isn't likely to have a significant impact on either PvE or PvP. Bow and Throwing Weapon Specialization are both useless for druids. Da Voodoo Shuffle is hardly a big deal for a class that can already shift out of most movement impairing effects. Regeneration is pretty meh. Helpful while grinding, to be sure, but as with Beast Slaying, it's situational.
Berserking is slightly different. Useless for Balance and Resto, somewhat useful for Feral. Oddly enough, Bears might get better use from it than Cats, because +haste (which is basically what Berserking is) still isn't a great stat for kitty; even with Savage Roar, the vast majority of our damage comes from special attacks dependent on Energy ticks and not white hits. I can see Berserking being a nice but not overwhelming DPS boost for cats, but helpful for Bear threat generation in 5-mans, especially if combined with Berserk. In raids, well...how close to the hard expertise cap are you?
Filed under: Druid, Lore, Expansions, Warrior, Shaman, Priest, Paladin, Mage, Hunter, Cataclysm






Reader Comments (Page 3 of 9)
Irem Aug 18th 2009 2:28PM
What Suzaku said. If they turn around and do a "lol gotcha--full Emerald Dream expansion! Woohoo! What cataclysm? :D Bet you didn't see that coming!" they would disappoint a lot of players who think the leaked info is the best thing since sliced bread.
Wolftech Aug 18th 2009 2:46PM
People QQ regardless. Besides, we will find out Monday. I am not going to throw a hissy about it if it does turn out to be true, but it will tell me that Blizzard has decided that WoW has plateaued and they don't expect new subscribers, so they are now in the 'keep what we got' mode.
There are a few things I do like of the stuff that was 'leaked' (FOR GNOMEREGAN!) but alot of the added classes do not make sense lore-wise to me. Some, however, I can see (NElf mages and human/undead hunters).
But like I said, we will see on Friday.
Frank Aug 18th 2009 3:55PM
personally, i think that if it was all false, blizzard would have been all OVER it, denying it as such. but we haven't heard a peep from them. so i think the cat's out of the bag, and they are laying low until they can trot out their big dog & pony show about it at blizzcon.
Irem Aug 18th 2009 4:01PM
On the contrary, a move like this is aimed at not only keeping the subscribers they have, but drawing in new ones. WoW's old world is very dated compared to the newer areas, not to mention next to the new MMOs coming out. A new player trying several different games isn't necessarily going to stick around 1-60 to get to the innovative stuff.
If they were truly convinced that they weren't going to be getting many new subscribers and planned only to maintain the playerbase they have, we'd be seeing stuff mainly geared toward keeping the army of max level characters most people playing for any length of time have amassed occupied. Instead we're possibly seeing a reboot of the content everyone experiences when they log into the game for the first time.
Deadly. Off. Topic. Aug 18th 2009 1:15PM
Well, it makes sense about opening up more races if you think about the kind of potential profit Blizzard - Activision will make for people who are like "OMG, I can be a cow paladin instead of a boring dwarf pally. I won't have to be stuck being a BE" for example. It gives more "customization" for those people who don't want to be a particular race.
Me, personally, I'm more annoyed that I already have my main server filled with alts who are already 70+. I like the changes to different classes - a gnome priest! - but sadly don't have any room for one.
Gardoch Aug 18th 2009 2:36PM
I'm in the same boat as you. My main server is at the character limit with all 10 leveled up above 60, which is above my "delete and reroll" threshold.
I'm hopeful that concurrent with the expansion of the race/class combinations, Blizzard will allow within faction race changes. I'd like to switch to switch my priest and paladin to Tauren, but those two toons being 80 and raid geared, I'm really not thrilled that my only option would be to delete them and reroll them up to 85.
ash Aug 18th 2009 4:01PM
I think more race/class combinations are good too, but I don't think some of them work as well. Like for Paladins, if they had announced Forsaken Paladins I would have thought that would be interesting, but the idea Tauren paladins just rubs me the wrong way. Personal preference I guess.
Chad Aug 18th 2009 1:16PM
The "new race/class" combination list is one of the key things that makes this purported leak scream fake in all capitals. Until someone actually provides a source or Blizzard makes an official announcement it's wise to just look over that list with the same credulity given the National Enquirer.
Suzaku Aug 18th 2009 2:21PM
The source was datamined NPCs found on the 3.2.2 PTR. I thought that was made pretty clear?
http://db.mmo-champion.com/latest
They were found along with the other new NPCs added in 3.2.2.
SmokeTheBear Aug 18th 2009 1:45PM
Go look at the leaks about WotLK coming out the week of Blizzcon '08. They seemed every bit as wild and unbelievable, and people were just as skeptical, and they were spot on.
Irem Aug 18th 2009 2:07PM
This happens every time they add something new. Without context, everything looks nuts.
When DKs were first leaked, the responses were along the lines of, "If Blizz were ever going to add a Hero Class, they wouldn't add just one!" or "If they added DKs they would be so OP that no one would ever roll anything else" or "This sounds so stupid and ridiculous, if there are DKs they'll be restricted to humans and maybe dwarves because the only death knights currently in the lore are humans and humans with orc souls and dwarves and things would never change drastically enough for other races to be one and that would be unfair!"
And yet they did add only one Hero Class, people still roll other classes and are rolling fewer DKs as they get one they like and stick with it or decide the class isn't for them, and we had a giant Scourge invasion to explain how Arthas got hold of members of every race to turn them into cannon fodder. What might not make sense in the world we know now will probably make sense once that world changes.
Tom Aug 18th 2009 1:17PM
You guys are idiots if you think NE Mages is going to happen. The night elves have hated arcane magic for too long. Troll Druids would never happen either. For that to happen they'd have to have another Alliance race druids too, and none of the alliance races (Except maybe dwarves) would make sense. Even Dwarves wouldn't happen though, especially since with the two new classes they'd be getting they would have way too many class options. All in all these rumors are a load of horse crap.
olzer Aug 18th 2009 1:19PM
Except the fact that trolls can shapeshift, and also Alliance/Horde race/class combo's will be more balanced if they do these new ones...I think ;)
Suzaku Aug 18th 2009 2:22PM
"You guys are idiots if you think NE Mages is going to happen."
http://www.blizzplanet.com/blog/comments/cataclysm_the_return_of_the_highborne/
zero Aug 18th 2009 1:55PM
"Troll Druids would never happen either. For that to happen they'd have to have another Alliance race druids too, and none of the alliance races (Except maybe dwarves) would make sense."
Worgen druids.
nimbisla Aug 18th 2009 1:58PM
If Wogren are the new alliance race, it is almost a sure thing Druid will be an available class, thereby giving Alliance two druid races.
jealouspirate Aug 18th 2009 2:22PM
Even with all these new changes, the number of class/race combinations across factions are still not even. (eg: Ally has more paladin races, horde has more warlock races)
Why does everyone think that Trolls cannot be druids simply because the Alliance would then only have 1 Druid race?
It doesn't affect class balance or game mechanics in any way. Raids wont become easier for The Horde because of a deadly Tauren and Troll druid combo team, it's purely cosmetic.
Bassdude Aug 18th 2009 1:45PM
I don't mean to be rude but the expansion and it's name hasn't even been announced yet @_@
"There's been a lot of news about possible new features arriving with the upcoming Cataclysm expansion."
That makes it sound as if it has already been announced. Maybe you should change to:
"There's been a lot of news about possible new features arriving with the -rumoured- upcoming Cataclysm expansion."
Sorry for my spelling if I got it wrong @_@
Mike Aug 18th 2009 1:26PM
"- It's quite likely that the new races will be unable to be Death Knights, at least at first."
Why is this quite likely?
Michael Sacco Aug 18th 2009 1:28PM
Starting a new race at 55 would trivialize the starting experience that Blizzard has prepared for them.
It's a possibility that they'll patch in the ability some time later, but I can almost guarantee it won't be an option early on.