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8-18-2009 @ 9:35PM
This fight is not complicated, BUT if you fail at the few tasks you are given, you are going to have problems.Set up an interrupt rotation. I take 1st kick. 10 seconds later, my cooldown for it is up. When I get that notification, I know it is time to look for the next interrupt, because unless the General is in the middle of a cast or ability, Searing Flames is cast almost right on time.Interrupters, when he starts casting Surge of Darkness the tank is going to start running to kite him to the other side of the room. You need to move to the center of his huge hit box, or even in front of him and start running with him as soon as he starts moving. This will give you time to make sure you are always in interrupt range. If you have a habit of staying behind him, you may have trouble keeping up when he starts running. He does stop if he decides to cast mid-kite, but you NEED to keep on top of this interrupt. I haven't done this much consecutive interrupting since the Karazhan Opera [R&J] event.With a DK tank we don't worry about kiting, but our Warriors do.
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