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8-19-2009 @ 10:50PM
It actualy wasnt that hard when our guild did it, we downed it an hour and a half after our first try. one of the wipes sadly was because we acadently initiated hard mode becuase we left too many vapors out, but the fight is all about conservation. Healers need to know to not over heal and what abilitys will be more mana efficent (4 flash of light or 1 holy light), tanks have to be ready with there trinkets for surge and any other way to reduce damage to keep healers from waisting mana and the dps have to be weary of not to burst with everything they have on a few abilitys that dont have a good out come. its ment to be a slow fight that is focused on conservation and control, also when a healer is OOM and u kill a cload, u will be pissed when u are then targeted by mark of teh faceless and cant get mana.
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