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8-19-2009 @ 1:24PM
Honestly, i think Enchanters should be allowed to keep all the shards. Miners get to keep everything that they mine, people with herbalism get to keep all the herbs....why should enchanters be screwed out of things they need to level their profession?The typical argument is "well we could just greed and vendor it". Fine, go for it. But i want to greed roll on all the herbs and ore+gems that those people get. The group as a whole would not have gotten gear drops without the group...same with miners, they wouldnt have gotten that ore.It just makes sense to either make everyone greed roll for everything...or let enchanters keep their shards.
8-19-2009 @ 1:36PM
The counter argument I get to this, goes like "BUT YOU NEED US TO GET THE SHARDS SO YOU HAVE TO SHARE THEM WITH US, WE CAN FARM HERBS/ORE/LEATHER ANYWHERE LOL". Which is true. Blizzard screwed enchanters by making their profession so hard to farm for, especially when the resulting materials are not soulbound and tend to sell for a pretty penny on the AH.A decent counter argument would be "Well, you can go pick up herbs or mine ore or farm leather out in the regular world whenever you want, so in this dungeon you should have no problem sharing your profession's spoils with the group."
8-19-2009 @ 1:43PM
The difference is that without the miner there, you couldn't even pick up the ore. But without the enchanter there, everyone can still greed for vendoring. Just giving all unneeded drops to the enchanter is stupid. I've got as much right to vendor it as they do to DE it. If you choose to DE anything you win a greed roll on, that's your business. But I can pick up the loot just as easily with or without you, and therefore you get no special treatment.
8-19-2009 @ 2:01PM
Kithraya is right. The big problem is the fact that items are accessible with or without and enchanter. If the enchanter could DE the corpse of the boss to get a shard instead than this would be a non issue. The fact that the Enchanter is taking money out of the hands of the rest of the group if they are present is what annoys players. You can see situations arrise in some groups if the enchanter was allowed to keep all non need items. People would stop inviting them into groups so that they can at least get some money selling to vendors. Im not saying it's right or wrong to do this but it would happen.As for giving others my herbs if i gather in an instance, if someone wants them sure ill give them away, the ammount of herbs i get from an instance run is insignifican compared to my normal farming. Doing an instance slows my herbing down, i get barely any alchemy ingredent for my time in there. I could flush all the herbs i have ever gotten in an instance down the drain and it wouldn't really matter. Enchanters can't say the same thing. Not really sure if thats and argument for or against them keeping all the ingredients but it's still true.
8-19-2009 @ 2:13PM
I REALLY like the idea that the enchanter automatically gets a shard regardless. He can roll on the Abyss and get that instead, but otherwise he is guaranteed a shard and everyone else rolls for extra. That seems very fair.Obviously, in places like regular or Heroic ToC and Raids, he would automatically get an Abyss and everyone else rolls on the extras.
8-19-2009 @ 2:17PM
Would you consider a buyout option?I mean, for a 5-man, if it's a BoP with a vendor price of 12g, would you consider either a) letting the enchanter pay 3g to each of the 4 other party members or b) paying the high-roller 12g for the item? With option a) everyone else is 25% of a winner, with option b) the winner is still getting the same amount of coin as they would anyway, but the enchanter could theoretically pay sub-AH price for a mat.
8-19-2009 @ 2:20PM
@Ger:Why should an enchanter get an automatic shard? That would be like the tank saying 'I'm the tank, and I'll be taking the frozen orb.' Any loot resulting in a 5-man run is group property, and should be split fairly. Automatically receiving a shard for "being in the group" seems like BS to me (unless I'm reading this wrong).
8-19-2009 @ 2:50PM
An enchanter getting an automatic shard is nothing like a tank getting the frozen orb. No one would get shards if the enchanter weren't there. Sure they would all get a few gold for selling the item but shards are much harder to come by. Then you have some people that argue that enchanters should get all the shards since it is for their profession... that isn't fair either because everyone needs shards to get their gear enchanted. I feel kinda crappy if the enchanter DE's all of the BoPs in the run then gets the lowest roll and gets nothing for his effort. Sure, it was not a lot of effort, but technically he could say I don't feel like DE'ing so everyone just greed and vendor it. So whether it is a guild run or a pug, I would roll and then if I got a shard and the DE'er didn't then I would tell him to keep mine.On the other hand, I have friends in the game of every profession so I generally do not have to pay for enchants or potions or gems as long as I provide the mats. I guess that does not apply to everyone.
8-19-2009 @ 4:37PM
There is a bit of a double standard.I've only heard a couple arguments that I felt made sense as to why an enchanter would DE for a group. Primarily that the enchanter wouldn't have had access to that loot to DE in the first place without the help of those running with them. However, Blizz changed it so other professions could "skin" mobs (engineers can engineer, miners can mine, etc). I'm not sure why enchanters are still expected to DE for a group, while there has never been a group roll for the herbs from Freya's area, and one engineer always walks away with at least 100g worth of mats (on my server) from Flame Leviathan.I think it's just a precedent from which it's tough to move away.
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