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8-20-2009 @ 4:10PM
"To this day, I'm still not sure why they phrased that bonus the way they did, because shaving 2 seconds off a 2-second cast spell = 0 seconds, which to normal people is also known as "insta-cast," but that is all part of the mystery that is Blizzard."I can't say for certain if this is how it worked, but from a theory standpoint it's possible that the discrepancy was that the bonus was applied after spellcasting-slowing debuffs (like mind-numbing poison, curse of tongues). So if there was a debuff slowing spellcasting by 30%, regrowth would still take 0.6 sec to cast. Whereas if the bonus was applied beforehand, a %30 increase in casting time on an instant is still 0 seconds.Pure speculation.
8-20-2009 @ 4:26PM
That makes a lot of sense. The Arcane Mage's Slow (what few Arcane mages you'd find in arena) and the Rogue's Mind-Numbing Poison could certainly have factored into the decision to word the bonus that way, and I expect Blizz would probably have thought about that in programming what was pretty obviously a PvP-oriented bonus.
8-20-2009 @ 11:18PM
That's the most likely reason. Another possibility is the set was created at a time when Blizzard was considering changing the cast time of the spell but in the end didn't. There are a few places in the game where nuggets of never-made change show as oddities. (Though of course none come to mind right now. Doh.)I wonder if a spell that reaches 0 sec does = instantcast in the code. Probably does; I don't have a toon with any 0 sec gear or talents (only makes-instant ones) but someone would've noticed by now if their 0 sec Regrowth couldn't be cast while moving!
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