BlizzCon 2009: Goblin backstory and zone info

BACKSTORY
The playable race is a group of Goblins based on the Isle of Kezan, a new zone between the Eastern Kingdoms and Kalimdor. While Goblins and the neutral Goblin trade organizations as a whole originate here, the official site and trailer both hint that the playable group has had (or is that, will have?) a recent and deeply unpleasant encounter with the Alliance that makes the Horde a logical choice when the time comes to pick sides. From the trailer, it would appear that much of the Goblins' starting zone is taken up by the eponymous cataclysm, the need to get away from the destruction, and their induction into the Horde, but we don't have too many details on it yet.
The playable Goblins won't be formally associated with any of the neutral Goblin trading organizations we already know and love (figuratively speaking, of course; the Steamwheedle Cartel's been bilking us for years). There's also no mention so far of the other Goblins going anywhere, so I'm assuming that the game's preexisting Goblins will remain in the game in whatever capacity they can post-cataclysm, and the Horde Goblins are a faction unto themselves named the Bilgewater Cartel.

Reportedly, Goblins begin on the Isle of Kezan, although from what we've seen of the early gameplay, it would be more accurate to say they begin off the Isle of Kezan. From what's been spilled about the storyline, which is said to be heavily phased, I think you'll level here while the cataclysm is ripping the island apart, then board ships that get caught in the crossfire between a Horde/Alliance naval battle and wrecked off the coast of the Lost Isles. I would also guess this is going to be similar to the Draenei starting zone experience moving from Silvermyst to Azuremyst/Bloodmyst, except it encompasses fewer levels; information from the preview panel indicates that the new Goblin and Worgen starting zones encompass levels 1-15 instead of levels 1-20.
The Lost Isles appear to be the focal point of the early Goblin leveling experience, and so far they look beautiful; a lush, thickly-forested landscape northeast off the coast of Durotar and southeast off the coast of Azshara, now said to be retrofitted as a "Goblin zone." I would assume that your introduction to the Horde will occur here. There's evidence of some crude huts and a makeshift marketplace as well -- it's obvious that the Goblins haven't been an established presence there for very long.
LEVELING PROGRESSION
In all likelihood, Isle of Kezan --> Lost Isles --> Azshara, with Stonetalon possibly along the way, or after Azshara. In Alex Ziebart's words: The Goblins have carved out Azshara's mountains to build their town. It's really ugly. Yay, another Horde race that brings the ugly.
HOME CITY
Undermine is implied but not confirmed by the new information; truthfully, I'm not sure what to make of it. The storyline would seem to suggest that the Goblins can't stay on Kezan, period, which is where Undermine is, so I'm unsure what happens there.
RACIAL ABILITIES
- Best Deals Anywhere: Always receive the best possible gold discount, regardless of faction.
- Better Living Through Chemistry: Alchemy skill increased by 15 and increased health/mana returns from potions you've made.
- Pack Hobgoblin: Instant, 30-minute cooldown -- Calls in your personal servant, allowing you bank access for 1 minute.
- Rocket Barrage: 30-yard range, Instant, 2-minute cooldown -- Launches your belt rockets at an enemy, dealing 30 fire damage. Shares a cooldown with Rocket Jump.
- Rocket Jump: Instant, 2-minute cooldown: Activates your rocket belt to jump forward. Shares a cooldown with Rocket Barrage.
- Time Is Money: Cash in on a 1% increase to attack and casting speed.
MOUNTS
A roadster! You can see a picture here.
CLASSES
Death Knights, Hunters, Mages, Priests, Rogues, Shamans, Warlocks, Warriors
ADDITIONAL NOTES
Developers say that the Goblins will be providing "necessary comic relief" to the Horde during a very dark time. From what we've seen of the early quests, they do seem to be remarkably chipper about a situation that's going from bad to worse.
BlizzCon 2009 is here! WoW.com has continuing coverage, bringing you the latest in Cataclysm news, live blogs, galleries, and reports right from the convention floor. Check out WoW.com's Guide to BlizzCon for the latest!Filed under: Analysis / Opinion, Events, Cataclysm, Expansions, BlizzCon, Horde, Classes, Factions, WoW Social Conventions, Goblin






Reader Comments (Page 3 of 4)
Lemons Aug 21st 2009 9:33PM
God...I hope so...the dance they currently have creeps the hell outta me.
Jack Spicer Aug 21st 2009 9:27PM
I was really hoping that the new 'hub' city would be Undermine and that it would feature a goblin Carnival/Amusement Park area (a la the contest Blizzard had not too long ago).
Maybe we get something even better, no neutral hub city *Cheer*. No more Lagtrath, or Lagalaran.
Kylenne Aug 21st 2009 9:36PM
Honestly, it stands to reason. If most of the action is happening in the New Old World, there's no need for a new neutral hub. Everyone will be back hanging out in the old cities again.
My aging iMac thanks Blizzard deeply for this.
Mr42 Aug 21st 2009 9:39PM
"no neutral hub city *Cheer*"
true.
Lemons Aug 21st 2009 9:32PM
Is it just me...or do the goblins in these pics look a bit too sinister? Is there going to be a face that represents the "happy goblin" faces we've all come to know?
Maybe these are their real faces...the way they look when they're not trying to swindle you out of your gold.
Taladan Aug 21st 2009 9:40PM
Or maybe those are not the "happy, let's make money" goblins you know. The story tells that their home was destroyed and they were attacked by the alliance right out of the bat (the trailer even show a female goblin sitting in a beach, with "damn, it's cold and I have nowhere to protect me" feeling in her face.)
Ziberious Aug 21st 2009 9:48PM
I hope not.
Goblins AREN'T supposed to be gnomes, jealous alliance.
Lemons Aug 21st 2009 9:59PM
Well...from what I can tell...all the goblins in the screens have the same sinister looking face. This is probably one of many different faces you can choose for your goblin. I, personally, hope there is a more traditional goblin face in there somewhere.
I prefer the goblins that smile. Because you know behind that smile is a calculating and twisted mind that would step over your corpse for half a silver. The whole "grrr...I've got a mean face! And wouldn't you know it? I'm mean too!" thing has been done...
kabshiel Aug 21st 2009 9:35PM
Do the preview goblins have any sound effects yet? I'm really curious whether goblins will end up with the hilarious screechy voices or the equally hilarious deep voices.
Taladan Aug 21st 2009 9:38PM
TankSpot did some testing. No voices or dance yet.
alpha5099 Aug 21st 2009 9:36PM
I'm not too surprised that Undermine won't be their capital. After all, they're a breakaway cartel. Assuming Undermine is still there, it'll probably be a neutral goblin city for the other cartels.
Taladan Aug 21st 2009 9:37PM
Excuse me, fair friends, but I guess your prejudice is showing.
"In Alex Ziebart's words: The Goblins have carved out Azshara's mountains to build their town. It's really ugly. Yay, another Horde race that brings the ugly."
Also, one word: "Varian".
jferr Aug 21st 2009 9:38PM
While I am excited by the prospects of Cataclysm, I've gotta say I'm a little disappointed that the expansion is not the South Seas. Does any of the information that they are throwing around seem to rule out a SS expansion down the road? I mean, if Kezan is destroyed in the cataclysm then it would be kinda tough to do a zone there.
Kylenne Aug 21st 2009 9:42PM
What makes you think they won't open in a future content patch, like 4.1 or something?
I can easily foresee something like the Lost Ruins of Undermine being an instance hub, with associated dailies in the shattered islands around Kezan, ala Quel'Danas.
dpoyesac Aug 21st 2009 9:41PM
There was a brief period of time when I was jealous of the Alliance getting their Worgen.
Not any more. Alliance got screwed. Goblins are freaking fantastic.
Raydex Aug 21st 2009 9:41PM
Goblins will own. Why the heck am I still alliance? Oh, yeah. PUPPIES!
/drool
I will deal with our inferior racials because of puppies!
Babydont Aug 21st 2009 9:57PM
the gnome of the horde
Moonkinmaniac Aug 21st 2009 9:59PM
What I really wanna know is if will be getting those cool yet somewhat odd hairstyles for our chars through the barber shop! Yeah yeah I'm a girl can't help it.
Yondie Aug 21st 2009 10:26PM
Hm... I guess after re-reading the dialogue in the starting zone live feed, what you say makes sense, kabshiel. I had read something somewhere about the trial zones at blizzcon beginning at level 6 in order to display the whole thing. I suppose the first six levels would take place on Kezan, in which your goblin character is somehow responsible for saving your people. Thanks for the clarification, I hadn't realized that.
One question that this made me think of. Lots of people have been saying recently that the Undermine is a shoo-in for the Goblin's home city. How can the Undermine be the goblin's home city if it's built underneath Kezan, which the goblins are clearly fleeing?
kabshiel Aug 21st 2009 11:00PM
Blizzard has listed the seven new zones in the expansion and none of them are Kezan, so I don't think Undermine's going to appear. I don't think Goblins and Worgen are going to get their own capital cities.