BlizzCon 2009: Class panel #2, the good parts version
The second and final class, item, and profession panel has concluded. Disappointingly, the presentation part of the panel was mainly a re-run of yesterday's, but the Q&A, of course, was all-new. There were even a few new tidbits in the presentation. Here are some parts of the presentation that are not repeats from yesterday:
- They didn't give any new classes to Draenei because there are too many of the space goats already.
- There's a chance that Hunter Aspects will go away entirely.
- New tidbit on Archaeology: putting pieces of artifacts together sends you to "face some sort of challenge" out in the world.
- They like the way fishing works in Animal Crossing, and might look to that for inspiration on how to rework the process.
And here are the good parts from the Q&A:
- Troll and Worgen Druids will get new Moonkin forms.
- They like the idea of hunters being able to tame their own mounts.
- There might be an epic travel form for Cataclysm.
- Block Value is being removed, but there will still be a stat on gear that increases your block chance.
- On the topic of Titan's Grip, it might be more optional in the future - it might be possible to make a competitive Fury build without TG, if you want to "be the guy that wields dual-handed weapons or wields two one-handed weapons."
- Bloodlust isn't going anywhere - "if you're going to do hard modes, it's not too much to bring at least one Shaman with you." (It seems he's not thinking about 10-man raids.) They might however introduce a consumable that brings a weaker version of the buff, like Scroll of Stamina as opposed to Priest Power Word: Fortitude.
- There are going to be more fun potions for Alchemists, as well as more being done with transmutation.
- Combustion is "on the list" for patch 3.3, but no details yet.
- They want to take another look at Shadow Priest single-target DPS.
- The revamp of Azeroth is "a great opportunity" to do more class-based quests: "teach more about how each class plays before they hit level 40. Maybe a big ability pairs up with a big quest, so you can learn how to use it." This is a very interesting answer.
- Professions specializations (like Armorsmithing) are being changed so that you don't choose just one, but you build up all of them for your tradeskill.
That's it! I hope they do come up with some really interesting class-based quests. Of course, then I'll have to go back and do them with my high-level characters, but that's alright. Or maybe I'll just reroll them all as Worgen.
BlizzCon 2009 is here! WoW.com has continuing coverage, bringing you the latest in Cataclysm news, live blogs, galleries, and reports right from the convention floor. Check out WoW.com's Guide to BlizzCon for the latest!Filed under: Fishing, Draenei, Classes, BlizzCon, Cataclysm, Archaeology
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Reader Comments (Page 4 of 4)
Sven Van Herck Aug 23rd 2009 8:23AM
I think it's save to say that there will be an epic aquatic form, they already announced that the new swim mounts will be the same speed as epic flying is now. So not giving druids epic aquatic would be an illogical thing for them to do.
Orisi Aug 23rd 2009 4:58AM
Very true. it has that effect. I mean, it's ok for travelling through water, i never need anything to, for example, breathe underwater, but with aquatic mounts ill be blown outta the water. Flight forms are equal to their mounted components, why not aquatic/travel?
Travel i kinda understand, but an epic travel form and epic aquatic should equal their mounts. IDC if i have to do quests for them, i'd rather have them.
And an otter. the new one must be an otter.
sylectris Aug 23rd 2009 6:00AM
lol yeah i know you are right, we will probably only be able to tame the common most boring beasts that blizzard can locate in azeroth that way other classes dont piss and moan to much about hop OP hunters are since they can tame mounts and save all that money boo hoo hoo
ZakuraX Aug 23rd 2009 6:02AM
When I first dinged 40, I was suprised that hunter (Those who actually tame animals and use all the time) did not get their own special mounts with some sort of quest line. I looked for days to find one, since I knew that warlocks got one (And later learned that so did paladins!) But we, the animal people, no we did not get any special mount.
Posted it as an idea once, but did not get a answere.
But that they now are thinking about it is brilliant.
Hope they can combine it with a long, epic quest line. It should not be easy to be special. If it was, then everyone and their grandmother would roll a hunter.
itstuesday Aug 23rd 2009 11:26AM
spriests rejoice for blue recognizing the obvious!
HUZZAH HUZZAH! I mean, the answer is easy. Convert spirit to spellpower at a 30% rate like every other freakin caster class.
Nossy Aug 24th 2009 10:00AM
I hope they don't take out Bloodlust. It's one of the few reasons why my shaman still rocks, now that DKs can replace my Str of Earth, Pally can replace mana spring with BoWisdom. Bloodlust, Poison cleansing and windfury totems are the only three that my guild likes from me (being the only shaman).
Ghost wolf and travel from in fast mode? That'll rock, but be unfair. Shadowmeld already is an annoying racial talent that can take the druid out of combat and fly off with instant flight form cast.
If that's the case, travel forms should be set to 1.5 sec cast.
Druids just need more unique forms for their shapeshifted form like drops that can change the animal or appearance of your forms.