Know Your Lore: World of Warcraft Cataclysm Worgen

Welcome to Know your Lore, where we bring the story behind the people, places, and cultures of Azeroth.
The Worgen are coming. We now know for sure that, come Deathwing's Cataclysm, The Worgen of Gilneas will be answering the call of the Alliance. The Worgen, while they have quickly become a classic, iconic race in Warcraft lore, actually only came onto the scene in WoW itself, providing an enemy to Horde and Alliance alike in Silverpine Forest, Duskwood, and Ashenvale. But who are they, and what bought them to this place where they will become one of the next playable races of the World of Warcraft before other choices?
In the Beginning
To know how this all begins, the first place to look is The Book of Ur. This Book, written by Ur, a Mage of Dalaran, eventually found its way into the personal library of the Archmage Arugal. It describes the origin of the Worgen.The Worgen, Ur reports, are from another dimension. They are savage, beastly race who leave "terror and bloodshed" in their wake. They are also reported to be powerful mages in their own right, who use dark shadow magics. Luckily, they seem content to stay in their own world, and have not tried to invade others, for such, Ur insists, would be a catastrophe.
How then, did they get to our world? For the answer to that question, I'm going to direct you to a previous installment of Know Your Lore, Alex Ziebart's treatise on the Scythe of Elune. Go ahead, click here to read it. I'll wait for you. You'll seriously want to.
So, as you can see, once again, the Night Elves messed stuff up. While it's certainly possible that Elune sent the Worgen like she sent the Moonkin, it would seem to clash with Ur's description of a savage and sadistic race, and the aggression of pretty much all current Worgen in game. It's my general opinion that the Scythe of Elune came from someone looking to sew discord, possibly an agent of an Old God, and Velinde just assumed it came from Elune.
But that's neither here nor there. Now that we know where Worgen come from and how they came to Kalimdor and later Duskwood because of Velinde and her Scythe, it's time to move on. There was one other person who figured out how to summon Worgen to our world.
The Rise of Arugal
Arugal was an Archmage of Dalaran, and by some indications, he may have had good intentions -- the defense of his beloved Gilneas -- when he first used Ur's research to summon the Worgen to our world, looking for a weapon to fight the Scourge. But the Worgen proved savage and vile, and escaping Arugal's control, they went on a rampage, eventually slaughtering Baron Silverlaine of Shadowfang Keep and his entire court.
Arugal, driven mad with grief, decided to adopt the Worgen as his children and rule over the countryside with an Iron Fist. This is where things get a bit murky. Apparently, in addition to his summoned extra-dimensional Worgen, he decided to make some of his own, homegrown. He devised a curse that would turn human beings into Worgen by night. With this curse, he turned the whole village of Pyrewood. The Villagers were in their right minds during the day, even conducting business with passing Alliance, but at night, they turned into savage mindless Worgen under the thrall of Arugal.
Eventually, a group of Horde beheaded Arugal and by all indications ended the Worgen menace, but the story does not end there.
The Wolf Cult of Grizzly Hills.
By the order of the Lich King, the Darkfallen recovered Arugal's body some time after his death and resurrected the Archmage as a ghost. Arugal then traveled to Grizzly Hills, where he began to recreate his happy little family. In this case, he preyed upon the native Human trapping communities of Grizzly Hills. He apparently managed to coerce many of them to join his Wolfcult, turning them into his brand of shape shifting Worgen Werewolves. Those who resisted seem to have mostly been killed or turned into undead, but it does appear that even the unwilling could be turned into loyal Worgen with the application of a bite. It is also worth noting that these "Wolf Cult" members can turn into Worgen at will, not needing to wait for the nightfall.
Another interesting point comes in a certain package that the Horde steals from the members of the Wolf Cult, and the Alliance recovers and returns to the Wolf Cult members, thinking they are still normal humans and wishing to ally with them. It is strongly implied that the package contains the Scythe of Elune. Whether Arugal recovered from the mine in Duskwood before his death, or whether some of the Worgen of Duskwood took it and somehow migrated north to Grizzly Hills, is unknown.
Whither Playable Worgen?
So as of this writing, we can essentially consider Arugal dead again and the Scythe of Elune missing again. But what about playable Worgen? How do you get playable Alliance Worgen from an extra-dimensional race of bloodthirsty necromantic Worgen and a cult of fanatic shape shifters?
We are told our Worgen come from Gilneas. The city hidden behind a wall has been a source of mystery for many years. It's no surprise that Gilneas kept to itself, per se, it's a notorious insular nation that only reluctantly joined the Alliance in the second war. But the silence was so complete that many, such as Brann Bronzebeard, feared that Gilneas might be dead, perhaps overtaken by Naga or wiped out by plague.
But it's not too far fetched to believe that Arugal might have gotten through the gates and cursed the population. After all, Shadowfang Keep is just a short jaunt away from the gates of Gilneas, and a powerful Archmage should be able to scale or bypass a simple stone wall.
But how do they break free of the curse and decide to rejoin the Alliance? The answer may lie with one Alphus Wordwill. Alphus is a character who receives a passing mention in the World of Warcraft PnP RPG books. He is a Dalaran Mage studying the Worgen Curse on the people of Pyrewood. He writes that, given time and funding, he could possibly discover a cure that would cure the madness and bloodthirst that the transformation brings, but leave the transformation ability itself intact, allowing the Worgen to use their skills to fight "the Forsaken, the Scourge, and other evil powers."
Of course, the d20 book, while technically canon, is often ignored or overruled by in-game lore, but even if poor Alphus doesn't get his day in the sun, his theories at least offer a precedent for the idea of shape shifted Worgen
The Wrapup
So here's the rundown on Worgen. There's essentially two kinds. One is a race from another planet or dimension. By all accounts, they are evil and bloodthirsty. They can be summoned to our world, and at least two people have done it: Velinde Starsong and the Archmage Arugal.
The artifact Velinde Starsong used to summon them, which she dubbed the Scythe of Elune, is currently missing after having been lost by her in Duskwood. It may have popped up again in Grizzly Hills, but that cannot be confirmed for certain, and either way, it is lost again.
The other group of Worgen are the Worgen Shape shifters, Humans who have been afflicted by the Worgen Curse formulated by Arugal. These Humans are taken by bloodlust when transformed, serving their dark master sometimes against their human will.
Playable Worgen are the latter. Cured of their mindlessness, but left with the ability to shift into Worgen, the people of Gilneas now join the Alliance to honor old ties and band together for survival. But did their years of slavery to the bloodthirst of the Worgen change them in ways that go more than skin deep? Only time will tell.
Filed under: Alliance, Analysis / Opinion, Expansions, Lore, Know your Lore, Cataclysm, Worgen






Reader Comments (Page 4 of 4)
Charlie Aug 23rd 2009 7:56PM
There will be alot more lore about worgen coming when beta comes out. All of 1-15 Gilneas is supposed to be chocked full of alliance stuff. Same w/ 1-15 Lost Isles (Especially 1-6 is supposed to be crazy).
Also, why are there always invading alliance/horde people in the xpacs new areas? BEs in Bloodmyst, NEs in the BE's starting area. Undead in Worgen territory, and Humans in Goblin territory.
One more thing about the ships. GET TO DA GYROCHOPPA! =D Riding a chopper to invade a ship was way cooler than shooting yourself on a catapult.
RogueJedi86 Aug 24th 2009 1:03PM
Also Trolls in the Dwarf starting area, Dwarves in the Tauren starting area, Humans in the Orc/Troll starting area. Also you can find Blood Elves on Azuremyst, in Ammen Vale, just a few hundred feet south, don't even gotta go as far as Bloodmyst.
Zhiva Aug 23rd 2009 8:02PM
# It's my general opinion that the Scythe of Elune came from someone looking to sew discord, possibly an agent of an Old God, and Velinde just assumed it came from Elune. #
http://woweh.com/?p=538
Tarin Aug 23rd 2009 9:31PM
that comic is awesome xD
Otome Aug 23rd 2009 8:02PM
One thing that caught my attention more than most.
The playable Worgen are, at the very basic level, humans who were cursed. Because of that, they can return to their human forms at will, but remain in wolf for for combat probably because it's what they're used to (the rumor of Gilneas suffering a civil war would supply the combat needed to become 'used' to a style of fighting).
Worgen can become Druids.
It's a stretch of the imagination but if you consider them humans with a transformative curse then we get what are essentially the first Human Druids.
Charlie Aug 23rd 2009 8:10PM
Considering they can already transform, a druid makes sense.
Lore wise? Not as much, but a quote from GC from Blizzcon: 'We don't think that not including something thats fun because of lore reasons is a good excuse'. (That's paraphrased a bit).
RogueJedi86 Aug 24th 2009 1:12PM
Maybe the peaceful co-existence with nature thing of the Druids helped the Worgen soothe their feral nature? The Druids being peaceful voluntary shapeshifters, it'd be an obvious choice for them to pick to help deal with their condition. They're more worgen than men now, they aren't quite the same as normal humans, their classes wouldn't be locked as the same as humans. They're no more human than the Forsaken are, with the minor exception of the out-of-combat human/worgen toggle. They're both a different race than man.
Superthrust Aug 23rd 2009 8:42PM
Yeah, sure, cause Green names and red names are far too difficult to understand...especially if you have the common sense of "Green=good, red=bad"...
But seeing as the hive minded idiots who vote down posts that don't go "YAY YAY, I TOTALLY AGREE" voted me down, there is no point to having any type of fun debate...In the end, no one wins.
Tarin Aug 23rd 2009 9:36PM
When you make a Generalized statement like "Goblins for horde are lame" of course you're going to get down rated. Without a constructive comment afterwords to explain your opinion.
Rubitard Aug 23rd 2009 9:46PM
I don't know. It all sounds made up. :)
Canadiansun Aug 23rd 2009 10:21PM
Also as I mentioned in the Gilneas comments I wonder if Genn Greymane becomes a Worgen, since I doubt Blizz would givve a racial leader not of that Race. Or if its not Greymane....
Superthrust Aug 23rd 2009 10:45PM
that last part made NO sense to me...none..i can be an orc and throw on an orb of deception. Or a deviate delight or something.
Amado Aug 24th 2009 6:26AM
from the "quest completion" part of "Close the Deal" (http://www.wowhead.com/?quest=12293):
"You did it! You recovered the Sc... you recovered the chest that the Horde stole from us."
Yeah it was the Scythe, I think.
Farthing Aug 25th 2009 2:57PM
Within the heart of Duskwood grows an ancient tree linked to a once peaceful land of emerald light and pure nature. Forces within this land however, sewn like seeds of evil, grew and corrupted the land changing the inhabitants, and Warping the once noble Lords of the Dream, the Green Dragonflight.
The worgen have a deep connection to the moon, and the druids.Velinde's desire to defeat the Burning Legion, could have blinded her to the meaning of Lords of the Emerald Flame. The worgen come from a land of nightmares. Ysera is not herself lately, and though Elune grants her light to the druids, even the druids sense that not all is in balance. Could it be that part of Elune has been...tainted? Could it be that a corrupted part of the Moon Goddess granted the wish of her servant in a way that would spread corruption? Could it be that the Lords of the Emerald Flame are the Green Dragonflight, and that the land of nightmares from which the worgen have come is none other than the Emerald Dream?
The druids sleep with troubled dreams,
and nightmare evils roam the land.
The trees do twist on darkened banks,
and beasts devour the hearts of men.
The blindly elves will seek for help,
and strange men do appear
But what intentions lie at heart?
The Cataclysm draws near
Torlaz Aug 25th 2009 4:43PM
I think they've built on/clarified the story a bit more now at least. Extra-dimensional could just be human misinterpretation (lorewise) coming into play. They just assumed they were from another dimension as they'd never seen anything like that in Azeroth. Only now are the Humans and Night Elves allies and can draw knowledge from multiple histories.
To speculate, I would say this:
The worgen are remnants of the titans. A defender/protocol species who were affected by the curse of flesh. They existed during the past struggles with the legion 'at some point' but their numbers were decimated and were pushed to extiction, which is why no one knew what they were.
They could have been native to the forests of northern kalimdor protecting something the Titans left.
With that kind of proximity to the night elves they may have eventually become allies of some sorts depending on the degree of their sentience. They may have even been the first to develop some druidic/nature magic and actually taught the night elves. Giving them the initial ability to shift forms by biting the elves to transfer their curse. Though the night elves would have been the ones to perfect this magic.
During the battle with the legion, which they said was going badly (alliance quest references), demonic corruption may have begun to also affect them and drive them mad.
I assume the night elves would have had to make a hard decision to kill those who were affected (like the furbolgs).
Arugal/Ur ripped enough from that time allowing them to skip extinction and repopulate in the future. Not enough to make a huge difference on the past but enough that they survived. I assume any of the coherent worgen from quest during the War3/classic WoW timelines were not affected by the corruption yet. Once they came in contact with the legion again, it finished them off, they went mad causing them to run off afterword.
I could expect some origin discovery quest lines in Uldum for them.. involving their titan-species-kin from the past, the Tol'vir.
That the concept I get from it all anyhow.