BlizzCon 2009: WoW.com interviews Felicia Day
At this point, Felicia Day probably doesn't even need an introduction -- she's likely the biggest celebrity to come out of the WoW community since Leroy Jenkins. Her webseries The Guild, about a group of MMO gamers very similar to the ones we play with every day, has been seen and loved all over the world, and Felicia herself is spotted all over television lately (yes, tipsters to this site, that is her in the Sears commercial, and we also heard during The Guild panel at BlizzCon last weekend that she'll be back on Dollhouse again soon).We've followed her and her show since almost day one -- back before she was demoing Twitter on Xbox at E3 and winning Streamy awards, we've talked with her about what it's like to be a gamer and make a TV show that people said you couldn't make. She was kind enough to sit down with us at BlizzCon 2009 and chat with us again: you can read the exclusive interview after the break.
The Guild's third season actually starts tomorrow, on MSN and Xbox Live. There's a trailer due out on MSN today -- as soon as it releases, we'll embed it into this post. Thanks once again to Felicia for chatting with us, and we can't wait to see what's next.
So tell us something about season 3 that we don't yet know.
There's going to be a lot of funny moments.
Oh really? No I knew that.
[Laughs] We're going to see Vork in a car.
In the van?
In the van. In the Vorkmobile, as we refer to it. The Vorkmobile, it's one of the creepiest cars I've ever seen. And inside, there's a couch, so, it's weird.
I heard you just talking about it on DirecTV. Well we know Wil Wheaton is in it obviously. He plays a rival guild leader. We heard you talking at the panel yesterday about how that came about and came together. But does Wil play? Does he know what a rival guild leader is?
No, he doesn't play. He's a good actor. So he knows how to do that -- he knows geek culture like nobody's business. He knows people, so he was able to bring a character to the table that I thought was hilarious.
It's funny -- it seems like that character should have existed on your show. Every guild has another guild that's almost in the same place, that might be on the same server, that's got a guy in charge of it that might be a little too competitive. I haven't seen him for long on the show, but I just have that image of what a rival guildleader is. Do you have to play to do that, or where did he get the concept from.
I thought it was funny showing the idea that we have some kind of other players, and obviously another guild. They have kind of a sinister edge to them as you can see from the trailer. It's good, we can have conversation, and mix things up with sort of opposing forces.
I guess his geekiness lends to that as well. Anyone who reads Penny Arcade will know that there's somebody out there like that.
He plays D&D, he's been to conventions all his life basically, he knows characters.
More of a gamer thing than a World of Warcraft guildleader, a guy who's a little too competitive for his own good.
Yeah, maybe that's him. But you don't know -- I didn't want to go right down the line. I think people have a perception of what the storylines might be, and I think they might be different from what people percieve. Which is not necessarily bad, because I like to surprise people.
Good, can't wait to see it. 12 episodes per season, and it's still in the same format -- how has the length changed since you guys started?
Season one was 47 minutes, that was when we were doing it on Paypal donations. 3-6 [per episode], I think six was the longest. And then for season two we definitely increased that, I think there's an eight minute episode, and we had 12 episodes, so that ends up being 77 minutes. It's a lot more content than we were making, we were able to have a budget, so at least a lot more content. And then this season I know is going to be probably feature-length. I would say at least eighty-something minutes.
I would think that would be a temptation -- the more you shoot it, the more you know how to shoot, the more stuff that you get and then you get to be like we can't not put that in.
Yeah, and at the same time, I write everything in advance, and it turns out to be feature-length, it's like 105 pages. I think web video edits a lot faster than regular, so even if it's a 9 page episode, it might end up being seven-and-a-half minutes, which is not normal, it's usually a page a minute in a TV show or a movie.
A lot of people talked even the other day about going to a full TV show. Do you think you have stayed with the form because that's what works, or does the form work well? When you start out a web series, you do it because that's what you can do. But then when it kind of opens up, you have the opportunity to do longer stuff.
You don't really have the opportunity.
Really?
Nobody's approached me about doing a TV show.
Would you do more if you could, then? It seems like the form kind of fits the material.
I love the format, I love being able to interact with fans, I personally do everything on the show, and I'm kind of at the point where I can't do more myself. So I don't know about season 4 -- maybe I'll have other people help me write it, you know I produce, I star in it, I do all the Internet fan interaction. If you get an email from The Guild, it's an email from Felicia Day. Every single thing I do, and I'm doing a comic, so I've done everything I could with the show. And if we do another season like this, it's just fine. But in order to provide more content, which people are always asking for longer episodes, season 3 really stretches the limits to our capacity as far as like how much content and how much production value we can do on a web video budget. So either scale back or stay at this level, which is fine, because I'm happy with the stories we're telling.
That's the question, I guess -- is there a reason to stay at this level? It seems like you have more resources all the time, but if it started on the web would you keep it on the web or would you go beyond that?
I would be open to the idea of doing it as a TV show, only because we could do a lot more content, we could do it on a regular basis, and we'd be able to pay. I don't support myself on web video. There's a perception that I'm a rich and famous woman. Hollywood doesn't see what I'm doing as something that they're going to offer me a job on. I'm just like any other actress that's looking for a job in Hollywood. Which is strange to some people, but it's two different worlds. It has not crossed over. Even "Dr. Horrible" hasn't crossed me over into bigger and better acting jobs, so I support myself doing commercial work, really.
Well Microsoft -- did they pay you for E3?
Yeah, no, it's just a question of -- we do have budgets. There is a budget, but they don't pay for everything we do, it doesn't support me. And it's fine, it's just a growing thing. Nobody else is doing what we're doing out there.
Let me ask you this next question -- last time we talked about Microsoft and how that worked, and the sellout question and things like that. I think it's gone along really well, and the fact that the show is available for free on Xbox Live, that's kind of a sign that Microsoft is really committed to the show, instead of just putting money into it and exporting it out.
Yeah, there was a huge perception when we first signed with Microsoft, most fans were very supportive of us, but people had this perception of Microsoft being boogeymen, like controlling.
And it comes from having started on YouTube, and then all of a sudden you said, it's not on YouTube any more at all.
That was one of the requirements. That's the value, they're paying for the content. We are the first show, one of the only shows in the world to be released simultaneously internationally subtitled in eight langugages, and Microsoft streams it on the web for people who don't have an Xbox, and you can download it in the Marketplace. They're totally cool with that, they have a platform that brings millions of people to our show, and after that, we can sell the DVDs and be able to pay for our production expenses, and pay our actors, and everybody, a little bit more money.
Xbox is a draw, too -- I love watching it on my HDTV, I love the fact that I can sit down, load it up in HD, and from what we saw yesterday, season 3 looks even better than 2, it looks really great.
Yeah, we tried to make it bigger and better.
If Microsoft had bought the show out and it never changed, people would wonder where all the money went, but I think you can see on screen that here's a sponsorship, here's what's going on, so I think that's what kind of brought the perception back down, and said oh they're just trying to make a better show, they're not walking away with much money.
Oh yeah, believe me. And there's only so much explaining that I can do. Like I said, we had very low budget. The music video would have cost hundreds of thousands of dollars if I had paid people what they'd get paid during their normal rates. Everybody donates.
I have another question about that as well, but first, you've said that there are new sponsorships in this season, Gamestop plays a role in the first episode. How did those come about, because of Microsoft, or how did that come about?
With Microsoft, we are in a privileged position, where I still own the show, and they give us compete freedom to make the show. Any other studio, network, producer who got aboard, they would have influenced the direction of the show. And they would own the show, and we would not be able to do what we did with the music video and just release it. I feel like we're kind of in a dream situation, as far as like controlling the show.
But you've brought other sponsors into the show now.
Only for Gamestop -- Gamestop was kind of a special situation. I wrote this script, because I had the idea and I wanted it to open in front of a game store. But I didn't realize, as a producer I should have thought better when I was a writer, I totally didn't know that it was going to cost so much money to find a location to shoot outside for two days. You wouldn't imagine it would cost so much money, but the location fees, the parking, feeding people, the tents, it became a real production, and it was kind of at capacity, and we were like we have to find a store to help us out.
That's really interesting. I saw it yesterday and I was like oh, that's another product placement, but you really literally needed to be in front of a game store.
No, we literally needed that help. Or we could have not shot this feature, I swear we were going to shoot it behind someone's garage.
I only have one more question about money, and this is another thing I thought about. The music video is awesome, it's the number one video in iTunes, and it's a big deal. You're charging for it, right? That's gotta help? It's the number one music video in iTunes. Apple takes their cut, but there's got to be something there?
Hopefully. I don't know. I don't know about that. I would love to be able to pay my director on that because he worked for free, and the composer. It would be nice, yeah.
Oh really? Because everybody bought it when it came out.
Oh no, I know, it just came out, I don't know about all of the money situation. But hopefully yes, it would be nice to get some money off of that. I don't think I should apologize for that.
No, no, I'm not asking to apologize, but I was thinking, it's great that it's the number one video on iTunes, but a lot of people shelled out for that, and I was wondering. But you haven't even dived into the money situation on that yet.
We just released it on Monday, and I was in this booth literally putting together Ikea things. I don't know, I would assume I would hope to, because if someone else is like me and recording a song in their closet, and they can get a mandate to help them actually support themselves making their art, what's wrong with that?
Nothing.
Why should you have to go to a corporate label to make your art, and then they're taking a huge cut of it? I don't know. That's how we did our DVDs, too. We wouldn't have to give a huge chunk to a middle man. I think the Internet is like an independent person's dream, and that's what I continue to push forward.
Read on to part two of the interview, in which we chat about how the The Guild's actors have changed over time, and how Felicia is moving into her role as a role model.
Filed under: Virtual selves, Interviews, BlizzCon, Fan art






Reader Comments (Page 1 of 3)
kozom Aug 24th 2009 4:11PM
wow, wrong place to (poorly) type that. In about 5 seconds you'll wish you had a "i'm an edit delete this post" button. If you actually took the time to read (you can read, right?) this article you would have seen not only is she a down-to-earth person, but also a very kind and hard working one as well. (also, she can sing, act, is smart, and plays wow...what more do you want?)
I personally can't wait for the next season of the guild and will be watching it the night it comes out ^_^
Zoquara Aug 24th 2009 4:12PM
Wow.... Speak for yourself. I think she's amazing, and I personally admire her. Stop being so angsty.
Cinate Aug 24th 2009 4:11PM
i want that t-shirt shes wearing. kittys = win
Jerry Aug 24th 2009 4:25PM
Maybe you don't realize it, but that's a T-shirt for Keyboard Cat...
skreeran Aug 24th 2009 4:24PM
Seriously! The Three Wolf Moon T-shirt is so freaking overhyped, but I love the parody of that one.
Viper007Bond Aug 24th 2009 6:58PM
That T-Shirt is on Amazon if you really do want one.
Cahethell Aug 25th 2009 9:48AM
I want the woman that t-shirt is wearing. kittys = win ;)
Soryne Aug 24th 2009 4:13PM
First!
I love the show, even thought I just found out about it a little while ago. I watched all the episodes at one time, and I cannot WAIT for next season!
What Felicia said about a girl bleaching her hair and wearing a push-up bra- me, I'm saving up to dye my hair purple and I own three sports bras. I ain't feminist, but I sure ain't feminine. WoW is habit and life for me.
Soryne Aug 24th 2009 4:14PM
*pout* Not first.
Allison Robert Aug 24th 2009 5:54PM
What makes The Guild funny is that anyone who's even been close to gamer culture will recognize the archetypes represented by the characters. EVERYONE'S known a Vork, for example, just as everyone's known a version of Zaboo, Tink, Bladezz, Codex, and Clara. The series is refreshingly honest about all of their failings -- the series is driven in no small part by the fact that they're all dysfunctional people -- without being mean about it or turning the characters themselves into a joke.
That's an incredibly difficult balance. Too far in either direction and I doubt the series would have found an audience, but while the characters might be dysfunctional people, within their own little world, they make perfect sense. It's the same reason that William Goldman gave for the success of the "The Princess Bride." That movie could have been a failure on so many levels (and in fact it didn't do amazingly well at the box office), but it worked because you never doubted for a moment that every character had utter faith in whatever they were saying. Vork hosting a guys' night and using the opportunity to show a slide lecture on boss strategies fits that mold pretty well.
I'll say as someone who's written professionally that doing all of this within 3-6 minute increments for each episode is even tougher. It's really hard to tell a coherent story that way and still be funny in each episode. As a matter of fact, it's really hard to tell a coherent story on film, period, because doing it well means conveying stuff to the audience without beating them over the head with it (the very first episode of "The Guild," while lacking some of the polish the series later had, was still a small marvel of exposition). Add in the difficulty of doing this without the backing of a film studio or much professional help at all, and reaching their current popularity, well...they have my unending respect for pulling it off. Online media has really taken off, but it is still an uphill battle to reach a large audience without the entrenched and automatic advantage of traditional media.
And frankly, I think the geekosphere could do with a lot more of The Guild's self-referential but entirely irreverent humor on its subject matter. WoW's forums, case in point. It's not that hard to find people going postal over patch changes or damage meters or what have you, and you can't swing a dead cat without hitting players biting their nails over guild drama or the havoc that pixels can wreak on real people. Any rational person would take one look at this stuff and bust out laughing. So, while The Guild's characters are themselves dysfunctional, the series' approach to its material represents the only truly functional way to deal with it.
At any rate, I greatly respect the cast and crew for having the chutzpah even to try this in the first place, and also Felicia Day for being a very unpredictable person. Anyone who turns down a violin scholarship to Juilliard to go major in math, shows up in the Whedonverse, is one of the people dragging gamer culture kicking and screaming into the mainstream, and does commercials while penning comics and screenplays is someone worth knowing. I bestow on her the title awarded by LiveJournal's now-legendary ONTD community: FIERCE BITCH.
Faar Aug 24th 2009 8:26PM
I've never seen a full episode of The Guild, and never really felt any need to do so. I watched the clip being commented on in this post on the blizzcon directv stream, and can only conclude I did not miss ANYTHING from not having seen this show...
Kind of like TBC re-defined "green is the new purple", The Guild apparantly re-defines "crap is the new gold". I've only rarely seen anything as untalented and frankly boring in my entire life. The acting is flat, wooden and bordering on nonexistent, the scripting is amateurish, NOT funny at all, and just plain teh suck through and through.
And this lady whatshername, regardless of however nice she is or how driven etc etc, I really couldn't care less if she got struck by lightning tomorrow and died, because what she's created ISN'T ANY GOOD. At all.
It's BAD. And not in a good way.
kozom Aug 24th 2009 4:15PM
@kozom/me/it
oops! that was a response to a post insulting Felicia and for some reason i cutout/messed up "I'm an ass edit/delete this post" ;)
Spoonshark Aug 24th 2009 4:29PM
I vote no on future articles about The Guild or Felicia.
Bill Aug 24th 2009 4:32PM
I vote no on Spoonshark getting a vote.
TheTreasoner Aug 24th 2009 6:34PM
Don't worry Spoonshark, despite the unwashed masses downvoting you, I upvoted all of your comments and am here to say: I don't get The Guild, either. I completely agree with you, I think the fanaticism for it is ridiculous.
Then again, the masses do enjoy some odd things...
awall Aug 24th 2009 10:40PM
I vote that anyone using the term "unwashed masses" gets a size nine boot to the rear.
Spoonshark Aug 25th 2009 1:36AM
"I vote that anyone using the term 'unwashed masses' gets a size nine boot to the rear."
You clearly didn't smell some of the folks at Blizzcon.
Spoonshark Aug 24th 2009 4:45PM
Oooh look guys! It's a woman who likes geeky things and doesn't weigh 800 lbs! OMG she's so talented!
It's absolutely pathetic. The humor on The Guild is so amateur and lame. There is no way any of you would like it at all if you didn't have a crush on her. Grow up.
Matt P Aug 24th 2009 4:53PM
Actually, I enjoy the guild because it's a silly little diversion when I'm having a bad day. It's not the funniest show, but for a niche show, it's not bad, either. How many other shows portray gamers in a human light? (Really, if you know of any, I'd like to check them out. I'm ignorant on web-series and the like.)
It's all right if you don't like the show, but unless you're looking for an argument, posting it here probably will be a frustrating endevour. A lot of readers will propbably flame you into oblivion.
Oteo Aug 24th 2009 5:02PM
I guess I want to hop on the flaming bandwagon.
I admire her because not only is she a female gamer, she's obviously very intelligent. She would be a good role model to all girls, not just gamers: she's not obsessed with her appearance, she's an intellectual and doesn't sell herself using her body and she's doing what she loves. Why wouldn't people like her?