BlizzCon 2009: Hands-on with Razer's Naga MMO mouse

In that demo, we learned that Razer has actually developed their own WoW addon for the mouse's use, allowing you to map your abilities right into on-screen slots that correspond to the 3x4 touchpad of buttons on the thumb side. He also let us in on some of the design reasoning for the mouse itself, and what they've got in store for the device's future. Read on to learn more.
The most distinguishing feature of the mouse is the four rows of three buttons on the thumb side -- Razer has placed a little keypad, very similar to that of a cell phone (in fact, Wannlund showed us how it could be held exactly as a cell phone -- you can see his thumb dialing in the pictures above), on the side of the mouse for the thumb to press. The pad defaults to whatever you've got bound to the number pad on the keyboard, so setting the thing up is very simple -- just map whatever abilities or actions you want (he told us that it works for any game or app with customizable buttons, and that while it's designed for MMO players, quite a few people actually showed interest in using it with apps like CAD and Photoshop) to the num pad, and then press away.
In World of Warcraft, the functionality goes a little farther. You can either switch the inputs on the mouse buttons to the main keyboard number keys (1-9 across the top), or you can use the WoW addon included on the disk. The addon lets you map any ingame abilities to a series of grid which then connect up to the number pad, along with seven other key combinations (Alt, Ctrl, Shift, and then all of the multiple combinations of those). With all of the combinations out, the addon can take up a good bit of your screen, but of course you can go transparent, or hide them or whatever you need to do. Wannlund told us that Razer would do their best to keep the addon updated, but that it would likely work with future versions of WoW anyway (though of course you'll have to "enable out-of-date addons" if they don't update it faithfully every patch).
In the future, they're hoping to go beyond just mirroring the num pad, and providing the buttons with inputs of their own somehow. But at this point, the buttons are either mirrored to the num pad or the keyboard, so if you want to use all three of those separately, you're out of luck. Still, 12 buttons with eight different options for each is a lot of functionality put into one thumb and three modifier keys.
The mouse itself is a little smaller than even most of Razer's mice -- Wannlund told us that gamers tended to cup their hands up on mice as they play, and that they tended to use less of the mouse, so they actually made less of it. The mouse also has a ridge on the far side from the thumb, where your ring finger can go. He told that in the research Razer had done, MMO players tended to have more downtime than most game players, and so they made the mouse a little more comfortable when your hand was just laying on it rather than actually in the middle of action.
Using the mouse was a little tough, not because I had trouble pushing the buttons (actually, my thumb pretty easily found its way to all 12 of the buttons), but because it was a little tough to map your reflexes to move your thumb rather than the keyboard when hitting abilities. Wannlund says that players will need about 20-40 minutes of play to start getting used to hitting the buttons, and may need more than that to get really good (obviously more time than we had in the demo -- I definitely wasn't used to it after the 10 minutes or so of throwing spells at a target dummy in game that I got to do). They suggest you don't head into a battleground right away, and even as I was just messing around with it, I could definitely see it being an immediate disadvantage in the fast-paced world of PvP... at least until I practiced and got used to it.
The mouse has tiny markers on the 5 and 11 keys (the middle buttons in the second and fourth rows), and Wannlund told us that they're planning to ship the mouse with little raised dots you can attach to the keys temporarily. The mouse runs $80, which is pricey for a mouse, but not overly so for a professional gaming mouse, especially one as specialized as this. If the prospect of moving your quick-keyed abilities away from your keyboad and onto your mouse (leaving your other fingers open for moving quickly or hitting other spells) appeals, and you think you can get past the fairly steep leveling curve and significant training time, the Naga could have you casting faster than ever in style.






Reader Comments (Page 1 of 3)
Mistat Aug 25th 2009 5:09PM
Hmm, one concern I'd have with it would be palming the buttons, I mean, they look like they're perfectly placed to get bumped by the base of your thumb whenever you move it. Is the design actually small enough to avoid that?
Deadlock Aug 25th 2009 5:10PM
The Lachesis is better. Most games have no need of all those buttons, and even in WoW it's questionably useful IMO.
Thyrial Aug 25th 2009 5:25PM
It's not for "most games" it's for MMOs... I can't think of an MMO I've played where I have less then 12 things keyed. In WoW most raiders or pvpers have way more then that and having them right there on the mouse (once you actually get used to it) makes access to them much faster and easier in action. Even if you keep your main keys on your keyboard you can still put various things on the mouse buttons that you would normally have to move your hand to hit, meaning your keyboard hand can stay on the important keys and still let you have instant access to everything else you may want/have to do. How is that questionable at all lol.
Barinthos Aug 25th 2009 5:11PM
The mouse seems pretty fancy. But $80 is a bit pricey for a mouse when I'm not a "professional gamer".
Xiol Aug 25th 2009 6:01PM
OMGZ CASUAL
/sarcasm
Magma Aug 25th 2009 5:14PM
Eh..I'll stick with my Razer Lachesis.
adam_johnson Aug 25th 2009 5:15PM
Anyone else find this a little rediculous. I firmly believe in using my mouse as part of my key bindings and and there are several moments where i wish i had more mouse buttons. but this is a bit beyond that and i think it's a bad move. the best mouse i ever used in mmo was a Logitech MX1000 (its Bluetooth though so i exchanged it for a G5, although i hear you can get the mouse straight wireless.)
the mx100 has three mappable side buttons for your thumb (back, fwd, and middle) and two buttons at the scroll. if it had a 4th button beneath the 3 at the thumb that would be cool. but with a shift modifier, you are looking at 6 side buttons. and 6 top buttons not including your left and right click buttons.
But a key pad? thats excessive and doesnt seem user friendly.
Angus Aug 25th 2009 5:54PM
You learned those 6 buttons and the wheel, correct?
What makes 12 that much less user friendly?
I've got the MX1000 and it took a long while to get used to the side buttons. Usually all I use them for is to key on vent.
Give me a full keypad and I might be willing to relearn this.
flawless Aug 25th 2009 6:00PM
I have the MX1000 and an MX700, and I use the side buttons on the MX1000 mapped to three bar slots that I swap out for things depending on the situation (macros for bosses, daily quest items etc), and it's really useful.
I can imagine getting used to the Naga, but it's not worth the money.
Task Aug 25th 2009 5:16PM
I like the mouse overall, but seeing as it is made for right handed use (I am a lefthanded player and use my right to type and key in abilities) , I'll have to use one of Razer's other mice.
Ettanin Aug 25th 2009 5:18PM
Why is this mouse not wireless? The wire is the most annoying thing in all games, mmo or not, that use /mouselook.
adam_johnson Aug 25th 2009 5:20PM
i prefer corded to be honest. no connection issues. nothing worse then your mouse going out in an encounter.
Magma Aug 25th 2009 5:26PM
Except, not. Wired never needs batteries, always reliable, sends data back and forth to computer faster..There is nothing a wireless mouse has that is better except mobility.
Thyrial Aug 25th 2009 5:29PM
Alot of gamers I know will NEVER use a wireless mouse... While not common, adding the risk that a battery will die or there will be interference or the connection will cut out momentarily is not worth it in most cases. Just make sure you keep things away from the cord and I don't see hwo it could ever be a problem.
Ettanin Aug 25th 2009 5:50PM
All the stuff mentioned above about how corded mice are better than wireless are just exaggerated truths. I use a wireless logitech mx. Never had a connection or interference problem with it.
Sending data slower than a cord? True, but certainly not slow enough to really matter or even be noticeable.
Run out of battery power? Not when you place it in the recharging dock every few nights.
The cord however IS an issue and I've lost quite a few kills because the cord jerks my hand off of aim...yes, even when I give it plenty of slack.
To each his own.
Direphoenix Aug 25th 2009 5:53PM
I prefer cordless mice, but I'm not some PR0-L33T H4rDc0R3 nutjob that "needs" .0000000016 microseconds faster reaction time than the next guy, even if it's probably not a difference most computers would recognize on a network. I play on my HDTV, while sitting on my couch in the back of the room opposite from my TV and PC. Oh yeah, and I know how to put my mouse back in its charging dock after I'm done playing.
jfofla Aug 25th 2009 6:00PM
I saw an interview at Blizzcon with the maker of the WOW mouse. The guy being interviewed said a mouse with many buttons and controls cannot be wireless, because the amount of information that needed to be sent from the mouse would lag in a wireless mouse, thus defeating the purpose.
grump-e Aug 25th 2009 6:47PM
Maybe its because of the stigma they carry, you can already see how many pc players won't get close to a wireless mouse.
Its a risky product that could not sell well.
AlmtyBob Aug 25th 2009 7:14PM
I don't know why Ettanin's comment was downrated. Every point he made is true. I've never, ever had a connection issue with my wireless mouse. If I happen to leave it completely idle for 5 minutes it takes half a second to kick back in and that's it. Using 2 AA's (not a fan of rechargables) gives me roughly 3-4 weeks to play at medium resolution on my MX600. I get a pop-up warning at about 10% to change the battery that's visible even in WoW. At 10% that's still about 2 days of play where I'm being warned every 10 minutes or so. It's just plain not going to fail in the middle of play.
There is also no speed difference that anyone could ever notice. The speed of light is still the speed of light. The only difference comes from the extra conversion from RF to the wire, which is less than 10 milliseconds. Anyone who thinks they can feel a difference is probably just playing with a wireless mouse set to a low resolution.
@ Jofla: That guy was spewing BS about it being too much information. The wireless mouse I use has left/right buttons, wheel, wheel button, wheel left/right buttons, 3 top buttons, and 2 side buttons. The only reason they don't make the Naga wireless is because the price would be too high.
kalatash Aug 25th 2009 8:36PM
You have obviously never been in a dorm.
When I was at collage, one semester... something happened, any my wireless mouse started acting 'possessed'. I was getting signals from someone else, and I had no idea where they came from. And it wasn't just slight movements, it was twitching all over the screen, and CLICKING ON THINGS. Once, it started up while I was writing something in Word, when it selected a paragraph while I was in the middle of typing, effectively deleting it. Of course, I was able to undo that, but I have been wired ever since.