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8-26-2009 @ 4:22PM
On the contrary, I think the idea of simply stats is to enable more item sharing. The stats and drop system now are too complex, almost ridiculously, because every class/spec has its own specific set of stats. We see too often in instance runs that drops are useless to any party member. The reason I think is the drop system has such a long list to choose from. But the opposite should not happen either; it should not be tuned so that every instance run gives drops that fit exactly everyone in the party. Therefore I believe Blizz came to the conclusion to simply stats to make same drops suitable for more classes.
8-26-2009 @ 5:59PM
"The goal is to provide a fun and interesting stat that gives each spec a valuable addition without adding a "wasted" stat."Reducing wasted stats will encourage more item sharing. I think Chase agrees with your comments
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