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8-31-2009 @ 4:01PM
I have a quest question as well…I think I read, though I don’t know where so if I am completely wrong I apologize, that Outland was a major step forward with handling quest mobs. I think it had something to do with a reduced spawn time if the mob was being killed rapidly.First, was this retroactively applied to the old world? Trying to level some alts in the old world has proven to be brutal if you are right behind a player or two after a certain kill.Second, if not, is there hope they might fix this to function more like Outland or Northrend after the cataclysm?
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