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8-31-2009 @ 6:15PM
@ Rhabella: That was started in Northrend. A bit buggy at first; if there were more than a couple players around, the mobs would spawn instantly upon dying, made for some tense grinding. And no, it hasn't applied to anywhere below Northrend.@ Michael: That would make sense logically, but so would having blacksmith players be able to repair gear and having healers resurrect dead NPCs .The game only works on a pretense of logic; gameplay comes first and story second. Logic is somewhere around 19th in game priorities. Some classes should be able to do some quests more easily than others, but lockpicking would just break the quest.
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