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9-01-2009 @ 10:50AM
Aion is significantly more locked-in than Champions is, for example. Not only do you have one starting zone that you're stuck in for ten levels, you have the same background as everyone else. (IE, fallen hero of your people, attacked by a great foe and rescued with amnesia and no knowledge of who you once were.) So for ten levels you're doing quests in one very narrow, predefined path, with no choices or variation between them, all the while every character references the same bio as every other player. How many fallen heroes did this war have?
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