Joystiq interviews J. Allen Brack

Intrepid reporter and all-around cool guy Kevin Kelly over at Joystiq scored an interview with J. Allen Brack during the festivities at BlizzCon 2009. Just in case you're not aware, J. Allen Brack is the lead producer for our beloved World of Warcraft, having joined the team back in 2005. Kevin's a pretty smart cookie, and managed to get some great insight into the game from Brack. The interview's worth a full read, but there's a lot of insight that's worth spending some time talking about.
It's not any surprise that Brack told Kevin that there's no end in sight for WoW, and that he expects the game to survive at least another 10 years. But Brack immediately followed up by saying that Blizzard has changed the way they view the franchise novels recently. Back in the day, it seems, they just let authors go wild. "Go off and create a kind of story in the world," Brack told Kevin. Now, however, it seems like the creative team is spending more time trying to make sure the novels reflect what they plan in the game, as well as vice versa.
Brack confirmed that Blizzard still keeps an eye on what other games are doing, and will bring that into the World of Warcraft by giving it their own take. That comment reminded me of the discussion about upcoming Fishing changes in Cataclysm, and how the new fishing system was inspired by Animal Crossing.
One of the most interesting insights, however, came when Brack admitted that there was a lot of debate about what the next expansion would be. "We have definitely iterated on our quest process," Brack said. As a result, it became that much more compelling to go back to the old Azeroth, and update it as part of the growth of the game. Opening the Greymane Wall became about exploring new things in that old world, even while supporting a new iteration of the low level experience. But, still, a lot of this can be considered Blizzard making an effort to keep the game accessible to new players.
To understand how Blizzard helps keep the game available to someone starting fresh, walking in off the street, it helps to know that there's a static, certain amount of time Blizzard wants you to spend going from level 1 to max level. "We also adjust our leveling curve on a pretty regular basis," Brack said. Whenever they release a new expansion or end-game content, they go back and review the current levelling process. If they feel the growth time has gotten too long, Blizzard will revise it to help keep content accessible.
Brack confirmed a handful of different sources whose feedback helps the designers make decisions about the future of the game. Most of them you'd probably expect: they hear from the forums, internal feedback, and even playtesting groups. Brack especially gave a shout out to the Community team at Blizzard, saying that they particularly help collate feedback from the fans on the forums.
I'm kind of surprised we haven't heard more questions about what happens if you don't buy the expansion, but Kevin has us covered there anyway. He asked Brack what would happen if you opted to stop picking up expansions with Wrath of the Lich King. "The idea is not that there is the old world that is untouched and then there is the new expansion-only world," Brack said. And while he didn't give any specifics, we can probably guess that even people who don't pick up the new expansion will see Deathwing's effects on the World of Warcraft.

Organizationally, though, Brack reiterated a philosophy that Ghostcrawler has echoed in the past. "We have one team and it is over 140 people, and it is a World of Warcraft team," Brack said. Maybe I'm just a corporate organizational dork, but this kind of thing completely warms my heart. I love listening to the powers-that-be-at-Blizzard talking about how everyone's on the team and how they're all in it together. It really makes me wish I could be part of that, and gives me an incredible amount of respect for those guys.
Despite only raising the level cap by 5 levels in Cataclysm, J. Allen Brack feels that the new expansion will be the largest one they've released. That viewpoint makes a lot of sense, when you consider they're basically redesigning the entire game. New rules, new races, and a brand new Azeroth which has been razed by Deathwing. That's a lot of content for everyone to cruise around and check out. It's certainly ambitious, and Brack says, "there is a huge amount of level up content, it is just not max level up."
Like I said, take the time to look through the entire interview. It really seems like Brack was excited to share insight about his game and experience, and I think it made for an incredibly entertaining read. My favorite portion, though, when all is said and done, was when Brack confirmed his thoughts on Grunty the Murloc pet. "We just want to do something that was really cool," Brack said, "and so that is how Grunty kind of came to be. It was like, 'Wow. That is really cool.'"
Filed under: Analysis / Opinion, Interviews, BlizzCon






Reader Comments (Page 1 of 1)
Scien Sep 4th 2009 11:16PM
Huh, and here I was thinking WoW would only last for a few more years...
Ah well, if they can continue on that long without milking it to the last drop, I'll be happy with it.
Cephas Sep 5th 2009 2:56AM
The original Everquest, the one that came out in 1999, is getting another expansion pack this year. The game peaked at "more than 450,000 subscribers" in 2003. Six years later, it is still being supported. Has WoW peaked yet? Maybe, but even still we could say that it's peak was 23 times that of EQ. In those six years, EQ has probably lost somewhere less than 75% of it's player base, still enough to support. If WoW looses 75% of its player base every 6 years, then 18 years from now it would have roughly 180,000 players, still likely enough to support more development. Blizzard being Blizzard, they might pull the plug faster than SOE, but I think we can still expect a long healthy life for WoW.
Owen Sep 4th 2009 11:43PM
A whole new world....
I wonder if the new expansion would be so exciting if WotLK wasn't so bad
Gíant Sep 4th 2009 11:51PM
Gotta love comments that are deliberately made so that people down rate them and call the poster a troll.
Wrath is an amazing expansion, I wasn't around for the glory of classic, or the fun of Burning Crusade, but I've been around since the start of 3.0.2 and I can say this is a solid game that is fun.
Go take your QQ to another site.
eweapon Sep 5th 2009 6:27AM
I would agree that this expansion is dull at best. I really doesn't feel like I've accomplished much of anything and if it weren't for enjoying the conversations with the people of my guild I would have quit this game a couple months into wrath. I think that's a display of failure on the developers part when my only interest in staying with the game comes from people who had nothing to do with the development of the game.
evanmbunnell Sep 5th 2009 6:51AM
If you weren't around for the other two eras of the game, how can you compare them to Wrath?
T.T. Sep 5th 2009 12:17AM
I personally love it that they didn't just think "Well, that's it guys, lets just leave the old world as it is and gallop towards more glorious endgame", but actually went back and redid the whole thing. Big thumbs up to whoever decided it was time to do this!
CowontheRoof Sep 5th 2009 1:10AM
Heh. I like to think they were all sitting around a table:
"Well, how are we going to update the graphics of the old world and allow people to fly in it?"
"Hmmm..."
"Uhh...lets just blow it all up."
"Brilliant!"
alpha5099 Sep 5th 2009 12:47AM
I was under the impression that it had already been solidly confirmed that the Cataclysm would effect everyone, even those who didn't get the expansion. I guess more confirmation can't hurt.
Rubitard Sep 5th 2009 1:50AM
I've just come from the future to say this: My level 110 Runemaster w/ duel wielding polearms just helped 5-man Deathwing. I'll upload it in cocktail media format for you in a few years or so.
Scien Sep 5th 2009 2:09AM
Pfft, my sources tell me Deathwing will require a 42 man raid with the "Hogger's Blessing" buff.
Smoof Sep 5th 2009 6:17AM
I'm really happy that Blizzard decided to do an update to the old world and I'm really hoping it will draw people to make new characters and repopulate those old areas.
One of the problems with MMO's is as they grow in expansions, the player base gets more and more separated and older areas seem more and more desolate. This was just the same problem Everquest had. Personally, it's quite disappointing to go into an old world zone and even a BC zone and not see a single soul for hours. I'm really hoping Cataclysm revitalizes WoW.
Muse Sep 5th 2009 7:04AM
Could someone explain to the non english-native what he means with iterating? Like in "We have definitely iterated on our quest process".
Dokushin Sep 5th 2009 12:26PM
That's kind of developer shorthand. In software development a project is completed in "iterations," meaning you do a small pass of writing code to make something functional, then you start again to add something ("iterating"), then again, and so forth.
In this context he means they've improved and advanced their method and vision of quests.
Bossy Sep 5th 2009 7:21AM
Let's see it the positive way:
They are going to relaunch WOW's world with all the latest mechanics used (mounted combat, sieges, destruction of buildings). Azeroth anno 2010.
A new leveling system at level 85.
And a plan to support this game at least for another 10 years.
Now the negative: this MUST be a nightmare for the WOW haters. :)))
Arath Sep 5th 2009 7:31AM
It has been confirmed that whether you purchase the expansion or not you will see the revamp of the old world (its even in this interview, cut for relevance below):
Q: Even if you don't purchase Cataclysm, you'll see the effects it has on the entire world.
A: Yes
I assume that if you don't buy the expansion you don't get access to new races, new zones, new instances, etc, but the changed world will still be obvious.
Also the starting experience for the Worgen sounds amazing. If its phased where you get to see what it was like before all the humans turned into Worgen in a kind of time lapse way that could be awesome.
Excited!
Malfural Sep 5th 2009 9:17AM
"Blizzard: Well we're changing all the zones, an example being Azshara, which is now a level 10-20 zone.
Fans: But do you have to be level 80 to see the changes?"
Seriously guys, it's just common sense, even if they hadn't confirmed it loads of times already. Another reason being that vanilla wow is boring. That's the whole point of re-doing it, so that you never have to experience that again.
-Drexel- Sep 6th 2009 9:32AM
Sigh....still no update on wtf it's going to happen to Loremaster with all these changes. I guess they will tell us about 2 weeks out when there's no way in hell we could ever do anything about it.