All the World's a Stage: Cataclysm's new race/class combinations
All the World's a Stage, and all the orcs and humans merely players. They have their stories and their characters; and one player in his time plays many roles.
As you know, the new race and class combinations coming up in the Cataclysm will open a whole new set of doors to people who want an alternative character choice that goes against the grain of their typical racial customs, to one degree or another. With the exception of a couple combinations that feel as though they should have been there from the beginning (such as blood elf warriors, which need no discussion here), each new possibility presents roleplayers with an opportunity to play an outcast of sorts, a character who has made a significant break from the traditions his or her race usually represent.
The lore behind each combination is not yet fully clear. We know tauren paladins will probably worship the sun and call themselves "Sunwalkers" for instance, but not much more than that. Some things are clear, though, and there's a lot to get the imagination going for those roleplayers who yearn to play something a little different.
Tauren paladins and priests
Here we have the most obvious departure from the traditions and culture of a race in WoW. Blood elves already had a somewhat convoluted path toward becoming paladins at first, but their story really played out throughout the unfolding of The Burning Crusade expansion, and eventually ended in a redemption that helped make their status as paladins seem much more reasonable. Still, even if you discounted all that, you could argue that the blood elves had once worshiped the light, so it made sense that they could come to do so again.
But the idea of tauren becoming followers of the Light seems absurd at first glance. The good thing is that we're pretty much certain that the tauren paladins will not be Light-worshippers as such, not in the same way that humans and draenei are. Rather, somehow a new perspective on their ancestral connection to nature will open for them a new sort of path that just happens to bear an uncanny resemblance to the paladins of the Light over on the Alliance side, much like priests of different races have different beliefs, yet share similar powers. Whatever it is will probably make sense for tauren paladins and priests alike, but will probably still be a sort of fringe culture for tauren, much like shamanism has been for draenei.
This option seems to be the craziest of the bunch at first glance, but when all is said and done, I suspect that tauren paladins and priests will be more connected and unified with the rest of tauren culture than we would expect by just looking at the WoW lore as it is today, before the Cataclysm strikes. Taking up sun-worship may be more like the dwarves discovering their ancient roots as special creations of the Titans than a true revolution in beliefs or values.
Dwarven shamans (and mages)
Speaking of dwarves, mages are one of those classes that they probably should have had from the beginning -- but shamans, on the other hand, may prove to be something more interesting. Shamans may not have all that much connection to the Titans as such, but they are very connected to the earth element, which the dwarves now know themselves to be born of. Some dwarves of the Wildhammer clan are already shamanistic to a large extent.
Nonetheless, shamanism is something new to the general population of dwarves. Whether or not dwarven culture as a whole embraces it, it will be something most dwarves are not very familiar with, and didn't experience much growing up. I imagine it would be like the relationship between city-dwellers and rural farmers, who may generally belong to the same nation and culture, but maintain very different lifestyles within it.
Troll druids
As Michael and Daniel have already noted, there is a precedent for trolls shapeshifting and taking on animal forms already there in WoW lore. What isn't there is any sort of relationship to the moon goddess Elune and her son Cenarius, which normally forms the foundation of druidic culture. The likely connection between the night elves and the worgen indicates that worgen will have some sort of relationship with Elune, but there's nothing hinting that trolls would have one in the game at this point.
I always thought that druidism came with its own set of beliefs related to Cenarius, as well as protective attitudes about nature that I haven't seen trolls express so far. Could it be that some of the darkspear trolls are turning away even more from their vicious and barbaric past, and following the tauren druids in more constructive efforts to heal the world?
On the other hand, Michael and Daniel were thinking that trolls own belief system related to the Loa spirits could give rise to the same basic set of abilities as Cenarius-based druids. If so, this would create a "two religions, one class" type of system we will probably see emerge with the tauren paladins and priests. If so, then troll druids wouldn't be so much of a departure from their culture at all.
Human and forsaken hunters
Human hunters are likely to enter the game without any extra introduction from the new lore of Cataclysm, except maybe a bit about how the great changes in the earth have forced them to use more hunter skills in order to survive in treacherous places. Still, human hunters have been around for a while now, and it only stands to reason that they should be available to players.
Forsaken hunters have likewise been around for a long time -- Sylvanas herself is a "dark ranger," but in this case there might be an extra focus on a new regimen of dark rangers in Sylvanas' army. Far from being outcasts in their culture, forsaken hunters could be seen as their people's most elite fighting force.
Night elf mages (and orcish ones too)
Night elf mages are probably the most like proper outcasts among all the new combinations, since they openly practice something their race has sworn to abandon. As Metzen mentioned at BlizzCon, they're also a good opportunity to play a really ancient character, if that's what you'd like to do, since young night elves probably wouldn't have had much opportunity to study arcane magic lately. So if you're going to be a night elf mage, keep in mind that your character has probably been very solitary for a very long time, unless he or she would have studied either in secret, or in exile.
Orcish mages are an odd option because there's really no lore for or against them -- how orcs could come to be mages isn't really clear, but nor is there any reason why they wouldn't. Until some sort of story appears around them, it's hard to know how to roleplay one, except possibly as a former warlock, who has turned away from his or her demonological ways.
Gnomish priests
And last but not least, thinking of gnomes as priests brings to mind some exciting possibilities. I am thoroughly intrigued by the ideas Michael and Daniel had about a possible "Church of Innovation and Discovery" -- that a gnome could cast divine healing magic out of his or her faith in the constant exploration of new ideas seems perfect for their race.
Gnome priests wouldn't exactly be "rebels" as such -- gnomes don't have anything against religion as such, but up till now, the structured beliefs of other religions haven't really made sense to gnomes. Gnomes do have a lot of faith, however, especially faith in possibilities -- if you ask a gnome whether a problem can be solved or not, undoubtedly they would say yes, as long as they have enough time to figure out some sort of answer.
Still, gnomish priests clearly represent something new for their people, and an ambitious roleplayer could play one of those gnomes who thinks he knows what religion is all about but doesn't, constantly praying for the next boss to drop good loot or whatever, winking at his Light-worshipping friends as if they share a secret together.
All the World's a Stage is your source for RP ideas, research, and ironical situations: David has realized that much of his 36-part series on each race, class, and profession will have to be rewritten to suit the new race and class combinations that have not been available up to now.
As you know, the new race and class combinations coming up in the Cataclysm will open a whole new set of doors to people who want an alternative character choice that goes against the grain of their typical racial customs, to one degree or another. With the exception of a couple combinations that feel as though they should have been there from the beginning (such as blood elf warriors, which need no discussion here), each new possibility presents roleplayers with an opportunity to play an outcast of sorts, a character who has made a significant break from the traditions his or her race usually represent.
The lore behind each combination is not yet fully clear. We know tauren paladins will probably worship the sun and call themselves "Sunwalkers" for instance, but not much more than that. Some things are clear, though, and there's a lot to get the imagination going for those roleplayers who yearn to play something a little different.
Tauren paladins and priests
Here we have the most obvious departure from the traditions and culture of a race in WoW. Blood elves already had a somewhat convoluted path toward becoming paladins at first, but their story really played out throughout the unfolding of The Burning Crusade expansion, and eventually ended in a redemption that helped make their status as paladins seem much more reasonable. Still, even if you discounted all that, you could argue that the blood elves had once worshiped the light, so it made sense that they could come to do so again.
But the idea of tauren becoming followers of the Light seems absurd at first glance. The good thing is that we're pretty much certain that the tauren paladins will not be Light-worshippers as such, not in the same way that humans and draenei are. Rather, somehow a new perspective on their ancestral connection to nature will open for them a new sort of path that just happens to bear an uncanny resemblance to the paladins of the Light over on the Alliance side, much like priests of different races have different beliefs, yet share similar powers. Whatever it is will probably make sense for tauren paladins and priests alike, but will probably still be a sort of fringe culture for tauren, much like shamanism has been for draenei.
This option seems to be the craziest of the bunch at first glance, but when all is said and done, I suspect that tauren paladins and priests will be more connected and unified with the rest of tauren culture than we would expect by just looking at the WoW lore as it is today, before the Cataclysm strikes. Taking up sun-worship may be more like the dwarves discovering their ancient roots as special creations of the Titans than a true revolution in beliefs or values.
Dwarven shamans (and mages)
Speaking of dwarves, mages are one of those classes that they probably should have had from the beginning -- but shamans, on the other hand, may prove to be something more interesting. Shamans may not have all that much connection to the Titans as such, but they are very connected to the earth element, which the dwarves now know themselves to be born of. Some dwarves of the Wildhammer clan are already shamanistic to a large extent.
Nonetheless, shamanism is something new to the general population of dwarves. Whether or not dwarven culture as a whole embraces it, it will be something most dwarves are not very familiar with, and didn't experience much growing up. I imagine it would be like the relationship between city-dwellers and rural farmers, who may generally belong to the same nation and culture, but maintain very different lifestyles within it.
Troll druids
As Michael and Daniel have already noted, there is a precedent for trolls shapeshifting and taking on animal forms already there in WoW lore. What isn't there is any sort of relationship to the moon goddess Elune and her son Cenarius, which normally forms the foundation of druidic culture. The likely connection between the night elves and the worgen indicates that worgen will have some sort of relationship with Elune, but there's nothing hinting that trolls would have one in the game at this point.
I always thought that druidism came with its own set of beliefs related to Cenarius, as well as protective attitudes about nature that I haven't seen trolls express so far. Could it be that some of the darkspear trolls are turning away even more from their vicious and barbaric past, and following the tauren druids in more constructive efforts to heal the world?
On the other hand, Michael and Daniel were thinking that trolls own belief system related to the Loa spirits could give rise to the same basic set of abilities as Cenarius-based druids. If so, this would create a "two religions, one class" type of system we will probably see emerge with the tauren paladins and priests. If so, then troll druids wouldn't be so much of a departure from their culture at all.
Human and forsaken hunters
Human hunters are likely to enter the game without any extra introduction from the new lore of Cataclysm, except maybe a bit about how the great changes in the earth have forced them to use more hunter skills in order to survive in treacherous places. Still, human hunters have been around for a while now, and it only stands to reason that they should be available to players.
Forsaken hunters have likewise been around for a long time -- Sylvanas herself is a "dark ranger," but in this case there might be an extra focus on a new regimen of dark rangers in Sylvanas' army. Far from being outcasts in their culture, forsaken hunters could be seen as their people's most elite fighting force.
Night elf mages (and orcish ones too)
Night elf mages are probably the most like proper outcasts among all the new combinations, since they openly practice something their race has sworn to abandon. As Metzen mentioned at BlizzCon, they're also a good opportunity to play a really ancient character, if that's what you'd like to do, since young night elves probably wouldn't have had much opportunity to study arcane magic lately. So if you're going to be a night elf mage, keep in mind that your character has probably been very solitary for a very long time, unless he or she would have studied either in secret, or in exile.
Orcish mages are an odd option because there's really no lore for or against them -- how orcs could come to be mages isn't really clear, but nor is there any reason why they wouldn't. Until some sort of story appears around them, it's hard to know how to roleplay one, except possibly as a former warlock, who has turned away from his or her demonological ways.
Gnomish priests
And last but not least, thinking of gnomes as priests brings to mind some exciting possibilities. I am thoroughly intrigued by the ideas Michael and Daniel had about a possible "Church of Innovation and Discovery" -- that a gnome could cast divine healing magic out of his or her faith in the constant exploration of new ideas seems perfect for their race.
Gnome priests wouldn't exactly be "rebels" as such -- gnomes don't have anything against religion as such, but up till now, the structured beliefs of other religions haven't really made sense to gnomes. Gnomes do have a lot of faith, however, especially faith in possibilities -- if you ask a gnome whether a problem can be solved or not, undoubtedly they would say yes, as long as they have enough time to figure out some sort of answer.
Still, gnomish priests clearly represent something new for their people, and an ambitious roleplayer could play one of those gnomes who thinks he knows what religion is all about but doesn't, constantly praying for the next boss to drop good loot or whatever, winking at his Light-worshipping friends as if they share a secret together.
Filed under: Night Elves, All the World's a Stage (Roleplaying), Alts, Classes, RP, Analysis / Opinion, Priest, Paladin, Hunter, Druid, Trolls, Undead, Tauren, Gnomes, Dwarves, Cataclysm







Reader Comments (Page 1 of 4)
sgtteamkill Sep 6th 2009 8:04PM
Umm, I think this is the 5th post about this
Gíant Sep 6th 2009 8:13PM
With the announcement of not only a new Expansion but many topics about Blizzcon '09 in general, the next couple of weeks are undoubtedly going to be slower, or appear slower then usual. And I imagine it's going to stay this way until the 3.3 PTR comes along and the dataminer's pull various leaks and what not. Plus the balances(if any), patch notes, and the testing of Icecrown citadel.
JC_Icefox Sep 6th 2009 8:23PM
There was only RP discussion about the Worgen and the Goblins so far, the Vanilla race/New Class combos have yet to be really discussed. I personally look forward to the new 'storylines' Cataclysm will allow.
Especially looking forward to trying a Beefadin using the 'Sun Faith' nomenclature. However, for fun, I think I'll be naming him Smashmouth. :)
As an aside, that is one fugly Gnome in that screenshot.
Lorinan Sep 6th 2009 8:13PM
Not so much in this regard, considering the RP aspects haven't been discussed.
Good points, BTW. David.
theRaptor Sep 6th 2009 8:26PM
Lets not pretend most of the race choices in game from launch had much to do with lore. It has always been mostly about game balance with lore just deciding how the classes got divided. Was there even any lore in WC3 that justified Tauren druids? That always seemed so tacked on to me considering they stole most of the Nelves druid lore and didn't have there own. Sun worshipping Tauren paladins actually have better lore than Tauren druids IMO. Especially as Blizz have moved away from there being any non-Nelf dieties in game.
If humans and belves can channel magic from giant wind chimes why can't Taurens?
JoeyHarrold Sep 6th 2009 8:28PM
Why does everyone find it so hard for Dwarven Shamans to be playable? Dwarf Shamans have been in Warcraft since the First gryphon rider took flight. The Wild Hammer Clan has had Shamanism in it for awhile now.
Bod Sep 7th 2009 8:00AM
Nothing wrong with Dwarf Shammies Lore wise....
Nelf Mages on the other hand. How wrong is this? Needs a new race, the "cursed elf" or the "arcane elf". Expecting nelfs to use arcane energies indeed! It is like imagining paladins to use shadow magic, it just isn't right.
Grey me out, but you know it's true!
Nawaf Sep 6th 2009 8:33PM
Gnome priests. The Church of Scientology has invaded Azeroth!
Crööl Sep 7th 2009 12:30AM
lol I thought the same thing because I have a family member who has been a Scientologist for over 30 years..
Felix_NZ Sep 7th 2009 5:23PM
Now I'm imagining the Gnome priest trainer surrounded by steampunk e-meters!
Joester Sep 7th 2009 12:00PM
Gnome Priest ftw!
LOL @ Nawaf
danielmattson Sep 7th 2009 5:44PM
Scientology seems more like a goblin religion (e.i. a money grabbing cult), maybe that would explain why after generally not having time for religion, goblins realised they could make money of it; thus explaining why goblin priests are going to be playable.
Xigageshi Sep 6th 2009 8:38PM
well if the merit of an article is how much it gets you to wonder about the subject matter, then this is a very good article indeed!
I've always thought that who a priest or paladin has faith in isn't as important to the forces they wield as the philosophy by which they live and use that power.
my reason being that paladins and priests (humans or dwarves for instance) both worship "the light" generally but despite that shared faith focus, priests and paladins get different abilities from this divine power. Furthermore, priest have powers available to them that I don't think any paladin would touch, or possibly even condone. thus it seems far more likely to me that the faith and philosophy of values a paladin or priest live by matters more to their powers than does what deity they believe in. Which brings me to another point, "the light" has never really been portrayed as a diety, it seems to be, by itself, more of a philosophy of life, which would make sense if a faithful's power were derived not from their deity but from their philosophy.
as an aside: Gnome priest is most definitely the combination I look forward to the most. Their strong philosophy of anything being attainable, solvable or doable while maintaining a light-hearted view of the world, a world that has been somewhat cruel to them, makes them, in my eyes, the most admirable and noble of all the races.
Natsumi Sep 7th 2009 7:53PM
I have to agree that Gnomes are pretty cool. I'm rolling a Gnome Priest at some point and starting an all gnome guild named something like , , or :D
Natsumi Sep 7th 2009 7:58PM
oh no!! my guild names did not get in there!!
Hangin' with my Gnomies
Only the Gnomie
It's a Gnome Thing
I-R-PALADIN? Sep 6th 2009 8:49PM
maybe the gnomes converted after seeing the awesome power of the light when it shattered the lichking? lol
I-R-PALADIN? Sep 6th 2009 8:50PM
Excuse me "when" it shatters the lichking
I-R-PALADIN? Sep 6th 2009 8:51PM
lol damnit thought i mispelled plz distroy that one
Autumnbear Sep 6th 2009 8:54PM
I love how for years players would argue religiously against race/class combinations like Human Hunters and Tauren Paladins. RELIGIOUSLY AGAINST IT.
Often those players would quote the handbook, decreeing that since Blizz never posted anything about those ideas, it would and never should come into existence.
And now! Now, suddenly, what we've cried about for YEARS in the forums, an EVOLVING LORE and EVOLVING STORYLINE, how it could somehow possibly allow previously unheard of class and race combinations!...
You players, who've clutched the original game handbook, look! Look what happened! Your closed-minded ways, do you NOW see?!?
Yes, Blizzard finally did what we asked: they've evolved the storyline, they've made more options, they've made the game grow.
Level caps beyond 60. More than 6 classes per race. No name-changes ever. No gender-changes EVER. No cross-server dungeons. No Undead Hunters or Night Elf Mages. No PVP to PVE realm transfers.
...
Hah.
Thank you Blizzard. I can't wait to roll a Gnome Priest and a Troll Druid. Not only have I long wanted to try out new things, but for so long I've wanted to thumb my nose to ''those-who-cluth-books-with-blindness''.
---
A Faction Change question. If a Tauren Druid can swap ino a Night Elf Druid, could a Tauren Druid swap into a Worgen Druid? Or is there going to be an exclusive waiting period before that's allowed?
Matthew Rossi Sep 6th 2009 9:41PM
It's unclear yet about the issue of transferring or race changing as the two new races come Cataclysm. There have been some blue posts saying "Well, we don't know yet for sure but we probably won't let you do that immediately" because, well, they want people to play the new content starting zones for each.