Arcane Brilliance: Making your Mage raid-worthy, part 1

Welcome to another Arcane Brilliance, the weekly Mage column that asks all the tough questions, and then Ice Blocks before the tough answers one-shot it.
A little while after Wrath hit, Arcane Brilliance posted a column on how to gear your Mage up for Naxx. Several things have changed since then:
- Pretty much everything I wrote then is now wrong.
- You don't really gear for Naxx anymore. Naxx is now a place you go in order to gear up for other places.
- Trial of the Champion.
Never before in the history of WoW have level 80 players had so many options for gearing up at 80. Like PvP? You can epic yourself up pretty quickly almost exclusively killing other players. Have a fetish for heroic dungeons? Normal 5-mans? Daily quests? Profession gear? Grinding for faction rewards? All of those things are perfectly viable ways top get shiny epics. Read on, and we'll focus on two of the various and sundry methods you can employ to get raid-worthy without ever stepping foot into a raid. Then come back next week for the rest.
Normal 5-mans
Trial of the Champion is, to put it bluntly, the single fastest way to get epics in the current version of this game. The non-heroic version of this instance is a relatively simple 5-man boss-fest that takes a good group about 20 minutes to complete, and is entirely farmable. Each of the three bosses drops epic loot. Picture a level 80 version of the Ring of Blood/Amphitheater of Anguish questlines, only one in which each boss drops epic loot, and you can do it over and over again. It's infinitely puggable, even a character with relatively crappy gear can contribute, and there are always plenty of other people looking to farm it.
And to completely contradict that last sentence, I'd like to point out that ToC isn't a face-roll, at least not for a character that's going in without good gear. Read up on the encounters before you go in, and know how to play your class. Though it is the fastest way to get epics right away, I don't want to encourage anybody to be the guy that comes in the second after dinging 80, still wearing greens he picked up in Dragonblight, doing 1k DPS, expecting to get free epics on the coattails of four other people. I've been in groups with that guy, and he's a pain. Do your homework, and gear up the best you can through other means before you hop into ToC's loot factory. Either that, or group up with guildies who are fine with you being undergeared.
Having said that, you don't have to be uber to make it in here. Just make sure you're doing more DPS than the tank. Get a couple nice blue pieces, run a couple of lower level instances, make sure you have a good grasp of things like threat management and spell rotations, and you should be able to pull your weight.
These are the normal mode Mage drops:
Belt of the Churning Blaze
The Confessor's Binding
Bindings of the Wicked
Handwraps of Surrendered Hope
Leggings of the Haggard Apprentice
Mantle of Inconsolable Fear
Signet of Purity
Brilliant Hailstone Amulet
Abyssal Rune
Holy crap, right? These are item level 200 epics, on par with the gear from 10-man Naxxramas. Go. Go now.
Heroics
Once upon a time, and not very long ago at all, heroics provided a shot at some nice blue-quality gear, the occasional epic from the final boss, and tokens that could fill a few slots with Naxx-level non-set pieces. You had to run a lot of heroics to get what you wanted, and you had to get a lot of lucky drops.
Things have changed.
Instead of each boss dropping lowly Emblems of Heroism, they now drop Emblems of freaking Conquest. That's the same thing that drops from, oh, Yogg-Saron. You want an idea of what you can buy with those? How about this, which you can then turn into this:
Conqueror's Kirin Tor Tunic
Or maybe some of this, which then becomes this:
Conqueror's Kirin Tor Hood
Yep. That's tier 8.5 stuff, right there. From running 5-man heroics. Do a few heroics of your choice, repeat every night for few weeks, and viola! You're uber! Well, partially uber, anyway.
Here's the highlights from the rest of the Emblem of Conquest gear:
Neck
Legs
Waist
Hands
And then, once you run out of things to buy with your Emblems of Conquest, you can always trade them in for the old emblems and fill the following slots:
Off-hand frill
Trinket
Back
Feet
Wrist
Finger
Also, there are the old tier pieces, but you'd have to trade so many of your Emblems of Conquest in to get them, you'd be far better off skipping them and getting their equivalents the old fashioned way, by actually raiding.
Oh, and by doing the daily heroic, you can get Emblems of Triumph (only 2 per day, but still), which also drop in the current final raid in the game: Trial of the Crusader/Trial of the Grand Crusader, and use them to get the following:
Band of the Invoker
Brimstone Igniter
And a selection of item level 245 cloth armor, including but not limited to this beauty: Khadgar's Robe of Conquest.
That's right, tier 9. You can pick up tier 9 gear without ever setting foot in a raid. It'll take a long, long time, and you may or may not get done in time for the next expansion to come out...but you can do it. Just thought I'd throw that out there.
While you're in those heroics, you may as well pick up the nice gear the final bosses drop, including the following sweetness:
Utgarde Keep: Annhylde's Ring
Nexus: Gloves of Glistening Runes
Azjol-Nerub: Rod of the Fallen Monarch, Sash of the Servant
Old Kingdom: Wand of Ahn'kahet, Skirt of the Old Kingdom
Drak'Tharon Keep: Overlook Handguards
Violet Hold: Azure Cloth Bindings
Utgarde Pinnacle: Girdle of Bane
Halls of Lightning: Woven Bracae Leggings
Occulus (yes, I hate this place too, but this staff is nice): Staff of Draconic Combat, and also Cuffs of Winged Levitation
And then there's heroic Trial of the Champion, which can be a bit of a gear check. I've seen a lot of groups that can burn their way through most other heroics struggle here. But the rewards are more than worthwhile. Every boss drops epics, and they're item level 219 epics, putting them on par with 10-man Ulduar drops. If that's not worth a few wipes along the way, I don't know what is.
The drops? Glad you asked!
Boots of the Crackling Flame
Embrace of Madness
Gaze of the Unknown
Kurisu's Indecision
Sinner's Confession
Spectral Kris
Yeah. I wrote about ToC loot when the patch first hit, so you've already heard me wax poetic about that dagger. But...yeesh. Beat the Black Knight. Beat him with a stick. When he bursts open and candy falls out, hope one piece of candy is shaped like that frigging dagger. Scrabble for it on the ground with the other casters, then use it to stab the Warlock who's trying to grab it from you. I fully advocate Warlock-stabbing. It's appropriate in every situation. Disclaimer: No real-life stabbing. Put the knife down, crazy guy who also happens to read these columns. Go play Grand Theft Auto or something and blame your inevitable killing spree on that, and not my column, please.
So, let's review.
If your preferred method of gearing up is running 5-mans, here are the slots you can fill with epics without ever getting a larger group together:
All of them.
That's right. Without going crazy, you can now get an epic in every slot before Naxx, before Ulduar, before any 10 or 25-man content, guildless, penniless, socially repellent, and unattractive. Just give your Mage a steady diet of Trial of the Champion and heroics, and you'll eventually be able to pull off a rough impression of a well-geared raider. Fool your friends!
Next week, we'll go over the best of the rest of the ways to get epic gear before going raiding. Yes, there are more. If you hate instances, you can still get epics. You gotta love the new end-game. Epic gear is no longer an exclusive club, accessible only to progressive guilds. Everyone can get it. It's just a matter of choosing how you want to go about it. And to the three or four of you out there who will say this is a bad thing, that this proliferation of purples somehow cheapens the game, that by allowing even casual WoW players into the epic treehouse, Blizzard's ruining everything: you, my friends, are tools. I'm not even kidding. I'm so incredibly tired of that kind of elitism, it's not even funny. In a progression-based game where progression is ultimately measured by gear, more ways to progress--available to more and more types of players--is always a good thing. Soapbox-tangent over.
Filed under: Mage, Items, Analysis / Opinion, Tips, Instances, Features, Raiding, Guides, Classes, (Mage) Arcane Brilliance
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Reader Comments (Page 3 of 4)
jam Sep 6th 2009 7:56PM
Stop pugging if it bothers you so much. I only gear my alts via pugs, and even that is kinda rare since we have plenty of active alts and (skilled) guests in our guild.
If you're actually having these problems on your guild runs, leave the guild asap.
Reps Sep 6th 2009 7:57PM
If blizzard is giving out free progression gear, they need to provide us with a way to distinguish between skilled players, and skill-less players.
Achievements are not the answer. Anybody can be carried through a raid and earn the achievement if the rest of a group is good enough. This has not changed.
Reps Sep 6th 2009 8:01PM
Handing out welfare epics is not bad. But the side effects are horrible. More good raiders in raid gear is a good thing, but bad raiders in raid gear is disastrous.
jam Sep 6th 2009 8:12PM
"If blizzard is giving out free progression gear, they need to provide us with a way to distinguish between skilled players, and skill-less players.
Achievements are not the answer. Anybody can be carried through a raid and earn the achievement if the rest of a group is good enough."
I'm sorry, but this doesn't make much sense.
Yes, bad players can be carried through a raid and earn the achievement, but that has always been the case. In the past they got carried and earned epics, nothing has changed.
People look at the past through rose-colored glasses, you can be sure those old 40-mans had a lot more bad players than modern raid groups. And they had epics.
Toast Sep 6th 2009 10:28PM
I have to agree with him somewhat. It's perfectly fine when people can get epics regardless of the amount of time they have (back in Burning Crusade before 3.0 you could do Karazhan in a good 3-4 hours). The problem is that ToC is such a joke that the 2000 DPS rogue can be in was the equivalent of a Hyjal guild when BT was the end-game.
Though I have to agree 60 wasn't exactly so great. There was a guy in my guild who auto-attacked bosses his way all the way to T3 and AFKed during trash. Then again you can go to a 40 man with 30-35 people and get the same results.
tim Sep 6th 2009 11:00PM
"Epics used to be a sign that the person was at least good enough not to be KICKED from the raid. Now they mean nothing."
Would you please think before you post? They mean NOTHING now?
I'm looking forward to your videos of taking down Arthas in quest blues and greens then, since epics mean nothing.
The only, ONLY downside to this is that guilds will have to spend a bit more time screening and testing their applicants. That's it. PUGs were always a crapshoot, and gear-checking is a joke that needs to finally die.
Reps Sep 6th 2009 11:05PM
Why do you make me do this?...
http://www.wow.com/2009/09/02/yogg-saron-in-blues/
QQinsider Sep 6th 2009 11:32PM
"Epics used to be a sign that the person was at least good enough not to be KICKED from the raid."
"Anybody can be carried through a raid and earn the achievement if the rest of a group is good enough."
Make your mind up. If having the achievement from doing the raid means nothing then so does having the gear. They both say exactly the same thing - I did that raid, and neither say anything else at all, about skill, or whether people were carried, or whatever.
If you run pugs you're going to get horrible players sometimes. That's always been the case and always will be. Deal with it (/kick) or don't run pugs.
Angus Sep 7th 2009 4:48AM
You know, we have a few people with DPS on par with tanks in my raids.
She never dies to fire unless someone was missing an assignment and she was in a hot pocket with no heals for the 2nd time in a row.
She also happens to know the fights, doesn't wipe us and is a body when we have to PUG 3 spots thanks to schedules being out of whack.
Is she a bad raider? Not really. Is she in full epics, yep. Would you hate her? Yep.
Some folks aren't incredible in every aspect but can produce results. And while some great raiders can take Yog down in all blues, some folks like their epics and the cushion it gives.
Besides, I have alts that need gear and this lets me do it. My tank is geared enough and did it the old fashioned way, I don't need to go through that for a shaman that ends up healing 80% of the time anyway.
Evelinda Sep 7th 2009 10:05AM
i really dont get this... if you actually know what youre looking at, you can tell almost immediately whether someone who is trying to pug with you has actually raided, or has just grabbed a suit full of epics from toc and heroics. 2-piece t8.5 and no other tier gear is pretty much a dead give away. And if youre as experienced as you seem to be suggesting, i'm sure that you can recognise the other gear someone is wearing as emblem gear or h toc loot. I know i can.
Raiders are still completely simple to spot, and gear from progression content is still impressive. When i see someone walking around in t9, i know they're doing hard content, and i think thats great. But i also really like that i can get good epic gear from running 5 mans.
MattZ Sep 6th 2009 7:48PM
If someone doesn't move out of harm's way after being told the mechanics of the fight four times, why have you let them stay in the group?
Matt Sep 6th 2009 7:49PM
This was meant for Reps...
Reps Sep 6th 2009 7:55PM
We kick the baddies eventually, and spend 35 minutes getting replacements. By this time 5 of our good dps have left, because they're sick of wiping/dont want to wait around. It ends up taking twice as long to get to Iron Council, and we don't even get to start on the keepers.
This didn't happen before this gear change. I speak from experience.
RG-Rhodin Sep 7th 2009 10:14AM
Reps, the simple reason that epics get easier t get over time is that Blizz does not want a bunch of UBer leets running around while the majority of other folks can't even get gear that is even close to the best.
If that was the case, Blizz would lose subscribers, and you'd also have an increasingly strong small group of raiders/pvpers that other folks could even take down. That is a bad idea, even though I am sure there are tons of George of Paradosi wannabes out there.
Also, if you don't let players get gears at each step, they won't be able to handle the stuff in the next expansion.
Example: I have an old dwarf rogue that I raised through lvl 70. My guild hit Outland and the top 10 or so players raced though the content and left much of the guild behind, and had no interest in bringing us up to speed. I kept bashing my head to try to get guild stuff going, but finally gave up and joined a few other friends on a pvp server as Horde. (I should have tried pugs, but I didn't - I was used to being with guildies and liked it that way). So a few weeks ago I get back on my old dwarf and take him to Northrend, and he got his butt beat by dang near the first quest off the boat. As he should, being in low rent blues and greens.
If Blizz kept the epic gear to just leet groups, then they'd have to start making two tiered content each new expansion too - for folks who had a good guild that brought everyone along and got them the best gear, and those who didn't. Early in an expansion when you first hit the hard raids, it is an exceptional pug who can take it with folks who have never been in it before. after a few tuns by those guilds, they become the core of other partial pugs, and so on till full pugs begin running the raids.
That takes time, and some players prefer solo pve or pvp stuff, and others do suck at groups, or at least long term ones. Others just want to have fun and kill stuff. Blizz offers different paths to the same gear, but the achievements let folks know who has done what - who has done the really hard stuff, the most stuff, and the unusual stuff
Yer gonna have to be content with that, because Blizz ain't gonna lose customers to boredom, or bad gear. They make just as much money from the guy who logs in 2x a week for 4 hours total as they do leet raiders who live online and look more like Cartman in the basement.
RG-Rhodin Sep 7th 2009 10:18AM
er meant to say "COULDN"T take down" in 2nd paragraph
Matt Sep 6th 2009 7:52PM
Christian, I want to thank you ONCE again for writing probably one of the best articles on this site. I rarely comment, but have special reason to today.
I'm about 1.5 levels away from dinging 80 on my mage (my main, you'd certainly consider me an on again/off again casual). I was just beginning to think (read: past day or two) of how I wanted to progress past 80. Do I PvP (not really my thing)? Heroics? Find a raiding guild on my server? How. My first thought was going to be to write into WoW.com, my long time source for all things WoW related and suggest a post just like this.
You read my mind! Thank you again and can't wait until next weeks article to hit - right about the time I'll ding over to that magical number.
Cliff Sep 10th 2009 1:31PM
I'll second that. I don't play a mage but Arcane Brilliance is one of the most enjoyable columns on this site. Timely info, delivered with some humor and thought. Great read.
Chase Sep 6th 2009 10:28PM
Please for the love of all that is powerful write the Hunter column too.
Back on point, Great job Mr. Belt. Excellent guide for gearing mage's. Love the soapbox tangent too.
Torumin Sep 6th 2009 10:40PM
Dear Mr. Belt,
I love you.
Sincerely,
A Mage
tim Sep 6th 2009 10:55PM
Very nicely done.
You guys need to do this for ALL the classes... please?