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9-08-2009 @ 3:23AM
This is why I think the whole "main spec"/"off spec" thing is a waste of god damned time. It isn't like the old days when you had one spec and you had to pay to switch to another and you couldn't do it in raid. That's not the way it works anymore.What is someone's main spec? What is their off spec? Personally I heal as as I tank, depending on what is needed in a given situation. I solo in my tanking spec because it's less suicidal than, does that make it my main? I spend a lot of time working on both gear sets. I don't roll on gear for a spec I don't have, and I try not to be a jerk about things(if a really rare tank/healing item drops and the person doing that role doesn't have it or if I've already gotten loot I'll often pass, and if I'm running an instance for a specific item and it's not for whatever spec I'm running in I'll say that up front), but I'll roll.I admit my guild isn't doing much raiding yet, but the reality of the situation is that half the point of having main and off specs is so that you can switch back and forth at need. If they don't gear up that off spec because of some asinine loot rules you've lost yourself a backup dps or healer or tank.If you're really concerned about your "main" spec not getting enough loot because you're losing out to someone's "off" spec then the answer is to put in something like DKP and let people sort out for themselves what their "main" and "off" specs are at any given time. If you don't let your backup tanks get tank gear you won't have any backup tanks the next time your main tank isn't around.Having everyone be as well geared as possible is the best situation for the guild, and if you're going to designate someone as main tank or main healer and give loot preference to that person above all others for raid progression then just make that what you do and be honest about it. If your MT needs more avoidance for the guild to progress and a piece with more avoidance drops, give it to them. It's been done before in guilds.The alternatives just lead to loot dramas, as people make up their own minds as to what is "main" and what is "off"(usually depending on what loot they want for themselves or don't want others to get) as well as leaving you with seriously under geared backups if someone has to miss a raid.It's not like the old days where there wasn't enough loot to go around and if your main tank didn't have every piece of tanking gear he or she could get you weren't going to survive the next fight. With all the other ways to get items these days winning a roll is really just saving you from having to spend emblems on something, and more an issue of getting lucky than surviving.
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