Spiritual Guidance: 12 Reasons why you don't want to play a Priest

You know, I'm normally a huge proponent of my class. Don't get me wrong, I love my Dwarf Priest. There's all these great healing spells we have at our disposal. No one's ever going to turn down a Priest from joining a raid or a guild. I have to admit, we have it pretty easy. I'm used to giving newer players advice about Priests and reasons for selecting that class.
Every once in a while, I get extremely bitter about being a Priest. For those of you that want to roll a Priest, let me introduce some second thoughts.
Healing is thankless. From 1-80, you're going to be expected to heal something. And those players you work with aren't going to care how you do it as long as you do it. After all, you'll be riding their backs as they're blowing up Snobolds or Gnolls or Murlocs or whatever mob that you've been assigned to kill 50 thousand times. It's a fair trade off since you're keeping them up while they're doing most of the work. That is, until you're stuck with 1 mob left and they disband the group leaving you hanging.
Leveling can be a nightmare. You up for some Smite spamming? Because that's what you're in for as you slowly head up the ranks. It's the only real offensive spell you have at your disposal during the early levels. At least, it's not until you pick up Mind Flay at level 20 that you get some extra diversity among spells. Mind Blast? Yeah, every few seconds. Shadow Word: Pain? Eh. Cool. I guess.
Glorified whack-a-mole. When you start healing, you tend to drown out other things and focus exclusively on your role. That's the point. It's a giant mini-game of triage. Actually, I'd even go one step further and say it's team whack-a-mole in a raid setting.
Buff, buff and buff. Power Word: Fortitude, Prayer of Spirit and Prayer of Shadow Protection. The last two are offered by other classes (Warlock's Fel Intelligence and a Paladin aura respectively), but there's no other buff that will stack with Fortitude. Everyone loves Fortitude and we're going to be depended on to hand out our buffs.
Some mind control required. I suppose Priests only have to do this once in their raiding careers. I think it's one too many. Mind control? Really? Do we have to? I've witnessed many Priests struggle with this spell in particular. Some players like myself have healed our entire WoW lives from 1-80 and have no concept of what to do when we commandeer another NPC.
Survivability is a question mark. For one thing, we wear cloth. Yeah, I suppose we have healing spells to compensate for the all the pain we're taking in, but really! Once glance by a mob or 3 and you're effectively down for the count! We're given enough time and mana to either heal or shoot stuff. It's not like we've got plate, leather or mail to help absorb this stuff! When we get punched, boy do we feel it.
First target. Hitting some battlegrounds or PvPing in general? If the opposition finds out you're a Priest, expect to attract some attention. It feels as if though there's a giant, neon, flashing "kill me now" sign floating above your head with an arrow pointing downwards. If you're Holy, good luck. At least with Discipline you're alive a few seconds longer.
Where's the damage? I can't attest to this myself, but maybe some Shadow Priests can weigh in here. It seems our Shadowy brothers and sisters are having a hard time with damage since the 3.2 patch debuted. Are you guys doing competitive damage with other classes and players? I look at various logs and it just doesn't look right. Alas, I'm not a Shadow Priest and can comment no further other.
Chain Heal. The days of Circle of Healing dominance is over. We step aside for our Brain Chain Healing friends, the Shaman. For the time being, Chain Heal is expected to see even more improvements. Don't misunderstand me, I'm not bitter at all. As an aside, between laser beams or pulses of light, I'd lean towards laser beams. It's like phasers versus photon torpedoes.
Confusing stats. Cataclysm isn't here yet. Regeneration has not been reduced down to one exclusive stat. We're stuck with Spirit or mp5. Do I want X mp5 or Y Spirit? What's greater than the other? All this math work required just to figure out how much is worth what! Then you've got to take the spec into account. Are you Holy? Are you Discipline? Because Holy actually cares about Spirit while Discipline doesn't. Get ready for some gear juggling and some decision making on gear when it does drop.
Power Infusion. No caster seems to notice it. It's as if every time I cast Power Infusion someone and ask them if they noticed a DPS increase, they respond with disbelief and confusion. "You power infused me? Really?"
Hang up the plow and the pitch fork. Don't expect to be doing much in the way of farming. I distinctly created an Elemental Shaman and a Ret Paladin just to help with that aspect of the game. It's difficult with the lack of survivability and such. What happens if we get challenged for a node? We may as well just fall over and die!
There you have it folks! Do not roll a Priest! They're far too vulnerable! Try having some fun as a Paladin instead! I hear their leveling game is much more enjoyable. I mean, they do wear plate. Alternatively, try playing a Warlock! True they wear cloth. But they can manhandle most mobs out there and then some. But Priests? Oh man, they're so hard to manage and maintain.
Note: With the exception of Shadow Priest damage (I do feel that it does look a bit low but maybe that's just me), all the points were made in jest.
Filed under: Priest, (Priest) Spiritual Guidance
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Reader Comments (Page 2 of 10)
TheNerdyPoet Sep 7th 2009 11:18AM
I know right????
Boozekin Sep 7th 2009 12:50PM
Colin, I understand your distress so allow me to alleviate some it for you.
Healing is thankless. From 1-80, you're not going to be expected to heal anything; those few players you work with aren't going to care what you do as long as you do it with minimal displayed capability.
Leveling can be a nightmare...if you're masochistic enough to try heal your way to 80, however solo questing while listening to music or podcasts with a half decent smite build or shadow spec will see you 80 before you know it.
Glorified whack-a-mole. Really, healing is like that, but some people like whack-a-mole a whole lot too.
Buff, buff and buff. 3.2.2 = Fort scrolls + others, all buffing classes(excepting certain cases) will essentially have all non-improved stationary buff utility nullified.
Some mind control required. Priests only have to do this once, ever. Suck it up.
Survivability is a question mark. Except for the fact that we have damage absorbing shields, heal over time and direct heal spells, aoe fear, fear ward, and any number of racial abilities.
First target. Hitting some battlegrounds or PvPing in general? If the opposition finds out you're on the other team, expect to attract some attention. If it feels as if though there's a giant, neon, flashing "kill me now" sign floating above your head with an arrow pointing downwards, it's a hunter. If you're playing one-man-army or standing still at the back healing, good luck. At least with a group you're alive a few seconds longer.
Where's the damage? At the top of the charts, along with every other class when played with the relevant amount of skill/knowledge/gear.
Chain Heal. The days of Circle of Healing dominance is over. Raid healing now requires more than one button. Rejoice! Now we can share raid healing duty with other classes fairly.
Confusing stats. Cataclysm isn't here yet. As with every other class the stat weightings that determine each ones usefulness compared to the others shifts and changes depending on spec and gear. The basic breakdowns however are easily accessible here http://elitistjerks.com/f31/t29453-combat_ratings_level_80_a/ so you can make some form of informed decision on your gear, ignore the math, focus on the numbers in the tables. Can't wait for cataclysm!
Power Infusion...what's power infusion?
Hang up the plow and the pitch fork. Roll playing a farmer won't make you any gold. Instead play the auction house, buy materials cheap. use your professions to craft useful in demand items, sell. You can also get out that smite button or shadow spec and complete some dailies, run the daily dungeons, complete daily profession quests, gather materials, etc.
There you have it! Roll a Priest! They're exceptionally strong healers! Try having some fun as Shadow instead! I hear their leveling game is much more enjoyable. I mean, they do melt faces. Alternatively, try playing a Warlock! True, they're based on DOTs and direct damage like priests, fear like priests, can't heal, and sure they're the same spell type for the most part, but they can use fire if specced right! But Priests? Oh man, they're so hard to manage and maintain because we're special unique flowers, just like every one else.
Note: With the exception of the original artical, all the points were made with complete seriousness.
Continuum6 Sep 7th 2009 3:28PM
@ Boozekin: Pure.
Win.
thank, bud. i had a laugh.
On a further note to the original poster (author), please refrain from commenting on the survivability of preists in PvP as healz or meltz if you obviously lack any skill/gear/experience in said priest pvp combat. Duh, if you suck, you're gonna get pwned. Every time. Other people don't magically win by riding their faceroll class (except geared pallys xD you know i had to say it), they learn how to burst, how to chain cc, and how to outlast. They didn't just wake up one morning and decide they were going to pwn. They learned to.
(It's okay that you suck, not everyone HAS to play pvp and become skilled, but just because you've been steamrolled and pwned in 587 AV matches by 78s in questing greens doesn't mean you're qualified as an experienced pvper.)
Boozeking wins my interwebs today
nietsissimpel Sep 7th 2009 11:15AM
I gotta agree on most of this. Although my priest is only level 9, it's just not fun to play. I like my mage, better said, I love my mage. They wear cloth, they can't heal them self, but leveling to 80 in frost is simply amazing. If you know how to slow, it's great 'cause you can take 0 damage and kill multiple mobs. You just need a brain to do so..
My priest however has a shield without the need of spending talents, but .. she smites, she puts a dot on them.. and if I lure a 2nd one, I'm screwed. My 42 paladin is even more fun, but because of the plate, all I need to do is press 1, 2, 3 and see the mob die, perhaps heal me once every 3 million mobs. O.o Dk's are the same ..
So, the first of those 3 characters to hit 80, if ever, is the priest. Because you need some skill to level them.
splodesondeath Sep 7th 2009 12:12PM
I have two friends who play WoW.
One of them got bored of his 80 Hunter, and rerolled an Spriest. That priest is now in the low 60s or so, and my friend has been loving him (his profs are Engi/Mining too XD)
My other friend finds the sheer idea of a priest to be so boring that he can't level one past maybe 7.
Myself? I have been leveling a Spriest for some time, and he is now level 35. All I can say is, if you hold it in for long enough as an Spriest, you basically gain the following aspects of a mage (which is also my main)
1. Conjure Water: in a sense, Spirit Tap is like a free drink, except you're standing up. Get this early and you can blow so much time off your leveling.
2. Ice Barrier: we get PW:S without having to even spend any talents
not to mention the fact that Spriests can do good, even great damage in a raid situation, while everybody around you is getting jacked up on mana. While this isn't quite as unique a trait anymore, we still do it better than the rest, so make the best of it.
P.S. Use Mind Control as soon as you get it. It's so much fun.
jellyphish Sep 7th 2009 11:17AM
psh..go roll a new class mr. low, traitor...priest for life!
Diogenes Sep 7th 2009 11:20AM
Chain heal does NOT outheal circle of healing. Most end-game raid comps are 1 paladin, 2 druids, 1 disc priest, and )1 holy priest or another paladin or another druid). You take a holy priest for more aoe damage situations. You take another paladin for super-hitting bosses. And you take a druid for super aoe situations as well (they scale better than holy priests).
Chain heal is border line useless. You can't use it on the run and most fights require movement.
theRaptor Sep 7th 2009 11:30AM
No but priest AoE got nerfed, and will continue to be nerfed or Chain Heal will get buffed more, until Shamans are AoE healing kings. That is Blizzards stated intent. And as Priests are not kings of direct healing, enjoy seeing top guilds take maybe one for the much vaunted "utility".
Diogenes Sep 7th 2009 11:35AM
Prayer of healing was the only spell that was nerfed. It healed 5 people in a party within 36 yards for what amounted to a greater heal each before (thats before crit). It was overpowered. Now it heals 5 people in a party within 36 yards for about the amount of a flash heal and a nice large chance to crit for the amount of a greater heal.
Blizzard's intent is to NEVER again make shamans what they were in BC; chain healing bots. The intent in the future has been stated in blue posts to make their single target healing better (and give them that niche along with paladins) and balance chain heal so that its useful without being op'ed to the point of being spammed.
Tridus Sep 7th 2009 12:00PM
You're wrong Diogenes. Prayer of Healing is now the most ineffecient AoE heal in the game, and one of the worst HPS as well. CoH beats it. CH beats it (and lol at yet another Shaman buff incoming). Rejuv spam beats it. Hell, HOLY LIGHT beats it thanks to beacon & glyph!
They nerfed it so hard that nobody in their right mind would ever cast it as Disc, shield spamming is better. Even as Holy you only use it in situations when there's nothing better off cooldown.
Cyanea Sep 7th 2009 12:34PM
I had a flash of inspiration the other day, and think that I came up with the reason why Prayer got the stuffing nerfed out of it and why Chain Heal keeps getting buffed. (I play both a Disc Priest and Resto Shammy at eighty, so I'm not talking out of my ass here).
Blizz stated in the past that they wanted healing to be more..."fun". I think they want each healing class to have more of a thought process than "If one person is taking damage, Flash Heal. If multiple, Prayer of Healing", and Prayer went against that, I think. Prayer healed everyone in a party regardless of where they are (provided they were in range, of course). There could be a tank and a melee by the boss, you twenty feet away, and the other two DPS twenty feet in the other direction, and Prayer will still get them all. Chain Heal is a very powerful AoE heal, but much more situational. Given the amount of health deficit in that situation, it may be more worthwhile to just drop Lesser Healing Waves on everyone. They want healers to be more situationally aware rather than just playing whack-a-mole with Grid/Healbot/whatever.
Diogenes Sep 7th 2009 12:39PM
1) Prayer of healign was always inefficient. It costs around 1500 mana. In terms of HPS it is still insane HPS. It hits 5 people for about 4000-5000 (barring crit). Thats 25000 possible healing when hasted with serendipity stacks in almost one global cooldown. I'm sorry, COH does not beat it. COH heals for about 2500 (without crit) in tier 8 for 6 people. That is about 15000 max healing. CH does not beat it. CH heals for about 7k the first hit and decreases by 40% for each jump and is ranged for the jumps. It will heal for about the amount of circle of healing after all is said done. CH is only reliable when healing melee. Rejeuv is a little under 400 mana and heals for about 15k over 18 seconds. Not only will it not tick until the third second, it is also the slowest healing hot as a tradeoff for its extreme mana efficiency.
You can cast prayer of healing in about 1.8 seconds properly hasted with serendipity stacks.
CH casts in about 1.8 seconds with 4 pc tier 8 and raid hasted and gemmed for haste. Rejeuv you can get 2 off with a maxed out druid with a 1 second gcd. COH is from the same class.
Do the math, POH outheals each of these spells and does so immediately. Its hpm is the worse but who cares. It has the farthest range of any aoe heal and in a raid setting with gear the mana doesnt matter.
POH is not so op'ed that you want to stack holy priests anymore, but it is still a solid spell with a good niche. It is also superior (in terms of versatility, range and amount healed if not hpm) to chain heal along with circle of healing.
Try and provide numbers before you say things that are patently false. You'll save us all some time.
hehealme Sep 7th 2009 7:06PM
Chain Heal shouldn't be on this list at all.
Another classes strength (particularly a specific spell) shouldn't be listed as a weakness/reason to not play a priest.
And even if you do think is should, why not be consistent and list strengths of other aspects that fair comparably better for other classes than for priests (Innervate vs. Shadow Fiend, S. Priest dmg vs. other hybrid casters, and raid benefits of having multiple priests vs. having multiple paladins and shaman are some discrepancies that immediately come to mind)? Why single out Chain Heal of all the possibilities?
Waco Sep 7th 2009 11:20AM
Shadow Priest DPS is the most boring thing I've ever experienced in my life. I wish I had rolled a shaman or druid, or even a pally. Healing as a priest? Easiest stuff ever. I just wish I could, you know, do something else.
jellyphish Sep 7th 2009 11:23AM
try shadow pvp. takes an incredible amount skill. no scrubs allowed.
Diogenes Sep 7th 2009 11:30AM
That's patently false. Most shamans only use 4 effective spells (lhw, ch, their cleanse, and earthshield) and they often forget to refresh the last. Druids in raid use basically 3 (LB stack on tank, rejeuv everything when wildgrowth is on cooldown, otherwise wild growth everything). Bad druids dont know how to keep the lifebloom stack up with going oom. Paladins use about 5 as well (holy shock, fol, holy light, beacon and cleanse). Most paladins are stupid as hell and either use only flash of light or holy light and dont renew beacon or cleanse.
A priest in each of her healing specs has over 10 spells she can use to respiond to any situation. In holy, you have coh, renew, flash heal, binding heal, desperate prayer, abolish disease, dispel magic, mass dispel, greater heal, power word: shield are just the tip of the iceberg. Look at any top priest and you will see each of these spells used in good proportion depending on the fight. Just because you are a bad healer doesn't mean that priest healing is "easy."
theRaptor Sep 7th 2009 11:36AM
You never played a mage or most pure DPS classes if you thing Spriests are boring. I rerolled a spriest in BC because at the time it was the only DPS that wasn't a snooze fest. To max your DPS at shadow you can't just hit nuke, or load DoTs and nuke, you have to balance your cooldowns and cast predictively. It was the first mainstream spec with a "dual resource system".
The only other specs that come close to the complexity of the spriest are ele and enhance shamans.
Waco Sep 7th 2009 11:48AM
Whats with all the hostility?
@Jellyphish: I've been thinking about it, but my PC is pretty terrible. All the effects down to Low and resolution set to 800x600 and I get 15fps. Pretty much exclusively why I don't pvp.
@Diogenes: I'm a bad healer because I said it was easy? How does that work? I'm holy, I keep 3 stacks of Serendipity up when it's necessary, Prayer of Mending on most every cooldown, Renew is always on the tank, I make sure to position myself for optimal CoH, specced for Desperate Prayer, Decursive for Dispel and Abolish. I consistently get compliments on my heals, including in Naxx pugs. Gemmed and enchanted out the wazoo, with all the relevant Tinkers.
Simply put, it's easy. Note that I didn't say boring.
theRaptor Sep 7th 2009 11:55AM
Dude are you talking about Naxx pugs as being easy?
I can raid heal most Naxx pugs as shadow. Hell Rogues with bandages could probably do it. Healing Naxx as a priest is easy because Naxx is easy, not because priests are easy. Naxx is a glorified heroic.
Now if you are talking Ulduar it isn't easy because most of the time you are forced to use the rest of your arsenal.
I fail all the time in Uld when I have to off spec heal because I don't do it enough to have a solid grasp on all the utility of a priest. My shaman is a hell of a lot easier to heal on.
Adam H. Sep 7th 2009 11:55AM
@Diogenes
You're obviously showing bias towards your priest, to say a good priest uses all their healing capabilities, while a druid only uses three.
As a raiding tree, Lifebloom/Rejuv are our main weapons, just like Renew/Flash Heal are yours. But it extends to our Wild Growth, Regrowth, Nature's Swiftness, Swiftmend, Abolish Poison/Curse, Nourish, etc. A good druid uses all their tools just like a good priest.
I think any healing class has their group of tools to heal effectively, but to say your priest is the most complex/best is easily showing favoritism/fanboyism.