Spiritual Guidance: 12 Reasons why you don't want to play a Priest

You know, I'm normally a huge proponent of my class. Don't get me wrong, I love my Dwarf Priest. There's all these great healing spells we have at our disposal. No one's ever going to turn down a Priest from joining a raid or a guild. I have to admit, we have it pretty easy. I'm used to giving newer players advice about Priests and reasons for selecting that class.
Every once in a while, I get extremely bitter about being a Priest. For those of you that want to roll a Priest, let me introduce some second thoughts.
Healing is thankless. From 1-80, you're going to be expected to heal something. And those players you work with aren't going to care how you do it as long as you do it. After all, you'll be riding their backs as they're blowing up Snobolds or Gnolls or Murlocs or whatever mob that you've been assigned to kill 50 thousand times. It's a fair trade off since you're keeping them up while they're doing most of the work. That is, until you're stuck with 1 mob left and they disband the group leaving you hanging.
Leveling can be a nightmare. You up for some Smite spamming? Because that's what you're in for as you slowly head up the ranks. It's the only real offensive spell you have at your disposal during the early levels. At least, it's not until you pick up Mind Flay at level 20 that you get some extra diversity among spells. Mind Blast? Yeah, every few seconds. Shadow Word: Pain? Eh. Cool. I guess.
Glorified whack-a-mole. When you start healing, you tend to drown out other things and focus exclusively on your role. That's the point. It's a giant mini-game of triage. Actually, I'd even go one step further and say it's team whack-a-mole in a raid setting.
Buff, buff and buff. Power Word: Fortitude, Prayer of Spirit and Prayer of Shadow Protection. The last two are offered by other classes (Warlock's Fel Intelligence and a Paladin aura respectively), but there's no other buff that will stack with Fortitude. Everyone loves Fortitude and we're going to be depended on to hand out our buffs.
Some mind control required. I suppose Priests only have to do this once in their raiding careers. I think it's one too many. Mind control? Really? Do we have to? I've witnessed many Priests struggle with this spell in particular. Some players like myself have healed our entire WoW lives from 1-80 and have no concept of what to do when we commandeer another NPC.
Survivability is a question mark. For one thing, we wear cloth. Yeah, I suppose we have healing spells to compensate for the all the pain we're taking in, but really! Once glance by a mob or 3 and you're effectively down for the count! We're given enough time and mana to either heal or shoot stuff. It's not like we've got plate, leather or mail to help absorb this stuff! When we get punched, boy do we feel it.
First target. Hitting some battlegrounds or PvPing in general? If the opposition finds out you're a Priest, expect to attract some attention. It feels as if though there's a giant, neon, flashing "kill me now" sign floating above your head with an arrow pointing downwards. If you're Holy, good luck. At least with Discipline you're alive a few seconds longer.
Where's the damage? I can't attest to this myself, but maybe some Shadow Priests can weigh in here. It seems our Shadowy brothers and sisters are having a hard time with damage since the 3.2 patch debuted. Are you guys doing competitive damage with other classes and players? I look at various logs and it just doesn't look right. Alas, I'm not a Shadow Priest and can comment no further other.
Chain Heal. The days of Circle of Healing dominance is over. We step aside for our Brain Chain Healing friends, the Shaman. For the time being, Chain Heal is expected to see even more improvements. Don't misunderstand me, I'm not bitter at all. As an aside, between laser beams or pulses of light, I'd lean towards laser beams. It's like phasers versus photon torpedoes.
Confusing stats. Cataclysm isn't here yet. Regeneration has not been reduced down to one exclusive stat. We're stuck with Spirit or mp5. Do I want X mp5 or Y Spirit? What's greater than the other? All this math work required just to figure out how much is worth what! Then you've got to take the spec into account. Are you Holy? Are you Discipline? Because Holy actually cares about Spirit while Discipline doesn't. Get ready for some gear juggling and some decision making on gear when it does drop.
Power Infusion. No caster seems to notice it. It's as if every time I cast Power Infusion someone and ask them if they noticed a DPS increase, they respond with disbelief and confusion. "You power infused me? Really?"
Hang up the plow and the pitch fork. Don't expect to be doing much in the way of farming. I distinctly created an Elemental Shaman and a Ret Paladin just to help with that aspect of the game. It's difficult with the lack of survivability and such. What happens if we get challenged for a node? We may as well just fall over and die!
There you have it folks! Do not roll a Priest! They're far too vulnerable! Try having some fun as a Paladin instead! I hear their leveling game is much more enjoyable. I mean, they do wear plate. Alternatively, try playing a Warlock! True they wear cloth. But they can manhandle most mobs out there and then some. But Priests? Oh man, they're so hard to manage and maintain.
Note: With the exception of Shadow Priest damage (I do feel that it does look a bit low but maybe that's just me), all the points were made in jest.
Filed under: Priest, (Priest) Spiritual Guidance
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Reader Comments (Page 3 of 10)
Cyanea Sep 7th 2009 12:43PM
"Most shamans only use 4 effective spells (lhw, ch, their cleanse, and earthshield) and they often forget to refresh the last."
Most BAD shamans. If a Shaman isn't keeping Earth Shield up on the tank AT ALL TIMES and at least two Riptides rolling (in a raid at least), they're a BAD shaman.
Cyanea Sep 7th 2009 12:48PM
Also: Of course bad players suck. What are you trying to prove here?
Priests have a lot of spells in their arsenal, yes...but I've seen shitty priests who do nothing more than spam Renew and Flash Heal.
Diogenes Sep 7th 2009 12:55PM
@Adam - I'd have given the award to a druid before when they had to manage 4+ lifebloom stacks on the raid at once. I play each one of the healing classes in a high-end raid or pvp setting and I believe the priest is the most complicated. Druids are a close second but paladins and shamans aren't even close. Whats sad is that even though they are easy to play, most people completely misplay them. Most paladins do not refresh beacons, do not judge every minute to renew their spell haste and don't time their divine please well and beg for innervates. Shamans are even worse. Most don't use healing wave at all (even though its inefficient you need to heal a person if they are low). Most don't renew earthshield in battle and most importantly they do not renew water shield in battle.
As for a druid, I'd say its more subjective but I stick by to my statement that a priest is more complicated. In a high-end raid setting all the druids have to do to top meters is spam wild growth and rejeuv. Yes they swiftmend and use nature's mending and all that jazz but you can fake good druid healing in a raid setting simply by spamming rejeuv and wildgrowth. With a disc priest buying time for hots to heal up and effectively prehealing the entire raid with a stack of hots for fights like ignis or iron council, druids top the meters with little effort. There's little conscious healing where you pick what spell to use except when a druid is put on main tank healing.
Cyanea Sep 7th 2009 1:06PM
So all Shamans suck because a few do? All Paladins are incompetent because just a few are?
Have you ever rolled another class besides your Priest, or are you just making assumptions based on what you read/heard without the personal experience to back it up? It certainly sounds like the latter.
Diogenes Sep 7th 2009 2:20PM
@cyana. You make a good point, most wow players just suck period. Its just easier for bad paladins and shamans to make it into a guild because their healing is simple and if they spam certain spells it allows them to top meters. Its almost impossible for a priest to top a meter unless he/she knows what she is doing. The same for druids who have to keep a tank up. You can test players fairly well with the hot'ing classes, not so much for the direct healing classes.
Cyanea Sep 7th 2009 2:37PM
Honestly? I laugh my ass off at healers who are concerned with topping the meters or of any guild or raid leader that uses the meters as a method of judging healers. The only effective metric by which you can judge a healer is by whether or not the raid/party is dead through no fault of the DPS or tank. If the tank is kiting the boss where it needs to be, and the DPS are killing the adds fast enough, then if the group wipes, it's the healer's fault barring any sort of freak occurrence. If everyone's doing their thing and the healer is keeping everyone topped off, then the healer's obviously doing his job right, heal-per-second numbers be damned.
HPS is such a flimsy metric because it relies on so many other things besides just YOU. If your tank is overgeared for the place, he's not going to be taking as much damage, so your HPS drops. If the DPS is overgeared and burns the boss before he does anything, your HPS is gonna drop. If you're the third healer in a raid, and the other two healers are overgeared for the place? Your HPS is going to drop.
The only time Recount is remotely useful for a healer is to check individual numbers (when you open up a person's recount report and see how much of their healing was done by a particular spell, for example). It happened the other night in our guild's Ulduar run. We had a new healer with us, and he was only managing Naxx-level Healing Done, forcing myself and the other healer to work harder to keep everyone up. So I opened up the meter after the fight, saw what he was doing wrong, and coached him on it.
Leave competitions about topping the meters to the DPS, please. Healers don't need that kind of e-peen measuring contest.
Moonfaxx Sep 7th 2009 3:32PM
"The only other specs that come close to the complexity of the spriest are ele and enhance shamans."
I play a raiding enhancement shaman. They use a VERY straightforward priority rotation. Not only that, but even if you were to do it completely BACKWARDS, you would lose relatively minimal DPS. With gear in place, it takes talent to do poor DPS as an enhancement shaman.
Vogie Sep 7th 2009 11:21AM
I understand the frustration... I really really wanted a Shadow Priest. My main was a warlock, I have a shaman in Northrend, a Druid in BC, and nearly every other magical class higher in rank, but I couldn't get my priest past 32. He was a dwarf, which was a bad choice 'cause he was ugly as hell, chosen before the racial homogenation, but even with heirloom shoulders, Hammer, and Trinket, I couldn't get behind him without howling with frustration. It could've been some RNG issues (Mind Flay being resisted 80% of time by mobs? seriously?), but all of the other classes, even clothies, were far more exciting to play with pre-40 and never gave this much headache.
He may be taken off the shelf now that there are race changes, battleground leveling and a new heirloom... but I have lots of other alts to work with (is it bad my Bank alt hunter is level 40?)
Rubitard Sep 7th 2009 12:17PM
When I see an 80 priest, I am in awe. If I'm playing while drunk, I'll usually send them a tell or just say it out loud... dude, you've done what few have the patience for. I salute your stubbornness!
apoxic Sep 7th 2009 11:23AM
Really, A "my class sucks" rant on WoWInsider? And a bad one at that.
Or did I just get trolled? I can't tell.
crsh Sep 7th 2009 5:55PM
I'm not convinced that was the idea, priests have some issues like any other class, but the grand question mark is what is priests' niche? Ghostcrawler has been trying to explain it for several months and it essentially comes down to this: they don't have one.
Now, don't read that as "priests suck", it means priests are very much versatile and able to fill several roles and do it well enough to be a desirable group/raid member, be it for group healing or tank healing or damage dealing.
There's been much whining because each of these roles are shared with other classes, and yes some classes perform in these roles better (that's debatable); it's been said countless times already that WotLK is all about "bring the player, not the class".
However, the uproar is still there because priests are perceived as cheap replacements in each of these roles; a Disc priest doesn't do as well as a Holy paladin, a Holy priest doesn't do as well as a Resto shaman or Resto druid, and a Shadow priest doesn't do as well as a mage/warlock/Balance druid/Elemental shaman.
To that I say: suck it. If you know how to play your priest, and like who you're raiding with, the bosses will still die and having a priest in the raid doesn't mean the healing or damage output isn't what it should be. It's just damage/healing meter bragging, an utter waste of time and energy.
Agerath Sep 7th 2009 11:23AM
No real priest column this month then?
agobelle Sep 7th 2009 8:50PM
These are the reasons I can't bring myself to bring my original priest main up to 80. BC burned me out of healing and I've been a rogue and hunter ever since! ^_^
The thing that got me, besides the whack a mole bit, is that you never got to see the epic fights because you were always staring at this grid of names and their health bars. There were times I was hoping to die just so I could see the boss do its thing for once.
blue.dragon32 Sep 7th 2009 9:48PM
Amusingly, this reply was the best out of all the others. Matts blog, like most Blizzard tool tips, needs to be read completely and fully to understand what was said. Having two lvl 80 priests, one on each faction so I can see the whole story, the thing I miss the most is seeing the actual boss fight unfold.
As far as the arguments regarding who does what best...who cares. The underlying intent for what Blizzard has been changing is creating diversity so people can just enjoy the game the way they want too. You want to heal? heal. You want to Dps? pewpew away. You want to have ability to turn into a dog? Go for it. You're not a dog person? Oh, sorry, here be a bear, or a cat, or a TREE for that matter...
Personalization is more prevalent now then getting the best class spec of the moment and figuring out how to get the ilvl400 item that everyone else has. You want to have the high score in a pinball game....go play the xbox. Otherwise, see the story unfold and interact with a world and people that are there to do the same with you.
John Sep 7th 2009 11:25AM
@Fuerion : http://dwarfpriest.com/ is a great resource, though not always up to date.
Shadow priests aren't in the top 5 damage dealing classes right now. I would give that to:
Warriors, hunters, rogues, locks, mages/dks (probably in that order).
However, I've noticed that simply knowing your class inside and out can make a huge difference. My spriest isn't even in t9 gear but *can* outdps (and certainly outdamage, DoTs ftw!) some of the other classes. But yeah, he gets dmg pwn'd by those other classes that have a clue what they're doing.
Leveling a priest is hard. *ESPECIALLY* the lower levels. Don't overestimate the power of Shadow Word: Pain though. It truly is an awesome spell. Self-cast renew....DoT up a few mobs...shield and run! (or cast mind blast). Just be prepared to die a lot and you'll be fine.
As for PvP: being shadow is practically a useless existence at this point. Disc really is the way to go. As for survivability, I know I've lived almost 2 full minutes in a BG with 3 opponents wailing on me just by healing myself. Granted....All i did was stand there and heal...MYSELF.....but at least I tied up a few? Yeah, short of Arena, you're useless in BG's too :P
crsh Sep 7th 2009 12:50PM
A great blog, sadly the author went MIA and hasn't posted since Dec. '08. :|
Skweak Sep 7th 2009 2:28PM
I don't know if it's the recent changes to heirloom itemization, the addition of the chest heirloom, the changes to resilience to reduce all damage (I'm using the pvp staff), but I am simply not dying while levelling my priest (19 now). I've only died twice: once learning that priest bubbles don't protect you from falling damage (my main is a pally), and the second time right after when I rezzed in the middle of 3 mobs. Sometimes when I've got 2 or 3 mobs on me it can get close. Healbot definitely helps for coordinating all the "keep me alive" tools. And psychic scream helps, although sometimes they bring back friends. :/
My only real complaint is mana...constantly drinking is annoying.
Eisengel Sep 9th 2009 2:43AM
I rolled an Spriest through mid-BC on. I regularly topped the DPS meters in heroics, Kara and ZA. In fact, before the Wrath-inc nerf, I did over 1K DPS in ZA with no BC tier gear, just FSW, some Arena gear and badge gear.
Starting in Wrath again I would usually clobber the meters. In partial T7 I was able to out-damage and out-DPS Warlocks, Rogues, DKs and Hunters in full T8 in Naxx-25 and Archavon PuGs (i.e. not just Mind Sear spam).
I've been raiding with the same group of people from Kara on up. I know how skilled they are, they know how skilled I am... and now-a-days the DPS meters definitely do not indicate skill. I usually have to struggle to make the top 5, where as before 3.2 and 3.2.2 I would regularly clock in about 200 DPS above the 2nd total DPS on fights like Saph and K'T.
Based on the results I've seen over the past year+, I'd have to say I'm pretty good at pumping out the DPS. Things changed a lot with Wrath, but I was able to adjust. Now though... I just can't compete. It doesn't matter how tight I slice my timings, if I run on a clean install with graphics options in the dirt to bring down latency, no matter how good my procs are and trinket/IF rotation is.... I just can't compete.
For this reason, and because I don't think Blizz is willing to devote the time and energy to making the changes that are necessary to make SPriests competitive... or at least competitive across skill levels... I've canceled my account. I have other 80s, I've raided in all the 3 main roles, and I like my SPriest, but I'm not going to pay Blizz to not fix it and occasionally break it more.
It's a sad thing for me. I like WoW, and I want to keep playing... but honestly if you want to play as an SPriest, if you like the feel of the spec up to 60, Blizz isn't in your corner. I really want to play my SPriest, but the current environment is just ridiculous. No matter how hard I try, no matter what I do... I'm no longer competitive, even across massive skill and gear gaps. When I log on every now and then while I wait for my account to expire I keep the damage meter off. It doesn't matter, I don't need to see it, because I know where my spot is.... and it isn't where I should be. I've 'hung in there' waiting for SPriest fixes all through BC, and as much as I like WoW and the Shadow spec, I'm tired of paying to wait.
TheNerdyPoet Sep 7th 2009 11:26AM
I'm already dual specced... Shadow is kind of boring... dot something, mind flay. not to mention I can't find anyone to help me down the elites that EVERY other class can solo.
theRaptor Sep 7th 2009 11:43AM
l2p?
Spriest is one of the better elite soloing classes. Do you realise the amount of HPS you can pull off if you are doing it right?
Spriest is probably the best non-pet non-plate soloing class. And there are elites that those classes can't take easy but a spriest can because of the massive amount of self-healing you do.