Lichborne: The future of Death Knight lore in Cataclysm

We may need a few more weeks and a few more parses to see where things truly sit, but I stand by most of what I've written on the subject lately. We could use a few tweaks (I'm still wondering if we'll see a Scourge Strike buff before Cataclysm, but I'm hopeful), but we'll be fine. That said, since we'll still be waiting a few weeks, I thought it might be fun to do some speculation about the next expansion. And I don't mean new talents, new levels, new skills, that sort of thing. What I've been thinking about lately is the lore.
A Death Knight's Raison D'Etre
So Death Knights as a whole have a little problem: According to their own leader, they're abominations of life that should not exist. Darion Mograine sums up their raison d'etre very succinctly in this line from the aftermath of the Battle at Light's Hope: "Although our kind has no place in your world, we will fight to bring an end to the Lich King. This I vow."
This is what sets the stage for the PC Death Knights as they join their respective factions and start in on the war in Northrend. The Ebon Blade is probably the most focused organization in Northrend as far as beating the Lich King goes. It is Darion Mograine and the Ebon Blade who get the Crusade a foothold in Icecrown by dismantling Scourgeholme. It is the Ebon Blade who takes the North and West parts of the zone, holding back the Scarlet Crusade and taking over a major Scourge base and freeing some of its major lieutenants to join their cause. It is the Ebon Blade who enables the Crusade's victory at the Fleshwerks by resurrecting the Crusade Commander there.
During this time, they've also managed to form ties with the Alliance and the Horde, with Thassarian and Koltira on their respective factions' airships directing some pretty devastating attacks on the Scourge infrastructure and preparing the way for the greater offensive to come.
So in short, they've been key in defeating the Scourge, and its unlikely the Argent Crusade would have had as much success against Arthas without them. But once Arthas is dead, what will they do? Their leadership believes that they "do not belong in this world." All told Mograine seems to believe their purpose is to take revenge on Arthas and destroy his machinations... and then what?
The Future of the Death Knight
So with this in mind, where do we go after Arthas is dead and our reason for vengeance is gone? Illidan had words for Maiev on a similar occasion: "You have won... Maiev... But the huntress... is nothing... without the hunt... You... are nothing... without... me..."
Of course we know we aren't doomed to simply wander off to die, bereft of purpose. As much as some of our opponents in PvP or our rival tanks would probably like it, Blizzard's not going to wipe out a whole class. But with the death of Arthas marking the close of a very important chapter in Death Knight lore, we do need a new purpose.
Of course, Blizzard could more or less ignore the Death Knight storyline altogether. They've done it before. For example, Blood Elves have become somewhat neglected since Patch 2.4's storyline ended. There's no sign of major societal reforms to the wake of the re-ignition of the Sunwell, use of holy energy or not. Also, despite the fact that the Blood Elves have very good reason to hate the Scourge, they're not really around on the front lines of the battle in Northrend. Sure, there's the Sunreavers, but they appear to be more interested in squabbling with the Silver Covenant than fighting the Scourge. Lady Liadrin, despite a memorable (and endlessly repeated) redemption scene in Shattrath where she seems to rededicate herself and her order to fighting for good, is nowhere to be seen, and her Blood Knights are still being stuck up and squabbling with the Farstriders.
But anyway, my point is, completely ignoring or suspending a class or race's lore storyline is technically something Blizzard has done before. Still, they've been making an admirable effort lately to tie off loose lore ends and provide new and interesting lore hooks every patch, and while I don't always agree with the way they take the story, they do appear to legitimately be trying, so I trust them not to drop the ball.
Another possibility could come from the merging of the Argent Crusade and the Ebon Blade. The argument goes that both factions have been joined at the hip in Icecrown. If in the assault on Icecrown, one of both sides loses a great number of people, or even loses Tirion or Darion, merging would be a good way to bolster their ranks and reinforce each other so that they could carry on after the battle at the citadel.
But here's my problem with this: The Ebon Blade and the Argent Crusade are not very ideologically compatible. Sure, they're together in a lot of points in Icecrown, but the whole time, they're at loggerheads. Darion, in guise as the Ebon Watcher, is exasperated at Tiron's need for "honor," the Death Knights fighting the Scarlet Crusade believe the Argent Crusade is foolish to have forgotten them, and Arly is constantly looking down on the Crusade as amateurs in their attack on the Fleshwerks. Even at the Argent Tournament, the Death Knight contingent mocks the Crusaders for spending more time breaking up drunken brawls between spectators rather than fighting the Scourge.
In short, they just aren't compatible in the long run. If nothing else, they're polar opposites on the whole "do the ends justify the means" question.
The New Beginning
So here's my prediction: I don't think Darion is long for this world. In the end, Darion's sort of focused one-mindedly on his father's, his father's death, and the death of Arthas. In addition, he's almost completely a product of the Ashbringer comic. I'm definitely not against extra-game lore sources, but cutting a character from the outside game lore and placing him front and center in the in-game lore doesn't always work out well, because people only get a partial idea of who he is and where he comes from.
So, if Arthas kills Darion in Icecrown, his story arc is done. He's redeemed himself, and he gets to join his father in Heaven, Vahalla, or wherever all good champions of the Light go when they die. It'd be a good way to bring his in-game story full circle from his encounter with his father's ghost at Light's Hope Chapel, where he proclaims his wish to fight beside his father and die facing down the undead legions.
Once he's dead, we may have two new ready made leaders for the Knights of the Ebon Blade: Saurfang the Younger and Bolvar Fordragon. Both of them are well beloved members of their respective factions with a good amount of in-game back story built up about them, making them perfect candidates for being freed from the Lich King (especially given the Yogg-Saron Nightmare scene involving them).
Not only that, but it also feeds into Blizzard's lore MO for Cataclysm: Get the Horde and the Alliance polarized. They've already bought up the possibility of rifts between Tauren and Night Elf Druids (though that admittedly seems to be more of a prelude to Tauren Priests and Paladins, it's still an example of the Tauren rejecting Night Elf teachings), so the idea of making dual leaders of the Horde and Alliance Death Knights makes sense in the same vein.
Of course, they'll probably still share Acherus, but there will be a much clearer line of division between the two factions, allowing for greater investment in the storyline for the individual and illustrating the extent of the Horde and Alliance's differences.
Goblins and Worgen
I've heard a few people complaining that Goblin and Worgen Death Knights are a lorelol move, but honestly, I can live with them. Considering that Goblin Mercenaries have been on or near the front lines of many a battle in Northrend and elsewhere, and Arthas has his own personal Worgen cult in Grizzly Hills to handpick from, it's not too hard to think he might have raised a few Goblin and Worgen Death Knights. Add a quick "time skip" quest that makes it clear the Goblin and Worgen Death Knights mostly hung out at Acherus or did faction neutral stuff in Northrend until such time as their respective people joined the Alliance or Horde, and you have a perfect backstory that really doesn't conflict with existing story.
And sometimes, you know, you just gotta let "lore" take a backseat to the fact that Worgen Death Knights are going to look badass.
Filed under: Analysis / Opinion, Lore, RP, Death Knight, (Death Knight) Lichborne






Reader Comments (Page 1 of 4)
JokeyRhyme Sep 8th 2009 7:27PM
I'm fairly certain that it was stated as BlizzCon 2009 that The Scourge aren't going anywhere. I don't know whether to interpret this as a hint that The Lich King will still be alive after we defeat him. It also could simply mean that all of the undead creatures around Azeroth revert to a primal state, acting on instinct or prior programming instead of having Arthas around to control them explicitly.
So either way, there'll still be plenty of The Lich King's works to undo, and I think Death Knights will still be working to help clear the world of The Scourge.
Elmouth Sep 8th 2009 7:29PM
A lot can happen, Tirion could die in the fight against Arthas, Darion would pick up Ashbringer and we'd get another "Today is the day" scene.
There's also the very slight possibility of a freed Arthas becoming the new leader of the Ebon Blade after wotlk is over.
Charlie Sep 9th 2009 12:23AM
Your first point is spot on, your second point, well not so much.
Arthas being able to being 'freed' doesn't make sense firstly. Arthas isn't under control of the lich king, he IS the lich king. Him and Ner'zhul are one being, Arthas does not exist anymore, there is only LK.
Blizzard has said the above many many times. So it would secondly be a major recton. I mean huge. Like making it so Sargearas corrupted the Eredar, and not the other way around. Oh wait...
(But in all honesty it would never happen, there would be revolt in the lore community)
MasterBastard Sep 9th 2009 7:34AM
Exactly what Charlie said. If the Lich King dies, he's dead and that includes both Arthas and Ner'zhul. They're both dead, end of story! The Ashbringer is just a regular sword now and doesn't hold the spirit of anything or anyone so who ever picks it up will wield as any other sword.
MasterBastard Sep 9th 2009 7:47AM
I meant Frostmourne, not Ashbringer. Dag nab it where's the delete or edit button?
bnumerick Sep 9th 2009 9:12AM
Actually without saying too much the book implies Ner'zhul and Arthas are no longer one being nor at this point does Ner'zhul have any influence over what the Lich King is doing.
thebvp Sep 8th 2009 7:31PM
Who said Arthas has to die? Northrend was just a setback!
Sure, he may have his ass handed to him at some point and be kicked out of Northrend, but few antagonists in WoW have actually gone away and not come back. Mal'ganis and Kael'thas come to mind. Nefarian and Rag are returning (only this time, apparently it isn't too soon, Executus!).
Especially if we manage to remove him of his beloved Frostmourne, my guess is that he'll probably go the way of Sauron post getting-his-finger-chopped-off, a-la Lord of the Rings. Down, but not out. Back as whispers, and slowly returning in strength.
Real villains in WoW never die.
Wamphyri Sep 9th 2009 7:24AM
Arthas might not get killed. He may do a runner to Outland and take up from where Illidan left off.
drakolord Sep 8th 2009 7:34PM
It doesn't matter in the slightest if Arthas had a Wulfcult in Grizzly Hills. Playable Worgen aren't the Worgen from the Wulfcult. I' sure they'll come up with a reason, but really its just Blizzard thinking Worgen and Goblin Death Knights are cool
Lunati Sep 8th 2009 8:12PM
The lore for DKs isn't complicated... it doesn't have to go beyond, "Arthas killed some people from past the greymane wall, and some goblins" and voila, you have worgen and goblin DKs.
drakolord Sep 8th 2009 8:15PM
Goblins aren't hard to explain. But there's been no evidence anybody from Gilneas went beyond the Greymane Wall
Evelinda Sep 9th 2009 12:25AM
there are a whole lot of worgen in silverpine forest too, and have been for a looooong time... The worgen in that village there are humans buy day and worgen by night, and its entirely plausible that some of these guys fell to the lich king, seeing as the scourge is the whole reason that arugal summoned worgen to begin with. Sure, theyre not the guys from behind the wall, but you dont get much closer...
Cleverly disguised as normal Sep 9th 2009 1:05AM
Correct me if I'm wrong but I thought Worgen were immune to the Scourge plague, which is why they were used to fight them in the first place. How do they go from immune to Lich King puppets? (Note: haven't done the wolfcult questline)
Alanid Sep 9th 2009 12:34PM
@Cleverly disguised as normal, they don't have to be infected with the plague, they can be killed, then resurrected as undead, like most of the death knights of Acherus, if you hang around you will see Razuvious and some necromancers resurrecting fallen hero's as undead.
Kyle Sep 9th 2009 1:05PM
think people tend to forget that the playable goblins aren't the same goblins we see in game now. they're a whole other tribe from out near the maelstom. don't get them confused with your booty bay type.
PodPeople Sep 9th 2009 3:08PM
DKs don't have to be infected by the scourge plague, all they have to be is killed and raised by LK or necromancer or some such. really only humans were effected/infected by the scourge plague. all other "scourge" were/are raised undead, i.e. nerubians, trolls, quillboars, elves, orcs, etc. at least that's how thought it went.
Dementron Sep 13th 2009 3:03PM
Nothing wrong with trying to justify them a little in lore, and I'm sure people can come up with all kinds of great stories to justify their characters. The speculation is great and can help them fit better with the overall story.
But, with regards to the new races having access to DKs at all, I just thought I should point out that (during Blizzcon, I think) a Blizzard representative flat out said that their justification for goblin and worgen death knights is "because it's cool".
And in the end, do we really need more than that?
It may not fit well with the lore, but sometimes the sheer awesomeness of a thing can speak for itself.
drakolord Sep 13th 2009 11:08PM
Yes, we do need more then that. Wait, actually we need less then that, as in "No Worgen DKs", because any lore excuse we will be lazy and badly made
busuan Sep 8th 2009 7:35PM
Yes, Darion had made his choice to leave Azewhen he thrust Corrupted Ashbringer through his heart. He didn't leave because 1, Kel'Thuzad controlled him 2, his mission had not finished; he'll command Ashbringer himself one day...
My guess is by the end of this expansion, Tirion Fordring will pass the sword to Darion in an EPIC way, upon his death, probably, although I hope not. Tirion is such a pivotal character for the cause of Light on Azeroth. He should not die until the Burning Legion is dealt with. I would not be surprised if the Naarus come to Azeroth the 2nd time.
Therefore I propose a purpose for all Death Knights: Argus. There, they will continue their fight against the evil that created all their tragedies. And they will continue to argue with Paladins such as Hand of Argus (if not Turalyon himself) about how to fight evil.
Otome Sep 8th 2009 7:35PM
With all/most lore being rewritten for Cataclysm, the story of the Death Knights is something I'll be interested in seeing get developed, if it does. How they'll explain Worgen/Goblin DKs should be interesting, if they do decide to come up with a unique explanation.
And yes, Worgen DKs will look awesome.