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Reader Comments (Page 1 of 1)
9-08-2009 @ 4:36PM
Mike said...
I click link and hit "Download here (1.8MB)". It downloads a zip file, I extract it... and there's no program here. There's something called "wowmodelview.exe", but that just opens up in TextEdit with a bunch of illegible symbols, except for "This program cannot be run in DOS mode."
(For those who can't tell, I'm being trollish, voicing criticism that not only do they not have a Mac version, they don't even bother telling people that the program is Windows-only.)
Reply
9-08-2009 @ 4:42PM
Matthew Rossi said...
To be fair, the original WoW Model Viewer that this is based off of is also a Windows only program. The only Mac version I know of is severely outdated. (The web site it was hosted on, Sailesha.com, doesn't even seem to be there anymore).
9-08-2009 @ 4:52PM
Mike said...
Oh, I'm not complaining that there isn't a Mac version. It's unfortunate, but likely they've not found someone to port it properly (which wouldn't be overly difficult I don't think, I downloaded the source and it uses the cross-platform wxWidgets toolkit). My complaint is that they don't say one way or another, which can totally mislead people (especially since many of the most popular games available for Mac are made by Blizzard).
9-08-2009 @ 4:54PM
Chris said...
No mac :(
9-08-2009 @ 5:38PM
Alchemistmerlin said...
Why do people complain when video game related things don't work on their Mac?
I don't complain that I can't run Half Life on my blender, nor do I complain that my PC can't make smoothies.
9-08-2009 @ 5:44PM
Mike said...
As I said, I'm not complaining about the lack of a Mac version, but the developer's ignorance of other platforms.
Though your comparison of PCs to blenders is apt. The inside of my computer did indeed look like it had been in a blender after I tried running Windows on it :)
9-08-2009 @ 6:31PM
theRaptor said...
It also doesn't say whether it will run on my Amiga or PDP-11. Or if it works in Linux. You can safely default to assuming that software that doesn't say it runs on Macs doesn't run on Macs. Stop being a Martyr about it and use bootcamp.
9-08-2009 @ 6:35PM
Mike said...
While my complaint does indeed extend to every OS, WoW doesn't run on every OS. It does run on Mac. And I'm not being a martyr, I'm just calling out lazy devs for being ignorant. I'm not saying they should say "Mac version not available." I'm just saying that they should say somewhere that it requires Windows.
9-08-2009 @ 6:54PM
theRaptor said...
They aren't being lazy, and they aren't being ignorant. OSX don't matter, even in the WoW scene. It is a tiny percentage of the install base, and Mac users either have another Windows computer or can use bootcamp to access Windows programs.
Long gone are the days when Windows machines weren't an overwhelming majority, and the default these days is to assume Windows is the target platform.
9-08-2009 @ 7:07PM
Mike said...
So if Windows was the "overwhelming majority" that would make the double-digit market share OS X the "overwhelming minority". Yep, 11% is an overwhelming minority. I'm guessing the 12.8% Americans that are black are an overwhelming minority, too? And certainly the 2.2% of Americans that are Jewish are overwhelming minority, too.
And on top, Blizzard is undoubtably the largest Mac game developer. They've been developing for Mac as long as Windows. While there are no statistics available (Blizz hasn't released any to my knowledge), it's very likely that the WoW-Mac usage share is well above the 11% base Mac share.
Statistics aside, WoW is still a multi-platform game. The average WoW player is accustomed to third-party tools (ie, addons) working regardless of Windows or Mac. For them to ignore platform altogether and assume everyone is a Windows-user is wrong.
9-08-2009 @ 9:52PM
geroph said...
Did you really just compare owning a Mac to having ancestors that were slaves? Man Ive got to get some of that Kool Aid Justin long is feeding you guys for my followers...
9-08-2009 @ 10:02PM
Mike said...
No, I compared statistics. That's all. Seriously, I meant nothing by it, it was just a quick statistic I could think of that could display how many Macs there actually are.
And Justin Long is a ponce who only ever had one good role, Waiting, and it certainly wasn't him that made that movie awesome. John Hodgman on the other hand is an excellent comedian and one of my favourite celebrities. Look up on YouTube the time he introduced President Obama at some charity dinner.
9-09-2009 @ 5:15AM
onetrueping said...
Mike, seriously, you really need to stop feeding the OS trolls. Because that's all they are. They will not listen to reason, they will not try to have a reasonable conversation, they will only try to get you defensive about your posts, your decisions, and your examples.
Blizzard has ALWAYS developed simultaneously for PC and Mac OS computers. Almost every game they ever released is on hybrid discs that work in both machine types. They have always been very supportive of Mac users, and as a result, they get a large market share from the Mac-using community, certainly one that is comparable to the Windows-using community. IF THEY WERE LOSING MONEY DEVELOPING FOR APPLE SYSTEMS, THEY WOULD NOT BE DOING IT.
Blizzard has been doubly amazing for setting up their interface add-on feature to be system context insensitive. For almost every add-on available, your system does not matter. Heck, Mac users have even had more features available to them than PC users, simply because of how their OS has been set up.
That aside, a good developer, when working with a product that is intended to hook up with another product that is available in multiple versions or for multiple OSes, will state the support limitations of their product. To not do so is bad form, and the WoW Model Viewer team (which are not the original developer, and who are working with inherited code) should rectify this oversight as soon as possible.
However, by posting a comment that was snarky, and in a place where it wouldn't be seen (at least not easily) by the developers, you really weren't accomplishing much. While Macs are generally underrepresented, and most Apple products are subject to a lot of bashing by trolls and fanboys alike (most level-headed people realize that each OS has a specialty, and playing games isn't it for any of the three), it doesn't excuse those who enjoy Apple products from acting like decent people. If anything, you hurt the image of those who use the product by acting like those who hate it.
Disclaimer: I use a PC exclusively and do not own a Macintosh. I have used them in the bast, but currently prefer PCs to Macs, simply because my needs are best met by a PC at this time. And, though it be ever so buggy, the Model Viewer is indeed a most excellent tool.
9-09-2009 @ 9:49AM
RG-Rhodin said...
Exactly. If it hadn't been for Mac users, Blizz would never have gotten to the point they were ABLE to make WoW. We were the early purchasers of Warcraft I & II, giving Blizz cash to go on to their next projects, while PC users were happily playing by .
9-09-2009 @ 11:24AM
Knyle2 said...
LOL @ MIKE YOU ARE THE WORST,
I CANT BELIEVE U GRAYED OUT MATT ROSSI'S LEGIT POST!
I HOPE U EVENTUALLY GET BANNED!
P.S. YOU SHOULD HAVE TRIED HARDER TO NOT LET YOUR PARENTS GET A MAC JUST BECAUSE ITS TRENDY OVERPRICED HARD TO UPGRADE GARBAGE. BUT THEN AGAIN, IT WASN'T UR MONEY SO WHY DO YOU CARE!
9-09-2009 @ 11:28AM
Knyle2 said...
They aren't being lazy, and they aren't being ignorant. OSX don't matter, even in the WoW scene. It is a tiny percentage of the install base, and Mac users either have another Windows computer or can use bootcamp to access Windows programs.
Long gone are the days when Windows machines weren't an overwhelming majority, and the default these days is to assume Windows is the target platform.
9-09-2009 @ 2:20PM
Zandrae said...
It's not easy to develop software, and for someone who is not a professional, or even someone who is but only has a small development team, developing software for multiple OSes in tandem is extremely difficult and time consuming.
A majority of people still use PCs, and probably always will, so it makes sense for an indy small developer to develop exclusively for that platform. Utilizing things like WINE and whatever macs use, they too can run PC executables.
If you're so upset by this logic, consider asking for a copy of the source code and try developing it for the OS of your choice.
9-10-2009 @ 5:02AM
onetrueping said...
@Knyle2:
As a trained developer, I disagree with your comment. There is no excuse for not labeling the targeted platform of your software. It is bad programming and bad marketing. Further, you invalidated your point with your wonderful all-caps tirade immediately preceding it.
Good code is well-organized, thoroughly and accurately documented both out-of-code and with comments, both line-by-line and with per-function comment blocks.
As an aside, most people cite "market share" as a good reason to put down Apple computers. That is an incorrect assumption. Back when Apple computers were dominant, it was simply because it was used primarily by businesses. Part of the reason for this was the very powerful database and spreadsheet software that was available for these computers. However, with Macs, Apple started to lose focus on the business industry, and first IBM, and then Microsoft, were able to swoop in and take over that market.
The bulk of the Windows "market share" is in fact business contracts. Most of these contracts are due to inertia: a company does NOT want to have to overhaul their entire system, just to change machine architecture. This is why the Linux foothold in business applications is limited almost exclusively to IT applications. And as they are currently marketed, with the exception of the incredibly powerful Apple blade servers, Macs are designed primarily to be home PCs, or to be used by graphics, video, and sound professionals.
So, OS X will never have the business market share of Windows. They don't want that corner of the market, no matter how profitable it might be. Instead, Apple wants to focus on products used for leisure, like cell phones, MP3 players, and home PCs. And in THOSE markets, they are making leaps and bounds.
And before someone makes another crack about trying to upgrade Macs:
The only issue with most Macs is getting drivers for installed cards. This is because most Macs use an altered version of the standard tower setup, and they always have. They even use the exact same slot types. The only Macs that are "difficult" to upgrade are iMacs, which are intended as all-in-one, easy to use computers for people that don't WANT to worry about upgrading them. And even iMacs have limited upgrade potential, with those upgrades (primarily RAM and wireless cards) being extremely easy to perform, by design.
9-10-2009 @ 5:08AM
onetrueping said...
Oh yes, and don't think that Windows machines are without their own upgrade issues. Drivers issues are notorious for PCs in general, and any particular driver update can break multiple games, sometimes permanently.