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9-14-2009 @ 5:12PM
I'm an inexperienced druid player. Can someone explain how/why a resto druid is so hard to take down one on one? Is it as simple as HoTs for the druid, DoTs for the opponent? Thanks!
9-14-2009 @ 5:16PM
instant cast heals, infinite mana, infinite mobility, roots/cc, and excellent mitigation.
Can't speak from the healer side of it, but from the dps side, it sucks. A good Tree can keep themselves at nearly full health for very long periods of time. With HoT and straight heals, innervate, etc, it can be a pain to get a tree down.
9-14-2009 @ 5:26PM
Basically, resto druids can pump large, uninterruptible self-heals while running around in circles, throwing hots on their partner, dancing, and baking a cake.Since PvP balance in wrath has been one burst nerf after another (generally speaking anyway) resto druids have become more and more powerful since their hots are so powerful once they're all ticking.Also, when I saw the title and pic for this article I did a little happy dance in my head. /love bsg.
9-14-2009 @ 5:30PM
Also, another reason they are slightly harder to take down that wasn't mentioned...Many druid heals have no cast time, thus mages CS and rogues kick, and other silences that lock out of a tree, are hard to land. Since CS, kick, and others (I think others, right?) can only lock out a tree by interrupting a spell with a cast time.A holy paly post bubble, for example, is a lot easier for me, as a mage, to burn. Wait till I see that flash of light, then CS, and blow all CD's I have during the time he is locked out of his holy tree. Even with a druid, if I get lucky to CS a regrowth, usually they have to many hot's ticking, during the silence of the CS I won't have enough burst DPS to overcome the hots.
9-14-2009 @ 6:25PM
rend em, fear em, mortal strike, overpower, quick intercept and hit em w a recklessness MS WW and they r pretty much dead.
9-14-2009 @ 6:16PM
Two things regarding a mage attacking a resto druid 1v1.First, any actual PvP mage will have improved CS, which will allow for a 2s silence.Second, you should be spellstealing the hell out of him, strip those buffs away. If you aren't casting spellsteal, you are making this fight last so much longer than you have to.These do not make it easy, but they do make it easier.Regarding pallies: Nerf them to the ground! ;)Heh, again though, you'll need that spellsteal, especially to grab that hand of freedom off them. If I get unlucky and can't get hand of freedom off fast enough, that's usually the deciding factor when I 1v1 a pally as a frost mage.
9-14-2009 @ 6:34PM
really almost all healers are hard to take out in pvp just because of the fact that they heal like i was in a Heroic old kingdom run ive seen mages shoot there entire mana bar into my double and not kill him (he was undergeared but still) and im a holy priest
9-14-2009 @ 7:34PM
Back in BC i used to have a SL/SL lock and nothing was worse then being left 1v1 with a rest druid. The fights would take what seemed like hours!
9-14-2009 @ 10:19PM
I'll admit things may have changed, but as a resto druid at 70, in a 1v1 any mage that spammed spell steal was as good as dead in the first place. All the resto druid has to do then is out mana you, which isn't the most difficult thing in the world. Really, it made the duel faster, the resto druid won't bother dpsing until the mage is OOM. Beaten full S3 mages (back when it actually was S3) in scrub epics on my druid by OOMing the mage and still having ~40% mana, then just moonfire ticking for damage.
9-14-2009 @ 10:36PM
Well...Say they've got three HoTs up, as they should when they're being hammered on. (PvE gear, YMMV.)Rejuv - ticks for 2.4k every 3 seconds. Instant cast.Regrowth - 4.5k (8k crit) direct heal and a HoT ticking for about 1.8k every 3 seconds (I think). ~2 sec castLifebloom 3x - ticks for ~1.5k every second, after 8 seconds blooms for 8k (15k crit). Instant cast.Couple this with high armour in tree form plus a < 1.5sec Nourish spell (~6-7k, 10-11k crit glyphed with those HoTs on (~70% crit chance)) to top up any major damage... You've got trouble on your hands.
9-14-2009 @ 10:40PM
Should mention that's with about 2900SP self-buffed, so numbers won't be that high in PvP gear. Not sure how much Regrowth ticks for off the top of my head either, but I think it's around what I said.
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