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9-17-2009 @ 3:20PM
Coming from a former life in QC, there's something else to consider, that this 180k bugs is probably the TOTAL number of bugs ever entered into what I am sure is a very robust database of "bugs" or "Issues" some of the earlier bugs are probably from the first build of the game or even going as far back as "Concept bugs".In other words, go back 3-4 years before the first games came out, or whenever they started developing the game, and that's when they started the 180k count. That sounds about right for a game as big as WoW.Look at Madden, EA for the first several years tracked a lot of the older Madden bugs on paper, my friend working on that project as an associate had to report on what they called "legacy" bugs at the start of each new itteration of the game. So even before the project for the year even started out, there was like 4-5 thousand bugs that still existed, or were there to remind devs where they could run into trouble.180k big number, but not when you consider the man hours put into this game. figure out the man hours spent developing WoW, or the $ paid to devs working on WoW. Those numbers should be rather staggering. You'll never see them published, but I imagine in some cave of some CEOs office on the corner of his desk is a digital counter with like 20 digits just ticking away.
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