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9-20-2009 @ 8:10PM
I agree. I liked the Auchinal instances' trash. The first half of the Sethekk trash was particularly good; the controllers up front, the casters with the patrolling fear-casting demons, the big packs with different mobs you had to prioritize were all pretty good, although the spectres and the last super-tight room was a tad too rough and random IMHO.Intelligent use of MC was also very effective... for instance the healers and Spriests in Sethekk, the rain-of-fire casters in ramps, the DnD casters and the casters at the beginning with the insane magic buff in botanica, the summoners leading up to Murmur... while MC wasn't necessary, judiciously applying it was incredibly useful.
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