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9-19-2009 @ 8:47PM
For any real newbies, I've always found that when I start geeking out over picking up specific gear from dungeons as I level, it's a very short road to me quiting the game for a while. It's just no fun repeatedly trying to get together groups to run SM only to have the I-Rod not drop, again. You'll replace anything in a few levels anyways, so relax, and don't worry about the gear.
9-20-2009 @ 12:16AM
From my personal experience: I wanted to hit 80 fast as possible (questing, not PvP). I didn't even bother with instances precisely because the gear would be outdated in just a few hours of leveling, especially in Old World with it's insane experience. I'm not saying I didn't go even if a friend or guildie invited me, I just didn't actively pursue it. You'll be perfectly fine 1-80 with quest rewards and drops, though once you hit Northrend, start paying close attention to the stats, you'll need them to break into end-game instances.
9-21-2009 @ 7:23AM
AyianoI am of a different opinion, I believe it is imperative that all classes experience instances early as possible so they have a chance to learn their role. Aggro is a major problem for mages and if you do not learn how to control it early nobody is going to want you along for endgame instances. A fire mage especially has this issue and hopefully Mr. Belt will go into a proper spell rotation of this spec. I believe fire is one of the most popular spec's at early levels until said young mage learns just how much aggro it generates. I would like to see more pure fire mages, but they seem to lean more towards arcane and frostfire specs lately?
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