WoW patch 3.2.2 changes for Mages

Arcane
- Arcane Blast: The buff from using this ability now stacks up to 4 times instead of 3, and each application increases mana cost by 175% instead of 200%. In addition, the duration of the buff has been reduced to 6 seconds.
- Missile Barrage: The effect from triggering this talent now removes the mana cost of Arcane Missiles. In addition, the chance for Arcane Blast to trigger this talent is now 8/16/24/32/40%. All other listed spells continue to have a 4/8/12/16/20% chance to trigger it. This talent no longer has a chance to be triggered when spells miss.
- The proc chance is much greater for this when you cast Arcane Blast than it will be with other spells. By the time you stack four Arcane Blasts, you're almost guaranteed to get a Missile Barrage proc.
- When you cast a gatling-gun Arcane Missiles with this, not only will it be super speedy and awesome-looking, it will also be free. As in, no mana cost. As in yay.
It means that I get to be the first to introduce you to your new Arcane spell rotation, and I really hope you like each other, as you'll be spending a lot of time together:
Arcane Blast-->Arcane Blast-->Arcane Blast-->Arcane Blast-->MIssile-Barraged Arcane Missiles
Repeat as necessary.
If the gods hate you and Missile Barrage somehow refuses to proc through four consecutive 40% chances for it to do so, you'll simply continue to spam Arcane Blast until it does. There you go. It's not sexy, but it's powerful, and mana efficient.
And to prevent wasting a Clearcasting proc on a spell that will already be free, we get this little change:
- Arcane Missiles: Casting this spell while both Missile Barrage and Clearcasting are active will cause only Missile Barrage to be consumed.
And the third change is perhaps my favorite of all:
Fire
- Combustion: This talent now also increases the critical strike damage bonus of Fire spells by 50% while it is active. In addition, Living Bomb periodic ticks will no longer interact with the count or the charges on the talent.
Not only will it do what it always did--give you a stacking crit chance buff with three charges--it'll also be more reliable and be a clear DPS boost. It'll be more reliable because you don't have to worry anymore about it wasting charges on a Living Bomb tic crit. It'll be a clear DPS boost because it will give those three crit charges a 50% damage bonus. Triggering Combustion used to mean "I am about to blow stuff up good." More recently, it has meant "I am about to get a couple more crits, maybe, to go with all the other ones I get anyway." Now, it'll mean "I am about to make that Warlock's corpse unrecognizable."
This patch is a positive one for us, guys. All of those changes are helpful. Nothing got nerfed. What do you think, Mages?
2n - 1 go left, 2n go right. I don't see enough DoTs! More DoTs now! Are you ready for the return of Onyxia? With the Brood Mother being revitalized as a 10 and 25 person raid, you'll need to be sure you know everything that's coming at you. WoW.com's Guide to Patch 3.2.2 will make sure your set for the next patch!
Filed under: Mage, Patches, Analysis / Opinion, Classes, Talents






Reader Comments (Page 1 of 4)
travisgcole Sep 23rd 2009 9:09AM
OH YEAH! I've been waiting for combustion to be useful, and this is a good way to do it.
the arcane buffs will make my other mages in the guild happy too.
overall, good work Blizzard!
Utakata Sep 23rd 2009 5:15PM
I have always found Combustion useful...it's just even more useful now. That's always good.
And remind me not to stand at the back of the bus when Mr. Belt gets on.
Kanap Sep 23rd 2009 9:12AM
I personally am not a mage, but my fiance is, and she likes Frost more than fire and arcane. She said she tested out fire and that her dps was the same as frost. Not too sure if she tested arcane but she loves frost so I'm not going to argue with her on her spec. Any ideas on which spec she should go?
travisgcole Sep 23rd 2009 9:15AM
in Higher up gear, frost quickly falls behind fire and arcane.
she should give arcane a shot, cause its a good way to improve your DPS.
i think frost is like 20% behind fire and arcane at higher gear levels.
verndroid Sep 23rd 2009 9:17AM
For frost a good start would be to look for 18/0/53 talent spec and use that. Maybe tweak it a bit for personal preference. I have nixed talents regarding proc of free fireball and moved those points into improved blizzard.
Kanap Sep 23rd 2009 9:17AM
alright thanks for the input.
PeeWee Sep 23rd 2009 9:21AM
She should play the spec she enjoys playing the most. Period.
DPS is irrelevant if you don't enjoy how you're producing it.
Kousoku Sep 23rd 2009 9:38AM
I've been Arcane for a while, and I was loving it--in my usual raid compo, much less 5-mans, I don't have the people and buffs I need to really support Fire/TtW and I found it boring and unfun. With Arcane I have more mobility, more flexibility, and just plain more fun.
Doing 5k DPS on the 10-man Onyxia fight (where I usually expect to average out at around 3.5-3.8k DPS on a non-gimmicky (i.e. XT, Hodir, etc.) fight sealed the deal for me. Now I just have to wonder if the 4-piece T8 bonus is potentially worth losing my T7--while I don't use the mana gems as often as I used to, I -do- still use them and that 250 spellpower boost is handy for propping my damage up just a little more (I often pop that sucker on XT just before the heart comes in, then the Shaman Heroisms, I hit IV/AP and go insane).
But the bottom line is, yes: Do what you want, do it so it's fun, and while you should always be receptive to advice about your build, don't take anyone's word for granted. Personal experience and enjoyment trump all.
LilBanshee Sep 23rd 2009 9:43AM
@Kanap: Vendroid's right about getting Torment the Weak, but I wouldn't take his advice on dropping the fireball proc's for better blizzards. Granted, that would increase your overall dps numbers through trash AoE and make her look like a better contributor in certain fights; however, single-target DPS is where frost struggles the most, not AoE. If your wfie neglects talents that boost her single-target DPS, she will fall behind badly on the majority of boss fights and will find raid invitations quickly drying up. If a raid is struggling to do enough damage to down a boss, the first place they look to place blame is at unconventional specs like frost mages.
Endario Sep 23rd 2009 10:03AM
@LilBanshee
Brain Freeze (the free fireball proc talent) currently sits between "very little DPS gain" to "DPS loss". Best way to use it is on the "third ghost charge" of Fingers of Frost, and that's not very reliable as it depends on lag. Of course, it can be useful in movement fights.
Improved Blizzard is taken more for utility than anything. If you're raiding frost, you may as well take the talent that other mages may dual spec into frost for certain fights. You've resigned yourself to the fact that your single target DPS is going to be poor: shift that 0.5% DPS gain from Brain Freeze and put it somewhere that will make your healers happy on Freya hard mode...
Thundrcrackr Sep 23rd 2009 10:05AM
I was frost my entire life until WotLK. In BC, i did alright in T4/T5 raiding because of the awesomeness that was the Frozen Shadoweave tailoring set (and a couple other frost-specific pieces/enchants) but Blizz pretty much did away with that type of stuff in WotLK so I was forced to finally switch. (Luckily, they also added duel specs so i can easily switch back to frost for soloing and PvP :D )
But the spec i decided to go with and recommend to you is FFB (frostfire bolt). The reason i chose it is because, at the time anyway, Arcane, Fire, and FFB were all pretty equal, and I figured FFB would be the most similar to what i was used to since it included a lot of frost points. 0/53/18
It is more difficult to play because we have 2 Dots to worry about keeping up at all times, and a Hotstreak proc to watch out for which grants us an instant pyroblast, but once you get the hang of it its a lot of fun. If you didn't see a DPS increase with a different spec before it may just be that you weren't taking advantage of all the new spells. It took me a while to get efficient with all the new FFB toys. Frost was so easy in comparison, not alot to worry about beside spamming frostbolt. =P
Thundrpants
Aerie Peak
Vandersveldt Sep 23rd 2009 10:47AM
It is a very valid point that you should play the spec that makes you happy.
However, I have a counterpoint, and it's going to come out rude, i really don't mean it to.
Please don't be upset if other people won't play with you because of your decision, that is also their decision.
xnn Sep 23rd 2009 2:06PM
A couple of things about a FB/ttw spec. Any fireball specs needs a crapload of hit. A crapload as in 446 to reach the hit cap!
Unless she switched gear as well (since arcane only needs 289 and frost or frostfire needs 368) and was hitcapped any such test would not reflect the damage.
Also, fireball and especially a frostfire bolt spec seem to vary a bit due to focusing on crit, so it would take quite a few timed tests to get an average... and would "level out" a bit over a longer fight. This has to be taken into consideration when testing as well.
In short, I hate to say it, but the longer the fight the farther frost will be left behind in the dust. I love frost myself, don't get me wrong, but it is just not competitive single target damage.
It will do great on AoE trash, sure, but the thing to compare is your dps on a boss fight.
Crimson Sep 24th 2009 2:10AM
Gonna agree with Vandersveldt here
You can play any spec you like but that doesn't mean other players would
agree with that.
If you plan on raiding the mechanics of frost just do not allow it
to be viable. Since frost dps relies on shatter crits on frozen targets it becomes useless
since bosses cannot be frozen by frost nova and talents or stunned by deep freeze.
fingers of frost do help but still come low compared to other specs.
If you plan or PVPing most of the time you play then frost is a great spec to choose
since it has lots of survivability options
If you plan on leveling then stay frost it's easy leveling although i would suggest trying arcane leveling
it was really like a breath of fresh air for me after 70 levels of frostbolting stuff
Nevertheless endgame raiding specs would be either fire/frostfire build or arcane build
Well that about summs it up
Good luck
Mythridden Sep 24th 2009 11:05AM
Arcane's good for mages who've just started raiding, Fire's a lot more gear-demanding due to the higher hit cap (the TotW build anyway, she could also try out "frostfire", go figure). If she's getting as much dps in fire and frost then she's not getting a good grip of the awesomeness of Hot Streak and Living Bomb, or is just undergeared (my guess is her dps is around 1500-2500?). If she's just undergeared, tell her to go arcane. Hope that helps.
verndroid Sep 23rd 2009 9:15AM
Can't wait to try this on the daily heroic :)
Marowyn Sep 23rd 2009 12:02PM
After I respecced to Arcane I went and did VH on heroic. I normally clear about 3k on boss fights there. On the last boss I did 4.5k. I love arcane now. :)
Falcon6 Sep 23rd 2009 9:15AM
So is that rotation good for a starting Arcane Mage?
And by "Starting", I mean "I hit 80 yesterday and got the Arcane build to start with".
I mean, from a beginner's perspective, it definitely looks mana-efficient and they're definitely nice changes, but right now, I am very low on the mana front. Still 14k. I'm sure efficiency counts for squat if you're already low to begin with.=P So I'm just curious about that.
Para Sep 23rd 2009 9:27AM
Yep i recently dusted off my mage i havent played since tbc and arcane is the way to go with low end gear as it has VERY low hit rate which means more SP/Haste/Crit can be taken through gems and all. Definately try arcane out its probably my fav spec atm (was a diehard fan of fire back in tbc)
Correct me if im wrong but im pretty sure EJ said that this new arcane is 1% dps more than fire atm so fire or arcane (whichever you prefer) is the way to go this patch :D
LilBanshee Sep 23rd 2009 10:37AM
The best part of arcane is that no matter how much mana you have, there's a rotation for you. You can get by fine with the mana you have.
Start with the full rotation of Blast, Blast, Blast, Blast, then Missiles if proc'ed, else barrage (can also spam blast until you get a proc, but thats not very mana efficient) - repeat. Use your mana gem as soon as you can get the full effect without wasting any mana. Continue this until your mana is low enough to use your evocation for full effect. Only now, once both gem and evocation are on cooldown do you ease off on how many blast stacks you use, based on your mana. if you're low, just cycle blast barrage, back and forth. If evocation is about to come off of cooldown and you aren't already below 25% mana, kick your rotatino back into high gear so you can use evocation as soon as it is up and not waste any mana.