WoW patch 3.2.2 changes for Mages

Arcane
- Arcane Blast: The buff from using this ability now stacks up to 4 times instead of 3, and each application increases mana cost by 175% instead of 200%. In addition, the duration of the buff has been reduced to 6 seconds.
- Missile Barrage: The effect from triggering this talent now removes the mana cost of Arcane Missiles. In addition, the chance for Arcane Blast to trigger this talent is now 8/16/24/32/40%. All other listed spells continue to have a 4/8/12/16/20% chance to trigger it. This talent no longer has a chance to be triggered when spells miss.
- The proc chance is much greater for this when you cast Arcane Blast than it will be with other spells. By the time you stack four Arcane Blasts, you're almost guaranteed to get a Missile Barrage proc.
- When you cast a gatling-gun Arcane Missiles with this, not only will it be super speedy and awesome-looking, it will also be free. As in, no mana cost. As in yay.
It means that I get to be the first to introduce you to your new Arcane spell rotation, and I really hope you like each other, as you'll be spending a lot of time together:
Arcane Blast-->Arcane Blast-->Arcane Blast-->Arcane Blast-->MIssile-Barraged Arcane Missiles
Repeat as necessary.
If the gods hate you and Missile Barrage somehow refuses to proc through four consecutive 40% chances for it to do so, you'll simply continue to spam Arcane Blast until it does. There you go. It's not sexy, but it's powerful, and mana efficient.
And to prevent wasting a Clearcasting proc on a spell that will already be free, we get this little change:
- Arcane Missiles: Casting this spell while both Missile Barrage and Clearcasting are active will cause only Missile Barrage to be consumed.
And the third change is perhaps my favorite of all:
Fire
- Combustion: This talent now also increases the critical strike damage bonus of Fire spells by 50% while it is active. In addition, Living Bomb periodic ticks will no longer interact with the count or the charges on the talent.
Not only will it do what it always did--give you a stacking crit chance buff with three charges--it'll also be more reliable and be a clear DPS boost. It'll be more reliable because you don't have to worry anymore about it wasting charges on a Living Bomb tic crit. It'll be a clear DPS boost because it will give those three crit charges a 50% damage bonus. Triggering Combustion used to mean "I am about to blow stuff up good." More recently, it has meant "I am about to get a couple more crits, maybe, to go with all the other ones I get anyway." Now, it'll mean "I am about to make that Warlock's corpse unrecognizable."
This patch is a positive one for us, guys. All of those changes are helpful. Nothing got nerfed. What do you think, Mages?
2n - 1 go left, 2n go right. I don't see enough DoTs! More DoTs now! Are you ready for the return of Onyxia? With the Brood Mother being revitalized as a 10 and 25 person raid, you'll need to be sure you know everything that's coming at you. WoW.com's Guide to Patch 3.2.2 will make sure your set for the next patch!
Filed under: Mage, Patches, Analysis / Opinion, Classes, Talents
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Reader Comments (Page 4 of 4)
Ryan Tierney Sep 23rd 2009 11:50AM
LilBanshee,
wild unsubstantiated claims? maybe you should do some reading before commenting. the theorycrafting has already been done and proven it -- MBAM's without AB stacks are bad. and I wouldn't put a whole lot of worth into off-chance MB procs that occur during an AM channel given the high chance MB will be overwritten while stacking AB to 4x. it'll become useful so few times it's probably not worth calling out -- the chances MB will proc while stacking AB to x4 is around 87%, correct?
LilBanshee Sep 24th 2009 2:56PM
"It'll become useful so few times it's probably not worth calling out" it's the difference between 87% and 90% chance. A 3% increase counts for a lot more than you give it credit for.
"the theorycrafting has already been done and proven it -- MBAM's without AB stacks are bad." Simply declaring that something has been proven doesn't make it so. Where's your source? I despise hearsay and groupthink, so here are some real numbers for my own character (raid buffed) based on http://www.codeplex.com/Rawr
Note: arcane blast and MBAM each have cast time 1.84 seconds with my haste rating
0-stack AB: average damage 6878 (3278 DPS)
1-stack AB: average damage 8047 (4373 DPS)
2-stack AB: average damage 9216 (5009 DPS)
3-stack AB: average damage 10386 (5644 DPS)
4-stack AB: average damage 11518 (6260 DPS)
0-stack MBAM: avg damage per tick 2415, avg total damage 12076 (6563 DPS)
1-stack MBAM: avg damage per tick 2826, avg total damage 14129 (7678.71 DPS)
2-stack MBAM: avg damage per tick 3236, avg total damage 16182 (8794.42 DPS)
3-stack MBAM: avg damage per tick 3647, avg total damage 18235 (9910.13 DPS)
4-stack MBAM: avg damage per tick 4058, avg total damage 20288 (11025.84 DPS)
There, some numbers to work with based on a reputable simulator and a real character. Now:
0-stack MBAM will deal 12076 over 1.84 seconds for an average of 6563 DPS.
AB AB AB AB MBAM will deal a total of 54815 average damage over 9.2 seconds for an average of 5958 DPS.
AB AB AB MBAM will deal a total of 42376 average damage over 7.36 seconds for an average of 5758 DPS.
AB AB MBAM will deal a total of 31107 average damage over 5.52 seconds for an average of 5635 DPS.
AB MBAM will deal a total of 21007 average damage over 3.68 seconds for an average of 5708.423913 DPS.
Therefore 0-stack MBAM has a higher dps than the AB-AB-AB-AB-MBAM rotation, making it a net INCREASE in damage, not decrease. How much of an increase total? Well, lets see the total effect:
AB AB AB AB MBAM MBAM will deal a total of 66891average damage over 11.04 seconds for an average of 6059 DPS.
AB AB AB AB MBAM MBAM MBAM (if you're so lucky) will deal a total of 78967 average damage over 12.88 seconds for an average of 6130.978261 DPS.
QED.
Now, I fully expect you to dismiss this and continue happily scorning unstacked MBAMs because you've heard it was bad from a friend of a friend; such is the nature of groupthink. And I fully acknowledge the possibility that somewhere in that wall of text I messed up a calculation or two. Hopefully, though, I've at least helped a handful of people to see that common wisdom isn't always all that wise.
LilBanshee Sep 24th 2009 2:58PM
Pretend I consistently trimmed off the decimals on those numbers
WoWie Zowie Sep 23rd 2009 12:03PM
mages heed: you will proc missile barrage a LOT
resist the urge to cast missiles on proc, cash out on 4 stacks of blast instead.
it isn't worth the dps loss if you don't get 4 stacks first.
if you had 4 stacks of blast and never procced you would run oom very fast in a glorious top of the dps chart for all of 20 seconds. blizz upped the proc rate on missile barrage for that very reason. so that you can sustain a longer mana pool.even missile barrage procs missiles now too lol its insane.
but if you use missiles immediately on every proc you are going to find yourself both having more mana, yes, but also having low dps.
do yourself a favor and get all 4 stacks of blast before you missile.
of course use your discretion though, like if you're just doing heroic bosses obviously the fights don't last long and you might be better off getting those ticks in before the boss eats floor, but in a raid situation like say ToC, you have much more time and you will be competing for dps with the likes of rogues that don't have to worry about mana, they just stack haste and give a pfft to mages on the charts.
mages should also stack haste, and SP, (and crit), i put that last one in parentheses because by now, if you've been raiding, you're probably hit capped with like 45-50% crit with raid buffs. there's kinda a marginal return on the crit points invested when you get that high, so you're better off investing in haste and spell power because your gear comes with enough crit (after raid buffs) to be all you need really.
anyway i'm digressing, just my point is to get all 4 (or 3 if you can't resist) stacks of blast before you missile.
that is all
LilBanshee Sep 24th 2009 4:37PM
Read the post above this one. Zero-stack MBAM is a lot better than people give it credit for.
Aigarius Sep 23rd 2009 12:17PM
I saw a mage get to top 3 DPS last night (in a 25man). It is a true blessing, before yesterday we were lucky to clear top 10.
Kylenne Sep 23rd 2009 12:27PM
I've been Frost4Lyfe my entire WoW career, and was so upset with how we got screwed as a PvE spec in Wrath that I quit playing my favorite class entirely. Now I think it's time to come home and try Arcane. I mean hey, pew pew lazors!
Darla Sep 23rd 2009 12:59PM
It's frankly almost too good to be true how much damage I'm doing as arcane with this buff. It makes me thrilled because it's my preferred mage spec, but I'm just waiting for the hotfix nerf bat to come hit me on the head. Hope it's not true, but bliz has made me paranoid.
chady Sep 23rd 2009 2:01PM
Something you missed with the nerf aspect of the update is now the fact is that the arcane debuff is only six seconds.. On a high movement fight if you have to move alot you will lose that buff alot more quicker than before.
But you are correct that overall this was a good patch for mages in general.
xnn Sep 23rd 2009 2:09PM
I don't understand why they did that. Is it to "balance" PVP? Like you would have a chance to get to 3 stacks.. let alone 4.
All it does is make Arcane PVP more of a pain, and drops PVE damage on fights where you have to move a good deal.
If anything, I think they could have raised the time the debuff is up, and there would be no negative result. Anyone disagree?
Winheit Sep 23rd 2009 4:43PM
How long til the nerf bat?
Mognet T Sep 23rd 2009 5:10PM
I've been an Arc Mage since I dinged 80 at the start of Wrath. This change has brought my DPS on boss fights up by 500. I couldn't be happier.
Kaz Sep 23rd 2009 5:18PM
While not technically mage specific, the fact that Onyixa is no longer immune to fire means I can fight her without changing specs. Granted now I'll have to pay attention and bring 24 other competent people along, instead of watching TV while a mindless meat shield and heal-bot keep me safe long enough to get easy loots.
But, yeah, no more instictivly casting Pyoblast off a hot steak proc just to watch the words "IMMUNE" ruin my day and make me feel dumb.
Raize Sep 23rd 2009 5:25PM
Its been suggested now on EJ that a zero stack missible barrage after a 4 stack is higher DPS than waiting for arcane blast to restack before casting it.
drew Sep 23rd 2009 6:11PM
For those who are crying "nerfbat's a comin'" I'm not so sure that's the case. Nerfbat usually comes because PvE buffs result in PvP unbalance. I don't think this will cause any PvP unbalance. They didn't touch Arcane Barrage. Try getting a stack of 4 AB's (or just 2 for that matter) up w/only a six second timer. We'll save some mana in PvP on our AM proc's but that's about it.
Zhiva Sep 23rd 2009 10:55PM
There are reports of new Combustion not working with FFB. Any information on this issue?
Backfire Sep 24th 2009 2:55AM
I'm a frost raiding build myself, and can do some pretty decent damage but I have been considering switching to FFB/Arcane or similar. The big thing thats preventing me from doing this though, is all the +haste and lack of crit gear I have. Would arcane utilise haste more than crit, or do I just need to build up my crit gear and then switch?