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9-24-2009 @ 1:33PM
Thank you, WoW Insider, for featuring this! I am the creator of Quest: Impossible. Although a chore at times (and a learning experience software-wise), it was also a labor of love.I have actually received several comments from people wanting me to make this a full series. This piece took 3 months to put together (and I can still see a couple of glitches that managed to make it through post...c'est la vie) but a lot of that was also learning some of the software, creating some of the sets (the underground headquarters was created entirely in Paint Shop Pro) and designing special effects, so now that the framework is out of the way, a series might not be out of the question...we'll have to see how things go, and I'll be certain to keep you posted!Again, thank you! This was fun!
9-24-2009 @ 2:14PM
Absolutely great stuff! Even though I play Alliance, I thought it was fun the whole way through; especially the intro for each team member!
9-24-2009 @ 5:11PM
This may be a little after-the-fact, but to find a place in the game that would work for the underground headquarters, another place would be the underground exit from DM East that drops from the ceiling into a room underneath the Dire Maul Arena. The underground HQ, while wonderfully placed under Crossroads, is the only part of the film that really seems out of place because of the custom creation. The implementation is sound, but it felt a little jarring. Great work, and I look forward to more!
9-24-2009 @ 5:48PM
Hmm...I never even considered that area - I'll have to check it out. Thanks, Mr. Crow!
9-27-2009 @ 2:18PM
Also, if you wanna absolutely high-tech, for a Warcraft setting anyway, there's a very cool place in Storm Peaks - entrance coordinates are 32.64, called Uldis. Some kind of enormous machine, inside the mountain, where the Temple of Storms is placed on at the top.
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