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10-01-2009 @ 6:07PM
Why, in my day, we had to climb uphill through the snow; both ways!!
10-01-2009 @ 6:10PM
Because leveling 1 to 10 is SOOO HARD
10-01-2009 @ 6:15PM
10-01-2009 @ 6:26PM
Certain classes are more painful than others from 1-10, especially solo. I recently started a shadow priest, and I have no trouble actually killing things, but I do have trouble constantly running out of mana and needing to stop to eat/drink non-stop, even with using the "beat to death with my staff after casting 1-2 spells" approach. It's much slower than leveling as a rogue or a warrior that doesn't need to worry about mana. So I'm happy to see some of these changes that affect caster classes.
10-01-2009 @ 6:34PM
Seriously though, around level 20 the game suddenly becomes actually difficult, I don't think making the lower levels this much easier is going to be beneficial to new players in the long run. It'll just make them discouraged when they hit the invisible boundary. Of course, I did all this back in vanilla wow, so things have changed, but I don't think they've changed that much.
10-01-2009 @ 7:51PM
"around level 20 the game suddenly becomes actually difficult..."Huh? What game are you playing?
10-01-2009 @ 8:11PM
@JemhadarI don't know about you, but I generally find the first 10 or 20 levels of a character the single most difficult levels in the game to solo.During that time, 2 mobs on you at the same time is pretty much certain death.
10-01-2009 @ 9:40PM
so, does this mean they want us to transfer over our lvl 1 alts onto the PTR?
10-01-2009 @ 9:57PM
We laugh about difficulty, but after leveling a paladin, a warrior, and a druid, I was shocked -- and discouraged -- by how lethal Elwynn forest was to my mage. Maybe it was because I tried to play the character as if he were in plate; maybe not, and if not, the experience may drive away a new player. Blizzard can't possibly have any interest in a repellent introduction, especially if the company wants to expand its subscriber base beyond traditional gamers.
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