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Reader Comments (Page 1 of 1)
10-01-2009 @ 12:55PM
nsmith_80 said...
Theres an issue with Zach's article that I should point pout and that I feel a lot of players need to be more aware of: The IoC Siege Tank. Or Fatty Tank. Or Just Fatty.
You can't compare it to the one in WG aside from it having a nearly identical model. On it's own and fully crewed (4 I believe) it can hold it's own against 15+ enemy players, not counting areas where their targets would be backed up by vehicles or enemy siege weapons. Keep it healed through multiple engineer welding beams and the Fatty Tank is a neigh unstoppable juggernaut of death and destruction.
The most game altering tactic that I've found is to keep the Fatty inside your own base on defense if the walls are ever breached. Backed up by a full crew and maybe a couple friendly players, you can decimate any enemy offensive that shows its face through the opening. The Fatty does well on offense too, but its usually taken out by turret fire fairly quickly, ending up doing about the same siege damage as four demolishers. Since its so slow and takes so long to respawn, its usually better to use in defensive situations, like defending your breached keep or defending a more important node like the docks so more players can be switched to offense.
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