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10-06-2009 @ 2:25PM
When I first saw this column I thought you were going to say the fix was coming in 3.3 or was fixed on the PTR or something. That it's already fixed....I guess I'll have to take your word for it. I haven't personally noticed any difference. Since 3.2.2 I've blinked backwards. I've blinked 2 yards and stopped for no reason I could notice. I've blinked 20 yards ahead just as it's supposed to. In short, it appears to me to be "working" as it always has. I haven't actually tried blinking through non-wall solid objects yet, but without knowing about the fix it wasn't something I'd ordinarily try. Oh, as an aside, the first poster missed a rather glaring sign of the coming apocalypse on a par equal to (or even greater than) blink being fixed. Vanish is being fixed.
10-06-2009 @ 2:28PM
... hence "sort of been fixed," and the article starting with "No, it still doesn't work," etc.
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