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10-07-2009 @ 11:20AM
OK, I knew people would mention the bit about Charge requiring a target, which is why I said "similar". :ÞExample, casting blink could generate an invisible target 20 yards away from the caster's current facing (or perhaps even a copy of the caster), then use the Charge calculation to reach the spot, put the caster there, then remove the target.As far as blinking in mid-air, I've heard that if you are falling and blink near the bottom of a fall, the falling damage calculation is based on the height you are falling from after the blink, not where you originally fell from.
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